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View Full Version : Error accessing Lammania, Anyone know the answer?



My2Cents
09-24-2010, 11:38 AM
Was excited to try Lammania but ran into problems...

Loaded Pando, Loaded the client, updated, etc..etc..

Now when I type in my account name and password and select to play Lammania I get the "connecting" message then a blank screen and nothing else loads.

- I installed it to a path other than \Turbine, should that matter?
- I have limited graphics abilities, cant imagine I wouldnt get the load screens, should I try "repair graphics", will that set them to higher options than I can support?
- The last line of the dndclient.log file says:
DiskCon::InitFile:
datfile "client_local_English.dat" stamped with datpack versions eng:111, game:3,
executable supporting datpack versions eng:-1, game: -1.

I'd hate to have to reinstall unless I know it would help, already deleted Pando and the DNDloader to save space. If having it in the wrong place matters, would wholesale copying it to /Turbine do the trick?

Anyone else get this and figured it out? Please feel free to be as technical as you need to be in response...

Drakos
09-24-2010, 11:50 AM
Was excited to try Lammania but ran into problems...

Loaded Pando, Loaded the client, updated, etc..etc..

Now when I type in my account name and password and select to play Lammania I get the "connecting" message then a blank screen and nothing else loads.

- I installed it to a path other than \Turbine, should that matter?
- I have limited graphics abilities, cant imagine I wouldnt get the load screens, should I try "repair graphics", will that set them to higher options than I can support?
- The last line of the dndclient.log file says:
DiskCon::InitFile:
datfile "client_local_English.dat" stamped with datpack versions eng:111, game:3,
executable supporting datpack versions eng:-1, game: -1.

I'd hate to have to reinstall unless I know it would help, already deleted Pando and the DNDloader to save space. If having it in the wrong place matters, would wholesale copying it to /Turbine do the trick?

Anyone else get this and figured it out? Please feel free to be as technical as you need to be in response...
I didn't install in /Turbin either, but it works so that is not likely the issue. I'd try the repair graphics thing ans see if that helps. One of the things they added is support for DX11 but it should still work without it.

My2Cents
09-24-2010, 12:00 PM
I didn't install in /Turbin either, but it works so that is not likely the issue. I'd try the repair graphics thing ans see if that helps. One of the things they added is support for DX11 but it should still work without it.

Repair graphics solved it - thanks!