navot
11-10-2010, 01:47 PM
ok I was running Tomb of the lich king as a fighter lv 11 with a rouge lv 11 and a two heal bot minions the lv 11 cleric and the lv 10 one with flame strike we tried to do this twice now and are getting the same just wierd errors for our minoins , and before someone says hey you are under lved for the adveture we are not having problems handling the mobs when the hirelings work right, we get slaugtered when they dont
some examples
1 tell the minion to stay down some stairs so the rouge can disable the traps safely ... minion runs up and through the spinning blades trap, decurses the rouge ... then runs back though traps to start spot
2 telling minion to stay so it will not fall into mummy rooms when we have collapsing floors i take 15 pts total damage from arrows, minion then runs across green area falls in mummy room gets ko'd then pops back where i told him to stay with curses etc so not even able to heal him up.
3 minion stands still while i am at 25 or less hit points does not heal me so i get koed then heals me (and nothing is hitting him )
4 will watch him run around on maybe 1/2 health or less and does not cast heal on self
5 on the closing switch rooms , the little ones on the way up i have to call my minion repetitively to enter the room other wise he stands out side and does not help me. mind you the lv 10 minion follows the rouge into the room no problem the lv 11 does not
6 minions will keep standing in flame walls . even when you move a good distance from the wall slowly dieing and not healing them selves
mind you we are only noticing this on tolk on the toa and top we had no problems what so ever . we blew though the pre's
some examples
1 tell the minion to stay down some stairs so the rouge can disable the traps safely ... minion runs up and through the spinning blades trap, decurses the rouge ... then runs back though traps to start spot
2 telling minion to stay so it will not fall into mummy rooms when we have collapsing floors i take 15 pts total damage from arrows, minion then runs across green area falls in mummy room gets ko'd then pops back where i told him to stay with curses etc so not even able to heal him up.
3 minion stands still while i am at 25 or less hit points does not heal me so i get koed then heals me (and nothing is hitting him )
4 will watch him run around on maybe 1/2 health or less and does not cast heal on self
5 on the closing switch rooms , the little ones on the way up i have to call my minion repetitively to enter the room other wise he stands out side and does not help me. mind you the lv 10 minion follows the rouge into the room no problem the lv 11 does not
6 minions will keep standing in flame walls . even when you move a good distance from the wall slowly dieing and not healing them selves
mind you we are only noticing this on tolk on the toa and top we had no problems what so ever . we blew though the pre's