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Phidius
10-14-2010, 11:45 AM
How long before Turbine chnages the reward for 400 Coin Lord favor from +2 Diplo/Intim to something that won't be useful? Like, say, a +2 luck bonus to Haggle...

The only reason I ask is that I have only one toon who could really use the +2 to intim (presuming it stacks with existing bonuses), but I hesitate to grind out the favor if they're only going to change it in the first patch.

Just wondering if anyone knows yet (including anyone at Turbine)?

AyumiAmakusa
10-14-2010, 12:07 PM
How long before Turbine chnages the reward for 400 Coin Lord favor from +2 Diplo/Intim to something that won't be useful? Like, say, a +2 luck bonus to Haggle...

The only reason I ask is that I have only one toon who could really use the +2 to intim (presuming it stacks with existing bonuses), but I hesitate to grind out the favor if they're only going to change it in the first patch.

Just wondering if anyone knows yet (including anyone at Turbine)?

That +2 to haggle would be very useful to me. One WF's trash is another human's treasure.

Drakos
10-14-2010, 12:07 PM
How long before Turbine chnages the reward for 400 Coin Lord favor from +2 Diplo/Intim to something that won't be useful? Like, say, a +2 luck bonus to Haggle...

The only reason I ask is that I have only one toon who could really use the +2 to intim (presuming it stacks with existing bonuses), but I hesitate to grind out the favor if they're only going to change it in the first patch.

Just wondering if anyone knows yet (including anyone at Turbine)?
SO what exactly makes you think they ARE going to change it?

jcTharin
10-14-2010, 12:32 PM
im wondering why it was that in the first place.

i would have rather had haggle. because they will raise the dc on intim/diplo on mobs to balance everything.

garyb
10-14-2010, 01:34 PM
It should be +2 to Diplomacy, Intimidate, Haggle AND Bluff - exactly like the skills the Coin Lords use.

Mister_Peace
10-14-2010, 02:02 PM
it Should Be +2 To Diplomacy, Intimidate, Haggle And Bluff - Exactly Like The Skills The Coin Lords Use.

+1

Phidius
10-20-2010, 02:41 PM
That +2 to haggle would be very useful to me. One WF's trash is another human's treasure.

Until you pull a head of good fortune, and realize that it doesn't stack.


SO what exactly makes you think they ARE going to change it?

If you look at the existing favor rewards, they are things that (in general) everyone can use equally.

+10 hit points? Sure
More inventory slots? Please
More bank space? You bet
Non-bound bags, ranged ammo, Heal pots, faster regeneration in town, buffs, trinket of time, etc...? May not be as useful to some, but everyone can get some use out of them.

+2 Diplomacy/+2 Intimidate on toons that don't invest in those skills? Worthless.