Shanadeus
12-15-2010, 07:51 AM
Apparently the current one is only intended for bosses but has somehow managed to sneak into our spell books as a bug.
But I think we should keep it, would be a nice necromancy school addition and add a little variety to the spells we have.
Explosive Curse
Cooldown: 3 seconds
Spell Point Cost:
Target: Foe
Level:
3 (Cleric, Favored Soul)
4 (Sorcerer, Wizard)
Components: Somatic, Verbal
School: Necromancy
Metamagic: Enlarge, Heighten, Quicken
Spell Resistance: Yes
The target is cursed with a unique explosive effect. After 8 seconds, the curse causes an explosion directly on the target, damaging it and any allies near it.
But I think we should keep it, would be a nice necromancy school addition and add a little variety to the spells we have.
Explosive Curse
Cooldown: 3 seconds
Spell Point Cost:
Target: Foe
Level:
3 (Cleric, Favored Soul)
4 (Sorcerer, Wizard)
Components: Somatic, Verbal
School: Necromancy
Metamagic: Enlarge, Heighten, Quicken
Spell Resistance: Yes
The target is cursed with a unique explosive effect. After 8 seconds, the curse causes an explosion directly on the target, damaging it and any allies near it.