DapperBantam
09-24-2010, 05:10 PM
I was just wondering if I could get some feedback on this build. Maybe ideas on not using a +2 to all tome at 7 or a better order to get stuff in. I'm going for a DPS Paladin with decent survivability and soloability as I tend to play randomly quite often. Once I get to higher levels I'll hopefully have a nice group to do stuff with most of the time though.
Character Plan by DDO Character Planner Version 3.5.1
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Level 20 Lawful Good Drow Male
(20 Paladin)
Hit Points: 332
Spell Points: 295
BAB: 20\20\25\30\30
Fortitude: 20
Reflex: 16
Will: 12
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(28 Point) (Level 1) (Level 20)
Strength 15 22
Dexterity 16 18
Constitution 12 14
Intelligence 10 12
Wisdom 8 10
Charisma 17 20
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 3 15.5
Bluff 3 5
Concentration 1 2
Diplomacy 3 5
Disable Device n/a n/a
Haggle 3 5
Heal -1 0
Hide 3 4
Intimidate 3 5
Jump 2 10.5
Listen -1 2
Move Silently 3 4
Open Lock n/a n/a
Perform n/a n/a
Repair 0 1
Search 0 3
Spot -1 2
Swim 2 6
Tumble 5 6
Use Magic Device 5 16.5
Level 1 (Paladin)
Skill: Tumble (+2)
Skill: Use Magic Device (+2)
Feat: (Selected) Toughness
Enhancement: Drow Melee Damage I
Enhancement: Paladin Extra Smite Evil I
Enhancement: Paladin Toughness I
Level 2 (Paladin)
Skill: Balance (+0.5)
Skill: Use Magic Device (+0.5)
Enhancement: Follower of the Sovereign Host
Enhancement: Paladin Charisma I
Level 3 (Paladin)
Skill: Balance (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Two Weapon Fighting
Enhancement: Paladin Courage of Good I
Enhancement: Paladin Extra Lay on Hands I
Enhancement: Racial Toughness I
Level 4 (Paladin)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Use Magic Device (+0.5)
Enhancement: Paladin Extra Smite Evil II
Enhancement: Paladin Energy of the Templar I
Enhancement: Paladin Toughness II
Level 5 (Paladin)
Skill: Balance (+0.5)
Skill: Use Magic Device (+0.5)
Enhancement: Paladin Divine Sacrifice I
Enhancement: Paladin Divine Might I
Level 6 (Paladin)
Skill: Balance (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Extend Spell
Enhancement: Unyielding Sovereignty
Enhancement: Paladin Exalted Smite I
Enhancement: Paladin Knight of the Chalice I
Level 7 (Paladin)
Skill: Balance (+0.5)
Skill: Use Magic Device (+0.5)
Level 8 (Paladin)
Ability Raise: STR
Skill: Balance (+1)
Skill: Use Magic Device (+0.5)
Enhancement: Paladin Courage of Good II
Enhancement: Paladin Energy of the Templar II
Level 9 (Paladin)
Skill: Balance (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Improved Two Weapon Fighting
Enhancement: Paladin Extra Smite Evil III
Enhancement: Racial Toughness II
Level 10 (Paladin)
Skill: Balance (+1)
Skill: Use Magic Device (+0.5)
Enhancement: Paladin Extra Lay on Hands II
Enhancement: Paladin Divine Might II
Level 11 (Paladin)
Skill: Balance (+1)
Skill: Use Magic Device (+0.5)
Enhancement: Paladin Extra Smite Evil IV
Level 12 (Paladin)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Jump (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Improved Critical: Piercing Weapons
Enhancement: Paladin Exalted Smite II
Enhancement: Paladin Knight of the Chalice II
Level 13 (Paladin)
Skill: Balance (+0.5)
Skill: Jump (+0.5)
Skill: Use Magic Device (+0.5)
Enhancement: Paladin Extra Lay on Hands III
Level 14 (Paladin)
Skill: Balance (+0.5)
Skill: Jump (+0.5)
Skill: Use Magic Device (+0.5)
Enhancement: Drow Melee Damage II
Level 15 (Paladin)
Skill: Balance (+0.5)
Skill: Jump (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Greater Two Weapon Fighting
Enhancement: Paladin Divine Sacrifice II
Enhancement: Paladin Divine Might III
Level 16 (Paladin)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Jump (+0.5)
Skill: Use Magic Device (+0.5)
Enhancement: Paladin Exalted Smite III
Level 17 (Paladin)
Skill: Balance (+0.5)
Skill: Jump (+0.5)
Skill: Use Magic Device (+0.5)
Enhancement: Paladin Toughness III
Level 18 (Paladin)
Skill: Balance (+0.5)
Skill: Jump (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Power Attack
Enhancement: Paladin Exalted Smite IV
Enhancement: Paladin Knight of the Chalice III
Level 19 (Paladin)
Skill: Balance (+0.5)
Skill: Jump (+0.5)
Skill: Use Magic Device (+0.5)
Enhancement: Paladin Divine Sacrifice III
Level 20 (Paladin)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Jump (+0.5)
Skill: Use Magic Device (+0.5)
Enhancement: Paladin Weapons of Good
Enhancement: Paladin Energy of the Templar III
Thoughts?
Character Plan by DDO Character Planner Version 3.5.1
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Level 20 Lawful Good Drow Male
(20 Paladin)
Hit Points: 332
Spell Points: 295
BAB: 20\20\25\30\30
Fortitude: 20
Reflex: 16
Will: 12
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(28 Point) (Level 1) (Level 20)
Strength 15 22
Dexterity 16 18
Constitution 12 14
Intelligence 10 12
Wisdom 8 10
Charisma 17 20
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 3 15.5
Bluff 3 5
Concentration 1 2
Diplomacy 3 5
Disable Device n/a n/a
Haggle 3 5
Heal -1 0
Hide 3 4
Intimidate 3 5
Jump 2 10.5
Listen -1 2
Move Silently 3 4
Open Lock n/a n/a
Perform n/a n/a
Repair 0 1
Search 0 3
Spot -1 2
Swim 2 6
Tumble 5 6
Use Magic Device 5 16.5
Level 1 (Paladin)
Skill: Tumble (+2)
Skill: Use Magic Device (+2)
Feat: (Selected) Toughness
Enhancement: Drow Melee Damage I
Enhancement: Paladin Extra Smite Evil I
Enhancement: Paladin Toughness I
Level 2 (Paladin)
Skill: Balance (+0.5)
Skill: Use Magic Device (+0.5)
Enhancement: Follower of the Sovereign Host
Enhancement: Paladin Charisma I
Level 3 (Paladin)
Skill: Balance (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Two Weapon Fighting
Enhancement: Paladin Courage of Good I
Enhancement: Paladin Extra Lay on Hands I
Enhancement: Racial Toughness I
Level 4 (Paladin)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Use Magic Device (+0.5)
Enhancement: Paladin Extra Smite Evil II
Enhancement: Paladin Energy of the Templar I
Enhancement: Paladin Toughness II
Level 5 (Paladin)
Skill: Balance (+0.5)
Skill: Use Magic Device (+0.5)
Enhancement: Paladin Divine Sacrifice I
Enhancement: Paladin Divine Might I
Level 6 (Paladin)
Skill: Balance (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Extend Spell
Enhancement: Unyielding Sovereignty
Enhancement: Paladin Exalted Smite I
Enhancement: Paladin Knight of the Chalice I
Level 7 (Paladin)
Skill: Balance (+0.5)
Skill: Use Magic Device (+0.5)
Level 8 (Paladin)
Ability Raise: STR
Skill: Balance (+1)
Skill: Use Magic Device (+0.5)
Enhancement: Paladin Courage of Good II
Enhancement: Paladin Energy of the Templar II
Level 9 (Paladin)
Skill: Balance (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Improved Two Weapon Fighting
Enhancement: Paladin Extra Smite Evil III
Enhancement: Racial Toughness II
Level 10 (Paladin)
Skill: Balance (+1)
Skill: Use Magic Device (+0.5)
Enhancement: Paladin Extra Lay on Hands II
Enhancement: Paladin Divine Might II
Level 11 (Paladin)
Skill: Balance (+1)
Skill: Use Magic Device (+0.5)
Enhancement: Paladin Extra Smite Evil IV
Level 12 (Paladin)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Jump (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Improved Critical: Piercing Weapons
Enhancement: Paladin Exalted Smite II
Enhancement: Paladin Knight of the Chalice II
Level 13 (Paladin)
Skill: Balance (+0.5)
Skill: Jump (+0.5)
Skill: Use Magic Device (+0.5)
Enhancement: Paladin Extra Lay on Hands III
Level 14 (Paladin)
Skill: Balance (+0.5)
Skill: Jump (+0.5)
Skill: Use Magic Device (+0.5)
Enhancement: Drow Melee Damage II
Level 15 (Paladin)
Skill: Balance (+0.5)
Skill: Jump (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Greater Two Weapon Fighting
Enhancement: Paladin Divine Sacrifice II
Enhancement: Paladin Divine Might III
Level 16 (Paladin)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Jump (+0.5)
Skill: Use Magic Device (+0.5)
Enhancement: Paladin Exalted Smite III
Level 17 (Paladin)
Skill: Balance (+0.5)
Skill: Jump (+0.5)
Skill: Use Magic Device (+0.5)
Enhancement: Paladin Toughness III
Level 18 (Paladin)
Skill: Balance (+0.5)
Skill: Jump (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Power Attack
Enhancement: Paladin Exalted Smite IV
Enhancement: Paladin Knight of the Chalice III
Level 19 (Paladin)
Skill: Balance (+0.5)
Skill: Jump (+0.5)
Skill: Use Magic Device (+0.5)
Enhancement: Paladin Divine Sacrifice III
Level 20 (Paladin)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Jump (+0.5)
Skill: Use Magic Device (+0.5)
Enhancement: Paladin Weapons of Good
Enhancement: Paladin Energy of the Templar III
Thoughts?