William_the_Bat
10-22-2010, 03:33 PM
OK, quite a lot of us have, at some point or another, played a level 6 wizard. It often seems painful, as so many useful spells are level 4 spells you don't get until level 7.
But I wanted to try out the at-wills on my new archmage, so I took evocation and enchantment. At 6.2, I piked up at-will magic missile and hypnotism. (no heighten or extend, but some sacrifices must be made)
Um, can you say "easy button"?
For trash: 2-3 monsters ahead, my first thought is "6 second cooldown on at-wills, i'll have to spend SP if I don't want to get beat up" Second thought is "no I won't, I have at-will hypno!" So, nuke one, hypno the others, wait out the cooldown, nuke, wait, nuke. If something is going to take more than one at-will MM, I can nuke, hypno, wait, nuke, hypno, repeat as needed. Obviously it won't work on red-named, and even the dumbest ogre can roll a 20 on a will save, but for the most part it's easy peasy and I save my SP until I -want- to spend it.
And oh boy, when I decide to bust loose, I just round them up and fireball. Why would I turn off max and empower? I have -tons- of SP left to nuke with!
So I hit level 7 in no time, and I'm thinking, cool, firewall... and then I promptly prepare other spells. Why would I want persistent AOE damage when I have nearly-infinite hypnotism? Nearly anything I want to firewall is going to drop with a a couple fireballs, and hypno will stop whatever saved too many times from attacking me assuming my "free" magic missile doesn't finish the job.
This is easy!
Of course, if I were a real zerger, I'd have taken illusion instead of evocation. 6 seconds per MM is lame for a speed run, but free invisibility? Hypno anything that follows you, and get to the end having spent next to no SP, so you can bust loose with everything you got.
But let me reiterate: my level 7 wizard is not preparing firewall on non-undead quests, because it's a waste of time.
But I wanted to try out the at-wills on my new archmage, so I took evocation and enchantment. At 6.2, I piked up at-will magic missile and hypnotism. (no heighten or extend, but some sacrifices must be made)
Um, can you say "easy button"?
For trash: 2-3 monsters ahead, my first thought is "6 second cooldown on at-wills, i'll have to spend SP if I don't want to get beat up" Second thought is "no I won't, I have at-will hypno!" So, nuke one, hypno the others, wait out the cooldown, nuke, wait, nuke. If something is going to take more than one at-will MM, I can nuke, hypno, wait, nuke, hypno, repeat as needed. Obviously it won't work on red-named, and even the dumbest ogre can roll a 20 on a will save, but for the most part it's easy peasy and I save my SP until I -want- to spend it.
And oh boy, when I decide to bust loose, I just round them up and fireball. Why would I turn off max and empower? I have -tons- of SP left to nuke with!
So I hit level 7 in no time, and I'm thinking, cool, firewall... and then I promptly prepare other spells. Why would I want persistent AOE damage when I have nearly-infinite hypnotism? Nearly anything I want to firewall is going to drop with a a couple fireballs, and hypno will stop whatever saved too many times from attacking me assuming my "free" magic missile doesn't finish the job.
This is easy!
Of course, if I were a real zerger, I'd have taken illusion instead of evocation. 6 seconds per MM is lame for a speed run, but free invisibility? Hypno anything that follows you, and get to the end having spent next to no SP, so you can bust loose with everything you got.
But let me reiterate: my level 7 wizard is not preparing firewall on non-undead quests, because it's a waste of time.