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Lorelies
12-04-2010, 05:55 PM
Level 20 Lawful Good Elf Female
(20 Cleric)
Hit Points: 200
Spell Points: 1672

BAB: 15/15/20/2525
Fortitude: 13
Reflex: 6
Will: 20

Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 16 16
Dexterity 10 10
Constitution 12 12
Intelligence 8 8
Wisdom 18 26
Charisma 8 8

Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 0 0
Bluff -1 -1
Concentration 5 23
Diplomacy -1 -1
Disable Device n/a n/a
Haggle -1 -1
Heal 4 8
Hide 0 0
Intimidate -1 -1
Jump 3 3
Listen 4 10
Move Silently 0 0
Open Lock n/a n/a
Perform n/a n/a
Repair -1 -1
Search -1 1
Spot 4 10
Swim 3 3
Tumble n/a n/a
Use Magic Device n/a n/a

Level 1 (Cleric)
Feat: (Selected) Mental Toughness

Level 2 (Cleric)

Level 3 (Cleric)
Feat: (Selected) Zen Archery

Level 4 (Cleric)

Level 5 (Cleric)

Level 6 (Cleric)
Feat: (Selected) Weapon Focus: Ranged Weapons

Level 7 (Cleric)

Level 8 (Cleric)

Level 9 (Cleric)
Feat: (Selected) Point Blank Shot

Level 10 (Cleric)

Level 11 (Cleric)

Level 12 (Cleric)
Feat: (Selected) Bow Strength

Level 13 (Cleric)

Level 14 (Cleric)

Level 15 (Cleric)
Feat: (Selected) Empower Healing Spell

Level 16 (Cleric)

Level 17 (Cleric)

Level 18 (Cleric)
Feat: (Selected) Extend Spell
Ok
Level 19 (Cleric)

Level 20 (Cleric)
Enhancement: Elven Arcane Archer: Imbue Acid Arrows
Enhancement: Elven Arcane Archer: Imbue Explosive Arrows
Enhancement: Elven Arcane Archer: Imbue Force Arrows
Enhancement: Elven Arcane Archer: Imbue Force Burst Arrows
Enhancement: Elven Arcane Archer: Imbue Slaying Arrows
Enhancement: Elven Arcane Archer: Imbue Terror Arrows
Enhancement: Cleric Divine Intervention
Enhancement: Elven Ranged Attack I
Enhancement: Elven Ranged Attack II
Enhancement: Elven Ranged Damage I
Enhancement: Elven Ranged Damage II
Enhancement: Cleric Improved Empower Healing I
Enhancement: Elven Arcane Archer: Conjure +2 Arrows
Enhancement: Elven Arcane Archer: Conjure +3 Arrows
Enhancement: Elven Arcane Archer: Conjure +4 Arrows
Enhancement: Elven Arcane Archer: Conjure +5 Arrows
Enhancement: Elven Arcane Archer I
Enhancement: Cleric Prayer of Life I
Enhancement: Cleric Prayer of Life II
Enhancement: Cleric Prayer of Life III
Enhancement: Cleric Prayer of Incredible Life I
Enhancement: Cleric Prayer of Incredible Life II
Enhancement: Cleric Prayer of Incredible Life III
Enhancement: Cleric Life Magic I
Enhancement: Cleric Life Magic II
Enhancement: Cleric Life Magic III
Enhancement: Cleric Life Magic IV
Enhancement: Cleric Energy of the Zealot I
Enhancement: Cleric Energy of the Zealot II
Enhancement: Cleric Energy of the Zealot III
Enhancement: Cleric Energy of the Zealot IV
Enhancement: Cleric Wisdom I
Enhancement: Cleric Wisdom II
Enhancement: Cleric Wisdom III
Enhancement: Cleric Divine Vitality I
Enhancement: Cleric Divine Vitality II
Enhancement: Cleric Extra Turning I
Enhancement: Cleric Extra Turning II

This is a build I've been toying with that is basicly a full blown healer that while standing in the back and waiting to heal something can knock out some damage, also good for group quests and soloing for obvious reasons. Zen archery allows for skipping the need for dex to use the bow in place of wisdom obviously this does not include items or tomes one might use. Any helpful suggestions or possible improvements to this build would be welcomed.

unbongwah
12-04-2010, 09:39 PM
You're short on feats (esp. metamagics), you have no Rapid Shot or Manyshot which hurts your DPS (and your DEX is too low to get either), and you don't take Emp Heal until lvl 15, which means you can't take Radiant Servant until fairly late. Basically, I think you've sacrificed far too much spellcasting & delayed your healing potential to do subpar ranged DPS.

I'd consider a MCed build instead, like my Radiant Archer (http://forums.ddo.com/showpost.php?p=3288925&postcount=10) or the ones in wax on wax off's thread (http://forums.ddo.com/showthread.php?t=285430).

vVAnjilaVv
12-05-2010, 02:08 AM
I highly suggest not making this build unless you will be solo'ing....A LOT! Definitely requires MC'ing......maybe monk or ranger levels...possibly fighter.

Also FvS might be better as you can go with the Ranged diety...forget which one it is.

Even if you stayed pure FvS u could drop mental toughness and pick up quicken and have 10 DR at cap along with free Searing Light.

You'd definitely be more apt to get in groups with the FvS option if that is of any concern to you.