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View Full Version : 8th lifer could use some help on classes.. X-Pierre



MissMoogle
10-18-2010, 09:48 PM
There are 2 main reasons I'm posting this one obviously for feedback/advice and more importantly, as a mile stone so that I can look back and see how much i have learned/progressed as a player.. if at all :P

So I plan on doing alot of TR's on one toon at the moment I'm currently on my 8th life
1st life wiz
2nd life sorc
3rd life wiz
4th life sorc
5th life pal
6th life pal
7th life pal
8th and current life plan on going monk mix

So mainly I'm familiar with casters but I got a little bored with them and decided to go melee. At the time I figured I would get through , in my ignorance, the most annoying (and hated) melee class..Paladin. So the first pally life really was unpleasant i went with a dex AC build and had no Raid AC gear... it was not fun. The 2nd life wasn't so bad and the 3rd was actually enjoyable because I found (while i was messing around with enhancements) exalted smite and divine sacrifice and divine might.. So i went TWO full lives of torture without knowing some of the greater things about paladin, I just never had the time to play around/research it properly because of rushing to get xp too fast.. and the current group I'm currently in only makes matters worse! However the xp is good so I'm not complaining too much :)

The thing is a class I despised I now find hard to let go, no more divine grace, Lay on Hands (will have to be extra careful) or a slew of other great paladin abilities I took for granted.. anyways what I'm getting at is I went through 2 entire lives without ever knowing some of the greater parts of being a paladin and I still probably haven't touched everything it has to offer. This post is about trying to remedy that on the next lives I have, not making the same mistakes, I want to be able to bring every build from here out to its fullest potential, but again I'm VERY new to alot of classes and its hard to do that moving at the pace I am at currently so I REALLY would appreciate any help and or advice.

All the builds I create are from lvl 1 to lvl 18 anything after that doesn't matter, such as the stat point at lvl 20 or skill points after 18. I hold 18 to 20 then insta-TR. So I don't know if this name is patented as of yet but my melee builds will fall under the name X-Pierre lol. The X-Pierre is 1 rog 9 monk and 10 of whatever class I'm trying to get past life wise. the Paladin versions of the X-Pierre had were 1 rog/9monk/10 paladin.

The reasoning behind this is for solo-ability-- self healing, good dps/saves/base speed. I just really wish monk had sprint :(

The reasoning behind monk is for its dps (and I like punching things) great saves different stance bonuses with or without the Jidz Tet'ka bracers, movement speed, great enhancements such as healing amp, monkey path, ToD ( will still be nice with update 7 but I really hate the negative aspect of it considering ki is neutral and it runs through all things but I digress), ninja spy ect.

The reasoning behind the 1 level of rogue is for trap xp bonus/ trap saves/ and mainly the use magic device skill. I can effectively Heal scroll at 11 with like 36 umd or 41 (+6 Cha skills greensteel) with human skill bonus. My Healing amp is pretty decent --15% from Pally past lives, 25% for Jidz Tet'ka Bracers in fire stance +10 from human enhancement amp and +10 from monk enhancement amp for a total of +60% which is like 191 with a healing scroll (about half my health mid to end game) and pots heal pretty good to from like 33 to 52ish.

Not relying on anyone is the entire point of this build, there really isn't much I cant do, if someone dies I can raise them, If I have negative levels I can scroll them away, if there's an NPC that needs babysitting.. you get the idea. Basically a spec-ops build.. I go where I'm needed most, I can solo and live on elites with Red Alert( though I cant hit red named..), there isn't much I cant go toe to toe with from level 1 to 20.

This life my build will be 1rog/12monk/4 fighter. I cant wait to get Abundant step.Base stats are:

Str 16 +1 tome, +3 lvls, + 1 human enh, +1 fighter enh, +2 sun stance
dex 15 +1 tome, +1 lvl (lvl 8)
con 12 + 1tome
int 12 + 2 tome
wis 13 +1 tome +2 monk enhancement
cha 13 +1 tome

feats
Human skill focus Use Magic Device
level 1 Dodge
level 3 Weapon Focus Bludgeoning
level 6 Power Attack
level 9 Weapon Specialization :Fists
level 12 Stunning Blow
level 15 Paladin Past life
level 18 unknown usually I just take something to get trap bonus in Reaver's Refuge

monk bonus (level 2) 2 Weapon fighting
monk bonus (level 3) Toughness
monk bonus (level 7) stunning fist

fighter bonus (level 9) Improved 2 Weapon Fighting
fighter bonus (level 15) Greater 2 Weapon Fighting
fighter bonus (level 18) Improved Critical bludgeoning


Anyways just to point out how very little time I have it has taken me 6 days to post this (trying to do in between xping copy pasting from notepad) and I already messed up my build feat allocation cause I didn't know Weapon Specialization requires 4 lvls of fighter AND that greater Sun stance gives +3 to Str.. now I have an uneven stat point.. had I known this (or had time to research) I could have spread out my stat points..

Sorry if it seems like your doing my homework for me but I just don't have the time at the moment and I REALLY could use some help.. any will do and everything is VERY appreciated tysm :)