Qezuzu
09-20-2010, 10:10 AM
Well, as of yesterday, right after I ransacked the Shroud chests, I am the new proud owner of a Radiance II Rapier with Improved Critical: Pierce.
My offhand was a +1 Dagger of +5Backstabbing.
After that, I went to Mindsunder. Lost a roll for a Rahl's Might on first run. Second run, I looted my own Rahl's. Neat, I can give -8 AC to an opponent and then switch to primary weapons. Third run, someone got a +1 Seeker(+6) dagger of Backstabbing(+4). That was my new offhand. Until *the* chest. I got a Terror. I already had one, though.. however, our THF FvS wanted it. He got a Death's Touch, and we traded. So I then had a Death's Touch.
So, which weapon is better for my offhand? Right now I'm using the Death's Touch. If it's only slightly worse than the other two I'm not going to chance because I think it is just an awesome/unique weapon.
So, the choices are:
+4 Dagger of +5Backstabbing
+1 +6Seeker Dagger of +4Backstabbing
+X +10Seeker Dagger/Shortsword
Death's Touch (+5 Sickle, 2-12 points of Negative damage, Vampirism (+1 HP to me each hit)) (I have not bought Dreaming Dark so no Unholy Blast, but after I get some spare cash I'll buy that, along with Amrath).
I have Improved TWF but not greater (slight mistake, got a couple dumb feats). I have finesse, but all three options are Finessable. I have only the Shard left for Epic Vulkoorim Fighting Leathers. After that, option 1 is out (only +2 to hit, +3 to damage I think but no Seeker), and option 2 is also out. Leaving a +10 Seeker Weapon or Death's Touch. (I also have the Scroll for Bracers of the Hunter, but nothign else, even the base).
30% chance to crit on a Rapier. +20 Damage on that crit, making a +10 seeker dagger give an average of +6 to all hits. The dagger itself has twice as much chance to Crit.
However, the Death's Touch doesn't affect the Main hand. But, on off-hand strikes, it gives +4 more magic damage (unless I can get better than a +1 Seeker), 2-12 negative damage, and gives me +1 HP.
I am unaware of the Ratio of Main hit:Offhand hit with ITWF or GTWF. It seems 4:1 for ITWF, but I'm not entirely sure. Meaning it's +6 Damage or (2d6+4)/4 and +1 health.
The seeker item seems to be better, but I'll probably stick with Death's Touch since it's simply a fun weapon. I don't believe in "99% isn't good enough".
Any thoughts?
My offhand was a +1 Dagger of +5Backstabbing.
After that, I went to Mindsunder. Lost a roll for a Rahl's Might on first run. Second run, I looted my own Rahl's. Neat, I can give -8 AC to an opponent and then switch to primary weapons. Third run, someone got a +1 Seeker(+6) dagger of Backstabbing(+4). That was my new offhand. Until *the* chest. I got a Terror. I already had one, though.. however, our THF FvS wanted it. He got a Death's Touch, and we traded. So I then had a Death's Touch.
So, which weapon is better for my offhand? Right now I'm using the Death's Touch. If it's only slightly worse than the other two I'm not going to chance because I think it is just an awesome/unique weapon.
So, the choices are:
+4 Dagger of +5Backstabbing
+1 +6Seeker Dagger of +4Backstabbing
+X +10Seeker Dagger/Shortsword
Death's Touch (+5 Sickle, 2-12 points of Negative damage, Vampirism (+1 HP to me each hit)) (I have not bought Dreaming Dark so no Unholy Blast, but after I get some spare cash I'll buy that, along with Amrath).
I have Improved TWF but not greater (slight mistake, got a couple dumb feats). I have finesse, but all three options are Finessable. I have only the Shard left for Epic Vulkoorim Fighting Leathers. After that, option 1 is out (only +2 to hit, +3 to damage I think but no Seeker), and option 2 is also out. Leaving a +10 Seeker Weapon or Death's Touch. (I also have the Scroll for Bracers of the Hunter, but nothign else, even the base).
30% chance to crit on a Rapier. +20 Damage on that crit, making a +10 seeker dagger give an average of +6 to all hits. The dagger itself has twice as much chance to Crit.
However, the Death's Touch doesn't affect the Main hand. But, on off-hand strikes, it gives +4 more magic damage (unless I can get better than a +1 Seeker), 2-12 negative damage, and gives me +1 HP.
I am unaware of the Ratio of Main hit:Offhand hit with ITWF or GTWF. It seems 4:1 for ITWF, but I'm not entirely sure. Meaning it's +6 Damage or (2d6+4)/4 and +1 health.
The seeker item seems to be better, but I'll probably stick with Death's Touch since it's simply a fun weapon. I don't believe in "99% isn't good enough".
Any thoughts?