View Full Version : Pls Help me NOT Get Banned :(
Samadhi
10-14-2010, 08:39 AM
Since my squelch list filled up last week, there has been no mandated way in which I can discreetly and non-confrontationally deal with the deliberately piking players on the server.
I honestly do not want to get banned for griefing or using foul language against players that honestly deserve it. This is WHY I always used /squelch add. Avoid any drama, avoid any potential problems, one action and (outside of alts) I never have to deal with problem player again. Win-win situation to keep myself from doing something I would later regret, and avoid doing harm to another person.
However, since my squelch list has now filled, there is no way for me to deal with such things. Since I can see absolutely ZERO reason to have such a small limit on the number of toons squelched, I see no reason not to increase the limit. Seriously. Please. I like this game and don't want to get banned. Return my discreet and non-confrontational way to deal with problemed players. Thanks. The last week has been absolute hell trying to play this game without this ability. :(
Faerbaste
10-14-2010, 08:42 AM
Good point, with a pratically unlimited number of players in the game, why is there any sort of limit on the number of idiots you can avoid having to interact with?
Impaqt
10-14-2010, 08:49 AM
Most of the people on your squelch list are probobly not evebn in game anynore.
Clear it and start over.
Memnir
10-14-2010, 08:49 AM
I very much agree.
Since Jesenne's post (http://forums.ddo.com/showthread.php?t=278526) that pretty much made /squelch the primary way to handle just about all in-game problem solving - I think our squelch space should be at least doubled. I mean, after all, the capacity of that list was made when the game's population was much, much lower (pre-Unlimited). Now that the game has at least doubled it's number of players, we should adjust the number of how many folks we can ignore if we so chose.
Jakarr
10-14-2010, 08:52 AM
Most of the people on your squelch list are probobly not evebn in game anynore.
Clear it and start over.
Gotta go with Impaqt here while I would love a longer list(unlimited would be great) atm its not possible so I would just clear and start over.
Deragoth
10-14-2010, 08:56 AM
Dude. I can't believe you actually filled it.
I don't know why, but I can barely contain myself here at work. You need to stop pugging immediatly! LOL
I'm sorry man, it's a valid problem and needs Dev attention - STAT!
Hokonoso
10-14-2010, 08:56 AM
Most of the people on your squelch list are probobly not evebn in game anynore.
Clear it and start over.
this! unless you are lvl 20 and raid with the same ppl over and over you should probably clear your squelch list every week or two since odds are you will never see that person again.
personally my squelch list is empty, the only time i add it is because sum1 has their push to talk button down or hurts my ears when they talk, then soon as group is done i remove them as i simply dont care what someone types to me, if im not in a group with them i can simply ignore anything they say to me by not reading it, i see no reason to squelch someone except over voice chat. if there was a right click on name and mute option (like all other voice chat games/programs) life would be easier.
Bacab
10-14-2010, 08:57 AM
For 595 Turbine Points you can buy 50 more slots for your Squelch list.
Samadhi
10-14-2010, 08:58 AM
Most of the people on your squelch list are probobly not evebn in game anynore.
Clear it and start over.
I did this last Christmas. So... 10 months later and full again. Now granted, part of this is the "alts" problem. Squelching one RL person might involve squelching 10-20+ toon names - so that makes it fill up particularly fast.
Khanyth
10-14-2010, 09:00 AM
I haven't hd much sleep and not enough coffee to compensate, but:
make your friend list your /squelch list?
htat was one of my guildies does
FlyingTurtle
10-14-2010, 09:01 AM
I did this last Christmas. So... 10 months later and full again. Now granted, part of this is the "alts" problem. Squelching one RL person might involve squelching 10-20+ toon names - so that makes it fill up particularly fast.
What's the limit?
Samadhi
10-14-2010, 09:01 AM
this! unless you are lvl 20 and raid with the same ppl over and over you should probably clear your squelch list every week or two since odds are you will never see that person again.
.
Not sure how it is on your server, but if you play outside of primetime a lot (as I do), then populations are much smaller and you absolutely do run into the same people over and over again (esp. if they are getting denied from a lot of other groups for the same behavior). While I would love to raid solely with guild, most of my guild has jobs, and cannot play at my often weird hours :D
Samadhi
10-14-2010, 09:02 AM
I haven't hd much sleep and not enough coffee to compensate, but:
make your friend list your /squelch list?
htat was one of my guildies does
A couple problems with that:
1) I would still here said player if I grouped with them unknowingly, thereby leaving the potential of problems.
2) I would never remember to import/export the list to every one of my toons.
3) It has a limit, too.
Faerbaste
10-14-2010, 09:03 AM
As a matter of fact I have no idea how to look at the names on my squelch list or how to clear it. I didn't even know there was an upper limit till this thread started. I was using it to ignore rude idiots who I then forget about totally.
Mr_Tank
10-14-2010, 09:03 AM
For 595 Turbine Points you can buy 50 more slots for your Squelch list.
Not cool, but if this is what we must do...
Samadhi
10-14-2010, 09:03 AM
What's the limit?
Around 200 maybe? I didn't count them but it's pretty low for someone that plays as often as I do.
Mr_Tank
10-14-2010, 09:05 AM
As a matter of fact I have no idea how to look at the names on my squelch list or how to clear it. I didn't even know there was an upper limit till this thread started. I was using it to ignore rude idiots who I then forget about totally.
/squelch list
/squelch remove toon name
augie
10-14-2010, 09:07 AM
For 595 Turbine Points you can buy 50 more slots for your Squelch list.
Haha, it's only a matter of time.
Seriously though, I'd be interested in the criteria needed to squelch someone. Perhaps that's the issue. If it's a matter of someone being rude or swearing or being bossy and that's the reason for them being squelched, well... there probably won't ever be enough room on your squelch list.
FlyingTurtle
10-14-2010, 09:09 AM
Around 200 maybe? I didn't count them but it's pretty low for someone that plays as often as I do.
Yeah that's pretty low.
Suggestions to Turbine (besides the rather simple method of "allocate more space to the squelch hash table"):
1. Make /squelch account-based. I cannot see any reason not to. 10-20 factor savings right there.
2. Implement a grouping blacklist separate from squelch. This blacklist can be much larger since not every chat event has to pass through it. And a lot of the time, you just don't want to run quests with someone anymore, it's not like they're spewing profanities on gen chat every time they log in.
Kraki
10-14-2010, 09:09 AM
While the friend list is a usable method for remembering/reminding of those names, it doesn't block their text/speech which is what you really want out of squelch.
For myself it also has the effect of throwing acid on the wound since I'm reminded of their continued existence over time as they log in and out. The whole idea is to let it pass not remind me daily that I don't like that person's attitude.
"Forget it and drive on" feels cold and hollow when your brain keeps remembering being angry or offended.
Samadhi
10-14-2010, 09:11 AM
Haha, it's only a matter of time.
Seriously though, I'd be interested in the criteria needed to squelch someone. Perhaps that's the issue. If it's a matter of someone being rude or swearing or being bossy and that's the reason for them being squelched, well... there probably won't ever be enough room on your squelch list.
Check out Memnir's link below - there are several examples listed of EXACTLY what Turbine intended us to use the function for.
I very much agree.
Since Jesenne's post (http://forums.ddo.com/showthread.php?t=278526) that pretty much made /squelch the primary way to handle just about all in-game problem solving - I think our squelch space should be at least doubled. I mean, after all, the capacity of that list was made when the game's population was much, much lower (pre-Unlimited). Now that the game has at least doubled it's number of players, we should adjust the number of how many folks we can ignore if we so chose.
And thanks for the link BTW.
Hambo
10-14-2010, 10:24 AM
What would really be helpful would be an indicator in the "list" that showed the last logon date next to each entry, and a simple sort function to order oldest to newest.
As a first step this would allow you to determine a safe absence period and remove all entries older than that.
The next step would be the ability to mark multiple entries using standard keys...
SHIFT to mark the first and last entries in a contiguous block
-and-
CTRL to allow marking individual entries not in a contiguous block
... and then a button or the DEL key to complete the transaction.
Ganolyn
10-14-2010, 10:36 AM
Wouldn't it be easier to add a "Squelch All" button and simply let you add back the few people you actually do like? :p:D
SINIBYTE
10-14-2010, 10:40 AM
For 595 Turbine Points you can buy 50 more slots for your Squelch list.
Don't give them any ideas!
Eladiun
10-14-2010, 10:45 AM
It's high time to bump the counters on the Friends list and the Squelch list.
Superspeed_Hi5
10-14-2010, 10:45 AM
They need a global squelch as well as a global friend list. When you meet a player you like or dont like you should have the option of adding a "global friend" this will be a list that tells you exactly what toon your friend is on. On the other side when you global squelch it squelches every toon on that players account.
My advice....when the need arises to lash out against the stupid people in game..
VOICE CHAT FTW....can't show a screen shot of what you speak.
Remember you get in trouble for what you type.
/And Bacab the upgrade to squelch list will be 995 (on sale for 595) :)
They need a global squelch as well as a global friend list. When you meet a player you like or dont like you should have the option of adding a "global friend" this will be a list that tells you exactly what toon your friend is on. On the other side when you global squelch it squelches every toon on that players account.
+1 Most definitely! That would be a wondrous feature.
Also, you can always go in and clear the Plat farmers from way back when and see if that clears room for new griefers. Just a thought if you have not already done so...
EyeRekon
10-14-2010, 11:00 AM
I think the squelch size is more than large enough already. If you are having unpleasant interactions with others so often that you fill the squelch list then maybe others aren't the problem?
As other threads have recommended, I use the Friends list to keep tabs on who I do not like. I have notations like
Legend
!: Do not group with
#: Do not like, but have some success with
! 1/1/10: Blamer jerk, party wiper, foul mouth
# Bad attitude
That way you can keep your /squelch list trimmed and lean with only the people that are still lurking around and you have permenant notes on who you do not like and why. Months ago I checked /sqelch list and didn't even remember why some were on the list, and couldn't remember ever seeing them before (before I started using Friends notes). Its good to clear it out periodically.
My point is that the list size is large enough, make due with what you have and make it work for you. Asking for a larger squelch size I think makes it too easy to inhibit community and social interaction. As it is i cannot remember why I squelched some people and for all I know I've played with their alts and don't feel as strongly about them anymore anyway. So in a way it was like probation and we've all come around.
My advice....when the need arises to lash out against the stupid people in game..
VOICE CHAT FTW....can't show a screen shot of what you speak.
Remember you get in trouble for what you type.
/And Bacab the upgrade to squelch list will be 995 (on sale for 595) :)
When I run fraps and post the video of some d-bags totally trashing and cussing at someone who was mildly annoying while playing the game, we can let the court of public opinion be the judge of that, eh?
Real life Francis videos, coming soon. This will be better than reality TV, I assure you.
Kraki
10-14-2010, 11:19 AM
I think the squelch size is more than large enough already. If you are having unpleasant interactions with others so often that you fill the squelch list then maybe others aren't the problem?
If you read the post by Senior GM Jesenne in post #4 on the first page, you will see that Squelch is not simply recommended for "unpleasant interactions" but also should be used when another person offends your sensibilities or goes beyond the bounds of what you feel is warranted (even if inside the bounds of the EULA, and TOS).
This is a reactive solution and it puts the onus upon the user to maintain whatever level of acceptable interaction with others via the only method given. If it's a public instance, leaving the zone is a viable option but if you're in a raid or group you only have 2 options. Squelch or leave group.
Simply because your level of tolerance exceeds another person's is no cause for snide comments. Also keep in mind that perhaps people who have been here for multiple years may have more names whom they NEVER wish to group with again. Ever.
Personally, I have perhaps 15-20 names on my squelch list but if it is to be our primary and first means of reacting then the limit should be raised if technically possible. The names on my list will stay there.
Triepod
10-14-2010, 11:28 AM
I think the squelch size is more than large enough already. If you are having unpleasant interactions with others so often that you fill the squelch list then maybe others aren't the problem?
As other threads have recommended, I use the Friends list to keep tabs on who I do not like. I have notations like
Legend
!: Do not group with
#: Do not like, but have some success with
! 1/1/10: Blamer jerk, party wiper, foul mouth
# Bad attitude
That way you can keep your /squelch list trimmed and lean with only the people that are still lurking around and you have permenant notes on who you do not like and why. Months ago I checked /sqelch list and didn't even remember why some were on the list, and couldn't remember ever seeing them before (before I started using Friends notes). Its good to clear it out periodically.
My point is that the list size is large enough, make due with what you have and make it work for you. Asking for a larger squelch size I think makes it too easy to inhibit community and social interaction. As it is i cannot remember why I squelched some people and for all I know I've played with their alts and don't feel as strongly about them anymore anyway. So in a way it was like probation and we've all come around.
+1
Sums up what I was thinking as well.
Orratti
10-14-2010, 11:30 AM
Most of the people on your squelch list are probobly not even in game anymore.
Clear it and start over.
This. Do you really get harassed that much? I haven't squelched anyone in game yet. May have been squelched wouldn't know really. If you squelch someone does it have any other advantages other than not recieving tells or chat from them? Something like reminding you that you are joining a party that has someone you squelched in it?
They need a global squelch as well as a global friend list. When you meet a player you like or dont like you should have the option of adding a "global friend" this will be a list that tells you exactly what toon your friend is on. On the other side when you global squelch it squelches every toon on that players account.
Global squelch would be great, but not global friend. My friends don't need to know when I'm on a mule or if I have other characters.
Junts
10-14-2010, 11:45 AM
Most of the people on your squelch list are probobly not evebn in game anynore.
Clear it and start over.
You don't know Samadhi. Most of the people on his squelch list are from the last 2 weeks.
Sam has rules:
You don't run water or say you aren't gonna run water in shroud 3, squelch.
As if someone should intimidate arraetrikos, squelched.
Confess you don't have a portal beater .. squelched.
As 3 times for a buff you don't need ...
And that's just the shroud!
Sam has what I'd call high squelch list turnover! ;)
Kraki
10-14-2010, 11:46 AM
This. Do you really get harassed that much? I haven't squelched anyone in game yet. May have been squelched wouldn't know really. If you squelch someone does it have any other advantages other than not recieving tells or chat from them? Something like reminding you that you are joining a party that has someone you squelched in it?
There is no feedback if someone has squelched you. They simply cannot see your typed text or hear your voice chat.
When you add someone to your list, it shows that name was added to your list but does not give any other feedback.
EyeRekon
10-14-2010, 11:48 AM
Also keep in mind that perhaps people who have been here for multiple years may have more names whom they NEVER wish to group with again. Ever.
Personally, I have perhaps 15-20 names on my squelch list but if it is to be our primary and first means of reacting then the limit should be raised if technically possible. The names on my list will stay there.
Fine points.
What's the size limit anyway? 20? 30? 50? 100?
Maybe it is too low. What's the average server population 80,000? Average logons @ peak times? Should we have enough space to ignore 0.01% of the playerbase we might encounter at any given time? Since going F2P, if the list size is still the same, then perhaps that would justify a one-time increase.
Don't forget there are technical costs to increasing filter sizes. For every tell or chat message that is coming your way, DDO must scan your current ignore list to determine if you should see it or not. If the lists are larger and there are more players and more chatter, the more work the servers must do to keep everyone happy. Computationally it shouldn't be that big of a chore.
Thrudh
10-14-2010, 11:52 AM
I just don't know how I manage to play this game with zero people squelched...
Weird.
Edit: That said, I'm totally for a larger squelch limit for you guys...
Thrudh
10-14-2010, 11:56 AM
You don't know Samadhi. Most of the people on his squelch list are from the last 2 weeks.
Sam has rules:
You don't run water or say you aren't gonna run water in shroud 3, squelch.
As if someone should intimidate arraetrikos, squelched.
Confess you don't have a portal beater .. squelched.
As 3 times for a buff you don't need ...
And that's just the shroud!
Sam has what I'd call high squelch list turnover! ;)
If this is true, then I remove my support for a larger squelch list. :eek:
chester99
10-14-2010, 11:56 AM
This is an arbitrary number that serves no gaming purpose and no game performance purpose. Seriously, this is a two field table, PlayerID and PlayerID... fixing this should be monsterously easy and has all the benefits OP has mentioned and more that I'm implying but not saying.
/signed
EyeRekon
10-14-2010, 12:04 PM
I forgot to mention the other nice benefit of using the Friends list to help you manage your squelch list is that you are notified whenever they log on. So you can clearly see and get the sense of who is still lurking around. That really helps keep your ignore list trimmed down to those who need to stay on it.
Cendaer
10-14-2010, 12:05 PM
Most of the people on your squelch list are probobly not evebn in game anynore.
Clear it and start over.
I have to agree.
I highly doubt ALL those characters are still being played.
Clear it and start over.
Wouldn't it be easier to add a "Squelch All" button and simply let you add back the few people you actually do like? :p:D
Cute smilies aside, it'd probably be easier, and less memory-intensive from a programming standpoint, to do just that, rather than expanding the squelch list for every character.
Or Turbine could just give each of these heavy-squelchers their own private server, and allow them to invite only the people they want to play on it with them.
EyeRekon
10-14-2010, 12:19 PM
This just in...
Now available from the DDO Store: Squelch List Expansions (+20 size) 495 TPs.
That's probably overkill on price obviously, but I see the value in providing this. If most people can manage their current, default squelch list just fine - great. For those few that simply must have more room, pay for it and you can have it your way. Just like if you can manage your inventory just fine without buying more backpacks or bank space. You're compensating Turbine for accommodating your specific needs.
I really don't see any other way since most of us don't need a larger size. I am still in favor, however, of a one-time size increase if it hasn't been adjusted since F2P.
Junts
10-14-2010, 12:20 PM
If this is true, then I remove my support for a larger squelch list. :eek:
Sam has patience with new players.
Sam has no patience with willful ignorance. He's just a lot less shy than most of us about advertising that fact. If you know how to help the group and choose not to, no one owes you anything.
Kruler
10-14-2010, 12:27 PM
I did this last Christmas. So... 10 months later and full again. Now granted, part of this is the "alts" problem. Squelching one RL person might involve squelching 10-20+ toon names - so that makes it fill up particularly fast.
I've been playing this game just a little longer than you and have zero on my squelch list. I've been gaming since UO beta. Perhaps just perhaps it's time to lighten up ... It is a game after all.
Irinis
10-14-2010, 12:28 PM
Keep a written list on your computer. That way when you clear your list, you can check names against the ones you have already as you readd them. Then put a mark next to the name on your own list... too many marks and they stay on your list ingame.
It's good for when you've tried to forgive people because mutual friends mediated, but then they act like jerks again. People who keep going on the list over and over get less leeway after a while.
It would be really nice if squelching one character squelched the whole account. We'd never see the playername, obviously, but it could be done so that it ends up in a hidden field and the game checks against playername instead of character for all squelchrelated checks.
Gremmlynn
10-14-2010, 12:30 PM
Fine points.
What's the size limit anyway? 20? 30? 50? 100?
Maybe it is too low. What's the average server population 80,000? Average logons @ peak times? Should we have enough space to ignore 0.01% of the playerbase we might encounter at any given time? Since going F2P, if the list size is still the same, then perhaps that would justify a one-time increase.
Don't forget there are technical costs to increasing filter sizes. For every tell or chat message that is coming your way, DDO must scan your current ignore list to determine if you should see it or not. If the lists are larger and there are more players and more chatter, the more work the servers must do to keep everyone happy. Computationally it shouldn't be that big of a chore.I would think it would just be stored client side, so the server sends everything out and one's client handles the filtering duties. So maybe no extra work for the servers at all, just a client update needed.
Mr_Ed7
10-14-2010, 12:41 PM
Maybe its just you.
The only need to squelch someone is if they are sending harrassing tells.
Squelching someone becaue they don't play YOUR way is not the way to go.
Unsquelch to make room for true griefers.
EyeRekon
10-14-2010, 12:42 PM
I would think it would just be stored client side, so the server sends everything out and one's client handles the filtering duties. So maybe no extra work for the servers at all, just a client update needed.
I think the lists are stored server-side. You may be right that processing is client-side.
If the filtering is performed client-side then bandwidth is wasted sending you stuff you are going to discard. If the filtering is server-side they they have to do all the processing for 10,000s of characters constantly. The decision may have been made such that it was assumed that filtering is so unlikely that the client should handle it and it'll seldom be a bandwidth waste.
If the client is processing all the filtering, then there is no reason we cannot have a larger list, it really will just mean slightly more database tablespace per toon as someone had already posted.
EDIT: The reason I believe the lists are stored server-side is because they travel with you whenever you use a different computer. The list must be resent to the client every time you log a toon (or is the list per-account?)
Samadhi
10-14-2010, 12:44 PM
You don't know Samadhi. Most of the people on his squelch list are from the last 2 weeks.
Sam has rules:
You don't run water or say you aren't gonna run water in shroud 3, squelch.
As if someone should intimidate arraetrikos, squelched.
Confess you don't have a portal beater .. squelched.
As 3 times for a buff you don't need ...
And that's just the shroud!
Sam has what I'd call high squelch list turnover! ;)
90% of the people I squelch are for not following the party leaders instructions in a raid. If the party leader says "everyone run water" and you don't then, yes, you will be squelched. As AMAZING as it sounds, I want to group with people that are going to form a cohesive group unit; and to the best of my knowledge that is an allowable part of the game.
Your so-called list is entirely prejudicial. If someone intimidates when I don't want them to, and I'm the party leader, I will tell them not to, and to focus on DPS. Only if they 1) both have shown their ability to comprehend English AND 2) still chose to ignore the party leader will they get squelched. Should I do what you do and verbally berate people? Personally, I think its certainly less disruptive to a smooth gaming experience to just not group with such a person, and I find your method of antagonizing people over voicechat or harassing them through tells entirely distasteful. Don't get me wrong, I have a tendency towards leaning towards doing what you do, so squelching is an excellent way for me to prevent myself from behaving in an inappropriate manner.
The bottom line, though, is that /ignore is a tool specifically provided by Turbine as a way for us to monitor ourselves, and to prevent friction between players. I have found it a very effective tool. Since its use has been taken away from me, my gaming enjoyment has decreased, and it is only a matter of time before I DO go off and hurt someone else's enjoyment as well. Given the arbitrary nature of the size of this list, adding an increase to it seems like a very desirable course of action, both for myself and others, including Turbine.
EyeRekon
10-14-2010, 01:06 PM
90% of the people I squelch are for not following the party leaders instructions in a raid. If the party leader says "everyone run water" and you don't then, yes, you will be squelched. As AMAZING as it sounds, I want to group with people that are going to form a cohesive group unit; and to the best of my knowledge that is an allowable part of the game.
The point several are trying to make is that this is a misuse of /squelch. It is different to say
I do not want to group with this person because they are not a good player
than
This person is very harassing and offensive I don't want to hear it anymore
These are very different categorizations
Someone who is a bad player because they don't follow instructions isn't necessarily abusing you, cussing you out, or calling you racial names. There is no reason to prevent communications with them, just don't group with them anymore. Squelch should be used when you must silence someone. It is your list, use it as you wish, but you have the same limits as everyone else so make the most of it.
EyeRekon
10-14-2010, 01:19 PM
It would be really nice if squelching one character squelched the whole account. We'd never see the playername, obviously, but it could be done so that it ends up in a hidden field and the game checks against playername instead of character for all squelchrelated checks.
That won't happen. It would reveal the toon-owning account when you realize some toon is squelched that you never explicitly added. Some alts are secret. Even MyDDO requires that you elect to show the account that owns each toon.
I, for one, have used secret alts (played differently, different mic voices, never quick toon swap) and enjoyed playing with the same people who never realized it. Some would hate me on one toon, but love me on another, and even gossip about my other toons. Sometimes I'd forget which toon I was playing and use the wrong voice. Only 1 person ever discovered 1 of my alts. So much fun.
It's the small things...
To your point though, yes if you really find the player offensive, and they have 20 toons that you know of... that's a lot of your ignore space.
Samadhi
10-14-2010, 01:23 PM
The point several are trying to make is that this is a misuse of /squelch. It is different to say
I do not want to group with this person because they are not a good player
than
This person is very harassing and offensive I don't want to hear it anymore
These are very different categorizations
Someone who is a bad player because they don't follow instructions isn't necessarily abusing you, cussing you out, or calling you racial names. There is no reason to prevent communications with them, just don't group with them anymore. Squelch should be used when you must silence someone. It is your list, use it as you wish, but you have the same limits as everyone else so make the most of it.
So how do I track all of these players? I know - shocking idea - let's use the tool provided to us in game :O
OR
Let's flip the tables. Let's say you and I are both in group with the offending party. Would you prefer that I just squelch them? Or would you prefer your relaxing video game time being interrupted by drama that could have easily been avoided? I know if I was a third observing party what I would prefer...
Edit: After reading your response to Irinis it is obvious that you do enjoy drama. Thanks for the free bumps; but I'll remove you from my radar.
EyeRekon
10-14-2010, 01:27 PM
So how do I track all of these players? I know - shocking idea - let's use the tool provided to us in game :O.
...
Edit: After reading your response to Irinis it is obvious that you do enjoy drama. Thanks for the free bumps; but I'll remove you from my radar.
I guess you haven't read earlier posts or other threads on this. There are other ways to handle this if you care to find out.
Huh?
chester99
10-14-2010, 01:27 PM
That won't happen. It would reveal the toon-owning account when you realize some toon is squelched that you never explicitly added. Some alts are secret. Even MyDDO requires that you elect to show the account that owns each toon.
I, for one, have used secret alts (played differently, different mic voices, never quick toon swap) and enjoyed playing with the same people who never realized it. Some would hate me on one toon, but love me on another, and even gossip about my other toons. Sometimes I'd forget which toon I was playing and use the wrong voice. Only 1 person ever discovered 1 of my alts. So much fun.
It's the small things...
To your point though, yes if you really find the player offensive, and they have 20 toons that you know of... that's a lot of your ignore space.
I, for one, often play ddo while wearing a hat and wizards robe. Most people have never realized this, but those who have love me for it. Sometimes I take off my hat and wizards robe when I'm playing. Only one other person has seen me do this, and for that there was money left on the dresser. So much fun.
EyeRekon
10-14-2010, 01:32 PM
I, for one, often play ddo while wearing a hat and wizards robe. Most people have never realized this, but those who have love me for it. Sometimes I take off my hat and wizards robe when I'm playing. Only one other person has seen me do this, and for that there was money left on the dresser. So much fun.
:D lol no more chat roullete for you. Yes its all silly. I've had my fun, but don't bother anymore.
Junts
10-14-2010, 01:58 PM
90% of the people I squelch are for not following the party leaders instructions in a raid. If the party leader says "everyone run water" and you don't then, yes, you will be squelched. As AMAZING as it sounds, I want to group with people that are going to form a cohesive group unit; and to the best of my knowledge that is an allowable part of the game.
Your so-called list is entirely prejudicial. If someone intimidates when I don't want them to, and I'm the party leader, I will tell them not to, and to focus on DPS. Only if they 1) both have shown their ability to comprehend English AND 2) still chose to ignore the party leader will they get squelched. Should I do what you do and verbally berate people? Personally, I think its certainly less disruptive to a smooth gaming experience to just not group with such a person, and I find your method of antagonizing people over voicechat or harassing them through tells entirely distasteful. Don't get me wrong, I have a tendency towards leaning towards doing what you do, so squelching is an excellent way for me to prevent myself from behaving in an inappropriate manner.
The bottom line, though, is that /ignore is a tool specifically provided by Turbine as a way for us to monitor ourselves, and to prevent friction between players. I have found it a very effective tool. Since its use has been taken away from me, my gaming enjoyment has decreased, and it is only a matter of time before I DO go off and hurt someone else's enjoyment as well. Given the arbitrary nature of the size of this list, adding an increase to it seems like a very desirable course of action, both for myself and others, including Turbine.
Your statements re: my behavior are equally prejudicial (ill note that I also didn't have a problem with my description of your criterion). I will give instructions nicely 2-3 times, more abruptly 1-2 times after that, and if someone still does not listen without some kind of reason (eg doesn't speak english, is new to the raid and we didn't know, etc), then I will ignore htem for the rest of the raid, strategize around them, and view them as a source of entertainment. I do not send tells, nor do I follow up with the individual afterwords. You might have confused me with some other individuals within our play circle who do send tells after quests and/or argue with people about their performance.
JohnWarlock
10-14-2010, 02:45 PM
I think you are going about this the wrong way, your problem is not that you need to squelch people because you are being harrassed, your sensibilities are being offended.
What you need is the Turbine Do Not PuG List.
Add a PuG and all his alts will be flagged as being do not play with, they should be unable to click on your LFMs, but you can still hear them see them type.
Sure it would make more people make LFMs, but it would lessen the n00b population from bothering you.
Some For Now advice I can give you, make a UserChat, password protect it, and give it out to people you know that you can rely on that are NoN Guildies. People you know you can play with. I belong to one of these in Thelanis, it's nice that I can find people who I can play with, banter, or even ask something obscure in the drop of a hat, and not have to deal with people who will irritate me.
Then again, I have a totally different attitude towards gaming, raiding and even squelching.
jjflanigan
10-14-2010, 03:03 PM
I don't understand why you need an in game tool to prevent you from acting in a way that you obviously know is wrong. If someone is a jerk, ignore them, you don't need a slash command to ignore them (we don't have /ignore in real life and I ignore people all the time).
Also, there IS a game performance hit with increasing the size. Each time a message goes through the server to be broadcast out to all players the game has to do a check to see if the player's name is in the list of people to block. The bigger the list the bigger that lookup is, more things to compare is always going to take more time (as we saw prior to the improvements to the loading of the friends list).
It takes a LOT for me to put a person on squelch, normally my own rational mind and ability to ignore someone by just not reading what they type fits the need. I only squelch people for spamming or otherwise impacting my game play in a way that makes it impossible to ignore.
You know what is right and wrong...just do what is right and you don't have to worry about that person not being on your squelch list.
MrkGrismer
10-14-2010, 03:07 PM
Maybe with the new scripting support coming to the UI there might be a future plug in that will allow you to make 'local notes' on other characters that will (or can) automatically come up when the character's name appears in the chat window.
Gypsy_Mouse
10-14-2010, 03:23 PM
Keep a written list.
This is what I do. Not as convenient as having them auto-squelched in the game, but it also allows for notations if you don't want to use your friends list as your DNG list.
Always being party leader helps to avoid "accidental" groupings with squelched people, too.
Or you could do what I ultimately did though it's more extreme and not as viable for everyone.
Move servers. All my "problems" went away after that. :D Luckily my friends went with me.
chester99
10-14-2010, 03:27 PM
Also, there IS a game performance hit with increasing the size. Each time a message goes through the server to be broadcast out to all players the game has to do a check to see if the player's name is in the list of people to block. The bigger the list the bigger that lookup is, more things to compare is always going to take more time (as we saw prior to the improvements to the loading of the friends list).
the difference in time do do 200 client-side integer comparisons or 2000 or 200000 is so tiny as to not exist.
write that down and refer to it the next time you want to spout more nonsense.
mephistos2
10-14-2010, 03:36 PM
I usually just tell the person they're squelched and then unsquelch them once i'm confident they got the message. If I forget, I just clear every couple of weeks or so for space. Of course, this means you have to deal with the occasional drama queen, but that's just more entertainment in my view :)
Irinis
10-14-2010, 03:51 PM
The point several are trying to make is that this is a misuse of /squelch. It is different to say
I do not want to group with this person because they are not a good player
than
This person is very harassing and offensive I don't want to hear it anymore
These are very different categorizations
Someone who is a bad player because they don't follow instructions isn't necessarily abusing you, cussing you out, or calling you racial names. There is no reason to prevent communications with them, just don't group with them anymore. Squelch should be used when you must silence someone. It is your list, use it as you wish, but you have the same limits as everyone else so make the most of it.
Yes it's different, but if it's being used as a form of external self-discipline in order to NOT yourself become a harrassing and verbally abusive player, then that's what's needed. I see nothing wrong with using a squelch list for personal anger management reasons. Put it this way - a bigger squelch list makes for a more pleasant gaming experience for everyone!
You don't want to listen to someone, then squelch. You don't want to group with someone ever again, then squelch. They were abusive or harrassed someone, then report (which automatically = squelch).
So you pug more often, the list is bigger... so how does that hurt you that your list is zero and someone else's list is 200+? It doesn't.
Junts
10-14-2010, 04:02 PM
Yes it's different, but if it's being used as a form of external self-discipline in order to NOT yourself become a harrassing and verbally abusive player, then that's what's needed. I see nothing wrong with using a squelch list for personal anger management reasons. Put it this way - a bigger squelch list makes for a more pleasant gaming experience for everyone!
You don't want to listen to someone, then squelch. You don't want to group with someone ever again, then squelch. They were abusive or harrassed someone, then report (which automatically = squelch).
So you pug more often, the list is bigger... so how does that hurt you that your list is zero and someone else's list is 200+? It doesn't.
Why isn't it online? Confusion.
EyeRekon
10-14-2010, 04:27 PM
Yes it's different, but if it's being used as a form of external self-discipline in order to NOT yourself become a harrassing and verbally abusive player, then that's what's needed. I see nothing wrong with using a squelch list for personal anger management reasons. Put it this way - a bigger squelch list makes for a more pleasant gaming experience for everyone!
You don't want to listen to someone, then squelch. You don't want to group with someone ever again, then squelch. They were abusive or harrassed someone, then report (which automatically = squelch).
So you pug more often, the list is bigger... so how does that hurt you that your list is zero and someone else's list is 200+? It doesn't.
The properties of /squelch are to ignore a person so that you do not see written text or spoken audio from them. It also has the effect of ignoring join requests from them for your parties (right?). It should be used to prevent incoming communication where it is unwanted. It does not prevent them from hearing or seeing you so I don't understand how it supports self discipline on things you type and say.
So if you never want to group with someone again, but it isn't because of things they type or say, why do you need /squelch for that? I agree that often you desire both outcomes: silence and no-group.
Things they say violate DDO rules, sure report them.
Are there circumstances where you might /squelch someone but still end up in a party with them? If you are seldom a group leader than it often may not be up to you to prevent them from being in-party in the future anyway.
What if they are fine, reliable players, but complete chatterboxes - what they just ate, their favorite smurf, the shape of some cloud outside their window, etc). Or what if they're preachy about politics and you are just sick of it? You don't mind playing with them and the success they bring, you just don't want to hear any of it?
/squelch will remove the annoyance yet still allow them to function as needed. That is why I separate the meaning and maintain my Do-Not-Group lists in Friends.
As for list size, I've already conceded that it may need to be increased since F2P simply because the much larger quantity of players with the same size limit.
Superspeed_Hi5
10-14-2010, 04:33 PM
Global squelch would be great, but not global friend. My friends don't need to know when I'm on a mule or if I have other characters.
fine make global friend something that the other person has to agree to. Superspeed_hi5 has requested to be global friends do you accept?
When I said make a global friend bar i meant in addition to the actual friend list. Friend list should just be a way of keeping track of a few people you like to play with Global Friend should be something to add your really good friends.
Global Squelch of course should not require any acceptance on the squelchees part.
Since I can see absolutely ZERO reason to have such a small limit on the number of toons squelched, I see no reason not to increase the limit.
Perhaps while they are at it, they could increase the friends list too....
jjflanigan
10-14-2010, 06:07 PM
the difference in time do do 200 client-side integer comparisons or 2000 or 200000 is so tiny as to not exist.
write that down and refer to it the next time you want to spout more nonsense.
1 -- you are assuming it's an integer comparison
2 -- you are assuming there is no server side filtering
3 -- you are assuming that the methodology used to perform the comparison is that quick
I've been a computer programmer for a very long time, I know that making assumptions about how easy something will be is the worst possible thing to do when you have absolutely no idea of how a system is configured to work. I also know that if it was extremely simple to do and would have no negative impact...odds are Turbine would have done it a while ago.
write that down and refer to it the next time you want to spout more nonsense.
chester99
10-14-2010, 06:19 PM
1 -- you are assuming it's an integer comparison
2 -- you are assuming there is no server side filtering
3 -- you are assuming that the methodology used to perform the comparison is that quick
I've been a computer programmer for a very long time, I know that making assumptions about how easy something will be is the worst possible thing to do when you have absolutely no idea of how a system is configured to work. I also know that if it was extremely simple to do and would have no negative impact...odds are Turbine would have done it a while ago.
write that down and refer to it the next time you want to spout more nonsense.
I also assumed there were no carrier pigeons involved. I also assumed that we are not in the matrix. I also assumed that tacos > tamales, except when they're hot.
so consider it written. and snickered at, occasionally, in the future, when I'm bored at work.
jjflanigan
10-14-2010, 06:34 PM
I also assumed there were no carrier pigeons involved. I also assumed that we are not in the matrix. I also assumed that tacos > tamales, except when they're hot.
so consider it written. and snickered at, occasionally, in the future, when I'm bored at work.
Heh -- do you get off on being a jerk behind an anonymous facade?
My initial post was straight forward and not rude (I try to be polite and helpful on the forums)...you reply back acting like a donkey...your posts also make completely ignorant assumptions about it being a "simple two field lookup table" when you have absolutely no idea how their data packets are formatted or how data is stored client side / server side.
In a perfect world...sure, you'd just compare the ID of the players in the list to the ID of the player sending the message and block it if you find it...but, obviously, that's not how simple it is, or they'd simply increase the size of the ignore list.
Before you start critiquing a person and acting like you are superior, you should really try to start your argument from a position of strength rather than making random comments without any basis in fact or reality and then spewing word-vomit to make yourself feel better.
NaturalHazard
10-14-2010, 06:37 PM
Whats that game where stuff pops out of holes and you got to hit them with hammers? thats what squelching reminds me of, You squelch one guy on one toon, then he just makes another toon, and does squelching carry on through tr? I would love to be able to squelch accounts save a whole load of hassle. :rolleyes:
jjflanigan
10-14-2010, 06:43 PM
Whats that game where stuff pops out of holes and you got to hit them with hammers? thats what squelching reminds me of, You squelch one guy on one toon, then he just makes another toon, and does squelching carry on through tr? I would love to be able to squelch accounts save a whole load of hassle. :rolleyes:
lol -- whack-a-mole -- that would actually be a great idea if it could be implemented -- key the squelch to the account rather than the individual character, save a LOT of space.
Dirac
10-14-2010, 06:43 PM
Whats that game where stuff pops out of holes and you got to hit them with hammers? thats what squelching reminds me of, You squelch one guy on one toon, then he just makes another toon, and does squelching carry on through tr? I would love to be able to squelch accounts save a whole load of hassle. :rolleyes:
whack-a-mole.
suitepotato
10-14-2010, 08:41 PM
In over four years here, I've never seen enough people on Lhazar/Ghallanda ever to take up a squelch list. As dumb as some people can be, I've never seen more than a handful who are worthy of being squelched. A few pikers, some griefers, some purposeful ***holes, but enough to fill a squelch list? I'm thinking maybe your skin is too thin perhaps. After bad quests, bad pugs, you just move on. Worrying about pikers to this level is just ridiculous. It's like some of the TRs I run into who are such prima donnas about their XP that if they get killed once, they recall out and rerun the quests instead of waiting for someone to swallow a rez cake and get them up, simply because they lose an XP bonus that is overall pathetically small.
Wrendd
10-15-2010, 01:12 AM
I understand why you squelched people, and why you would like to have a larger squelch list. But it might be a good idea to clear the list for now and start over. Many of the people on the list might be gone by now, and many of them may also have changed. It sounds like you have a lower threshold for squelching someone than the majority of people do, but that might also mean that it is easier for people to get off of your squelch list if you give them a chance (even unknowingly).
With such a large list it is also possible that you have a players fighter squelched but not his monk (for example), in which case I would suggest that the reasons for the original squelch might no longer apply to the fighter. Clear out the list and see how it goes, I am sure you will fill it up again quickly :)
I am also wondering if I have made your list. I give it a 50/50.
gott_ist_tot
10-15-2010, 01:58 AM
1 -- you are assuming it's an integer comparison
2 -- you are assuming there is no server side filtering
3 -- you are assuming that the methodology used to perform the comparison is that quick
I've been a computer programmer for a very long time, I know that making assumptions about how easy something will be is the worst possible thing to do when you have absolutely no idea of how a system is configured to work. I also know that if it was extremely simple to do and would have no negative impact...odds are Turbine would have done it a while ago.
write that down and refer to it the next time you want to spout more nonsense.
Um... I don't think we're commenting on game source code, because that's something we don't have access to.
But, provided the code is somewhat reasonably written we have to actually assume something and can discuss on why not's. Why not store squelch list server side and download it each time you log in to do filter processing on a client side? If just wondering on that is only endangered by accusation of spouting nonsense, I'll allow myself to continue wondering thank you.
If filter code is written badly, mixed up with heck knows, weapon damage calculator breaking all coding rules with encapsulation in first place and using hanoi tower algorithm to sort strings... Then yes it may be hard to implement. My argument is, I'm somewhat safer to assume it's written properly.
gott_ist_tot
10-15-2010, 02:01 AM
(...), then I will ignore htem for the rest of the raid, strategize around them, and view them as a source of entertainment.
The last such entertainment has cost me being an hour late to work ;)
Rasczak
10-15-2010, 02:38 AM
I have a routine now *shrug*
Person I'd prefer not to listen to or group with anymore gets the following routine.
/sqelch add <char name>
Ctrl-g
Click friends
Click import
Adds name with cute and entertaining symbols in ASCii as comments depending on reason.
Click export
If squelch list is full it automatically get's cleared and I still have the friends list. Once a year I clear the friends list. Only ever had to do it once though since I decided to shortman a lot of raids and run with guildies mainly.
PS: I don't see why the squelch list can't be increased though. It doesn't seem like a sever change in code and doesn't take up space
Irinis
10-15-2010, 02:46 AM
Perhaps the devs simply haven't pugged enough to know that larger squelch lists and friends lists are needed, and that's the only reason a simple fix hasn't been made. *shrug*
Spookyaction
10-15-2010, 04:22 AM
It does not prevent them from hearing or seeing you so I don't understand how it supports self discipline on things you type and say.
I think it does prevent them from hearing and seeing the stuff you say and type.
jjflanigan
10-15-2010, 07:41 AM
Um... I don't think we're commenting on game source code, because that's something we don't have access to.
But, provided the code is somewhat reasonably written we have to actually assume something and can discuss on why not's. Why not store squelch list server side and download it each time you log in to do filter processing on a client side? If just wondering on that is only endangered by accusation of spouting nonsense, I'll allow myself to continue wondering thank you.
If filter code is written badly, mixed up with heck knows, weapon damage calculator breaking all coding rules with encapsulation in first place and using hanoi tower algorithm to sort strings... Then yes it may be hard to implement. My argument is, I'm somewhat safer to assume it's written properly.
I'd like to assume that, except the request for a much larger squelch list has been coming up since almost immediately after launch. The reason I'm making the assumptions about it being either very complicated or tied into something else that makes it hard to change without impacting other game areas is that it hasn't happened even after all the requests.
I wasn't saying that people shouldn't make requests for things like this that will obviously improve their enjoyment of the game, everyone should always make suggestions for improvements. My post was mainly in response to all the people saying that it was obviously a simple thing to do and Turbine should just stop being lazy and do it.
Making a request and stating assumptions about it is one thing, stating assumptions as fact and then criticizing the people who actually know the real facts (Turbine, not me obviously) for not acting on the assumptions is kind of rude (not saying this is what you, specifically, did).
jjflanigan
10-15-2010, 07:45 AM
I think it does prevent them from hearing and seeing the stuff you say and type.
That's interesting if true -- if it does, in fact, block the person you squelched from seeing what you type or hearing what you say, then that lends itself to having to be a server side check that is processed on every chat message coming through the system. That or each player would have two "squelch lists" -- one of all the people they squelched and one of all the people that squelched them, that way it could handle the bi-directional blocking of chat / voice-chat. I have no idea if this is the case or not, though.
EyeRekon
10-15-2010, 11:40 AM
I think it does prevent them from hearing and seeing the stuff you say and type.
It does not. I was in an Abbot with someone who had squelched me months ago, who I have not squelched myself. I could hear his tiles instructions but he could not hear me say that I understand them. I had to have other party members tell him to unsquelch me so we could communicate.
EDIT: And to the point of prior posts, he didn't even remember who I was or why he had squelched me. Clear your lists periodically.
Pugsley
10-15-2010, 03:13 PM
Somehow I've managed to play the game without squelching anyone and not have any problems. If your list is full, the problem may be you.
Arness
10-15-2010, 04:52 PM
They need a global squelch as well as a global friend list. When you meet a player you like or dont like you should have the option of adding a "global friend" this will be a list that tells you exactly what toon your friend is on. On the other side when you global squelch it squelches every toon on that players account.
I can understand the global squelch. And I can really get behind the global friends - hey, I would like to know which of my friends is on which toon without adding in all of their alts names, etc. But some people don't share the names of their alts for a specific reason. Frankly, I don't want too many people outside my guild knowing that my cleric is "me", for various reasons that should be obvious.
Arness
10-15-2010, 04:57 PM
Not sure how it is on your server, but if you play outside of primetime a lot (as I do), then populations are much smaller and you absolutely do run into the same people over and over again (esp. if they are getting denied from a lot of other groups for the same behavior). While I would love to raid solely with guild, most of my guild has jobs, and cannot play at my often weird hours :D
So what do you do when you end up in groups with a person you have squelched. They may very well be saying information that you need to hear, which you can't because they are squelched. There are times that we have to suck it up and listen to what's being said in group chat. You don't have to respond to them if it's anything other than quest chat, but I would imagine that if they were giving instructions, or talking about whatever for a group, and you weren't listening, you would end up on their "no group" list - which a lot of people use their friends list for.
Arness
10-15-2010, 05:06 PM
90% of the people I squelch are for not following the party leaders instructions in a raid. If the party leader says "everyone run water" and you don't then, yes, you will be squelched. As AMAZING as it sounds, I want to group with people that are going to form a cohesive group unit; and to the best of my knowledge that is an allowable part of the game.
Your so-called list is entirely prejudicial. If someone intimidates when I don't want them to, and I'm the party leader, I will tell them not to, and to focus on DPS. Only if they 1) both have shown their ability to comprehend English AND 2) still chose to ignore the party leader will they get squelched. Should I do what you do and verbally berate people? Personally, I think its certainly less disruptive to a smooth gaming experience to just not group with such a person, and I find your method of antagonizing people over voicechat or harassing them through tells entirely distasteful. Don't get me wrong, I have a tendency towards leaning towards doing what you do, so squelching is an excellent way for me to prevent myself from behaving in an inappropriate manner.
The bottom line, though, is that /ignore is a tool specifically provided by Turbine as a way for us to monitor ourselves, and to prevent friction between players. I have found it a very effective tool. Since its use has been taken away from me, my gaming enjoyment has decreased, and it is only a matter of time before I DO go off and hurt someone else's enjoyment as well. Given the arbitrary nature of the size of this list, adding an increase to it seems like a very desirable course of action, both for myself and others, including Turbine.
Um, so what happens if they have you on squelch, can't hear you or see your messages? See the problems it can cause? If you are in a group with a person, you need to leave communication open, IMO. Wait to squelch them until you are out. And if you end up in a group with a squelched person, you really need to take them off squelch for communications for what you are setting out to do. Otherwise you court failure anyway, which leads to more squelching, I would imagine.
Astraghal
10-16-2010, 04:35 PM
Squelching people doesn't stop the squelcher from seeing the LFM's of the squlechee does it?
If I squelch someone, I don't want to accidentally join their LFM.
I'm bad at remembering names, or the senseless jumbles of letters that pass for them in online games.
Please fix it so that once I squelch someone, I don't see their LFM's in the social pane.
Maybe it works this way already, but you have to log out and back in again.
But I can still see the LFM's of people I have just squelched.
Increase the size of the friends list too, when you increase size of the squelch list.
Thanks.
you could always try getting over yourself
fatherpirate
10-17-2010, 07:09 AM
Since my squelch list filled up last week, there has been no mandated way in which I can discreetly and non-confrontationally deal with the deliberately piking players on the server.
I honestly do not want to get banned for griefing or using foul language against players that honestly deserve it. This is WHY I always used /squelch add. Avoid any drama, avoid any potential problems, one action and (outside of alts) I never have to deal with problem player again. Win-win situation to keep myself from doing something I would later regret, and avoid doing harm to another person.
However, since my squelch list has now filled, there is no way for me to deal with such things. Since I can see absolutely ZERO reason to have such a small limit on the number of toons squelched, I see no reason not to increase the limit. Seriously. Please. I like this game and don't want to get banned. Return my discreet and non-confrontational way to deal with problemed players. Thanks. The last week has been absolute hell trying to play this game without this ability. :(
LOL
New Item in Turbine Store
INCREASED SQUELCH LIST ! 500 tp
ya know you want it :-D
adam1oftheround
10-20-2010, 09:29 AM
Can the devs put a last logged on field in my friend,,,,, er squelch list? That way if they haven't played in 45 days I know I have lost them for good?
GentleSmiles
10-20-2010, 09:37 AM
Last resort iggy ;) other than that .... clear the list, odds are if you iggy'd them they get the hint ;) however on the ban thingie, hmmm potty mouth or taking the time to type nasty things that otherwise would just be funny ?
Wash , rinse, repeat ;) you'll eventually get all that oozy hair gel out ;)
Herbalist
10-20-2010, 09:40 AM
My squelch list isn't full despite the fact that I harken back to the olden days when plat spammers were rampant and squelching was essential to maintaining sanity. My squelch list isn't full, but my Friends List is.
I have my friends and good questmates on the list as well as my 'special' friends with notations of detestable traits.
Before I PUG I check my online 'friends' to see who I may be dealing with... and a few have had the opportunity to redeem themselves (two or three have).
Hey, like in RL we all have our good days and our bad ones... Think about it. We're all on someone's list.
Cauthey
10-20-2010, 10:06 AM
Hey again, Samadhi!
I remember your suggestion about increasing the squelch list size (http://forums.ddo.com/showthread.php?t=278157). Not really any more discussion in that thread. :( I hope a Turbine saw it, and will consider it.
Have you tried randomly removing people from your squelch list? Or, at least, taking the ten top (or oldest, if they're even stacked that way) out when you encounter another a$$hat that you need to add? That way, you can keep your 200 somewhat rotating. And if someone that you removed irks you again, you can put them back on.
Doing something like this, while it is more tedious, might help your list of 200 be the most annoying people. Or at least the most recently annoying, which would account for the losers that were basically spouting off and being jerky and are no longer playing the game.
This is by no means a permanent solution. But it might be a viable workaround until Turbine sees the need/has the time to remove the limit on the squelch list. :)
Tin_Dragon
10-20-2010, 10:07 AM
Most of the people on your squelch list are probobly not evebn in game anynore.
Clear it and start over.
Thats what I do every 6 months or so, and the ones who are, should be trained to stay away by now.
Squelch Account, U8!!! (one can only hope; i have been since U4)
eowilson
11-15-2010, 08:29 AM
I agree with increasing the squelch list size.
http://forums.ddo.com/showthread.php?t=262644
PopeJual
11-15-2010, 08:34 AM
Maybe its just you.
The only need to squelch someone is if they are sending harrassing tells.
Squelching someone becaue they don't play YOUR way is not the way to go.
Unsquelch to make room for true griefers.
...or you could just accept that different people play the game differently. I know that you're very familiar with the problem of people sending profane, harassing tells, but it's entirely possible that other people might want to use the /squelch list to keep themselves out of trouble instead of just avoiding harassment.
rahubby
11-15-2010, 08:46 AM
What they need to do is make a /totalsquelsh command that blocks ACCOUNTS rather than just individual characters. So even is mister "Leeeroooooooyyyy...jeeeeennkiiiiiinnnnnnnssss!" makes a new character, they're still squelshed.
UltraMonk2
11-15-2010, 08:50 AM
but it's entirely possible that other people might want to use the /squelch list to keep themselves out of trouble instead of just avoiding harassment.
If this is indeed the case for some people, then wouldn't it be a better solution to seek some counselling?
PopeJual
11-15-2010, 09:10 AM
If this is indeed the case for some people, then wouldn't it be a better solution to seek some counselling?
Don't tell meh how to play mah RL!!!1!one! :)
Pagan420
11-15-2010, 09:14 AM
if your iggy list is so full you cant add no more, you may want to ask yourself, are they the problem, or am i?
sugrcain
11-15-2010, 09:21 AM
This would a waste of server resources, squelch is meant for actual harrasment. The way not get banned is to conduct yourself with maturely, even when faced with situations and people you find unpleasant.
Powered by vBulletin® Version 4.2.3 Copyright © 2025 vBulletin Solutions, Inc. All rights reserved.