Astraghal
09-19-2010, 03:20 AM
I want to try out TWF on my dwarf fighter to see if it's significantly better than THF. So I want to LR my THF stalwart defender and test it out, along with a few other things like kensai III. I have a couple of questions that maybe someone who has tried these things out can help me find answers to.
1. Is OTWF worth getting for the +2 to attack on the off hand?
3. Is the loss of DR 6/- from not taking the two shield mastery feats a big deal on a leviks defender using stalwart III?
3. Is iron will really that important?
This is what I'm considering going with. I will be carrying over a +2 tome of supreme ability. Feats taken in no particular order, as it's an LR.
Feel free to criticise.
Character Plan by DDO Character Planner Version 3.5.1
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Level 20 Lawful Good Dwarf Male
(20 Fighter)
Hit Points: 392
Spell Points: 0
BAB: 20\20\25\30\30
Fortitude: 16
Reflex: 9
Will: 11
Starting Ending
Abilities Base Stats Base Stats
(32 Point) (Level 1) (Level 20)
Strength 16 22
Dexterity 14 17
Constitution 16 18
Intelligence 12 14
Wisdom 8 10
Charisma 12 14
Tomes Used
+1 Tome of Strength used at level 3
+1 Tome of Dexterity used at level 3
+1 Tome of Constitution used at level 3
+1 Tome of Intelligence used at level 3
+1 Tome of Wisdom used at level 3
+1 Tome of Charisma used at level 3
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
Starting Ending
Base Skills Base Skills
Skills (Level 1) (Level 20)
Balance 4 14
Bluff 1 2
Concentration 3 4
Diplomacy 1 2
Disable Device n/a n/a
Haggle 1 2
Heal -1 0
Hide 2 3
Intimidate 5 25
Jump 3 18
Listen -1 0
Move Silently 2 3
Open Lock n/a n/a
Perform n/a n/a
Repair 1 2
Search 1 2
Spot -1 0
Swim 3 7
Tumble n/a 5
Use Magic Device 3 13
Level 1 (Fighter)
Feat: (Fighter Bonus) Dodge
Feat: (Selected) Toughness
Level 2 (Fighter)
Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
Level 3 (Fighter)
Feat: (Selected) Bullheaded
Level 4 (Fighter)
Ability Raise: DEX
Feat: (Fighter Bonus) Combat Expertise
Level 5 (Fighter)
Level 6 (Fighter)
Feat: (Selected) Iron Will
Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons
Level 7 (Fighter)
Level 8 (Fighter)
Ability Raise: STR
Feat: (Fighter Bonus) Improved Critical: Slashing Weapons
Level 9 (Fighter)
Feat: (Selected) Force of Personality
Level 10 (Fighter)
Feat: (Fighter Bonus) Power Attack
Level 11 (Fighter)
Level 12 (Fighter)
Ability Raise: STR
Feat: (Fighter Bonus) Greater Weapon Specialization: Slashing Weapons
Feat: (Selected) Skill Focus: Intimidate
Level 13 (Fighter)
Level 14 (Fighter)
Feat: (Fighter Bonus) Greater Weapon Focus: Slashing Weapons
Level 15 (Fighter)
Feat: (Selected) Skill Focus: Use Magic Device
Level 16 (Fighter)
Ability Raise: STR
Feat: (Fighter Bonus) Two Weapon Fighting
Level 17 (Fighter)
Level 18 (Fighter)
Feat: (Fighter Bonus) Greater Two Weapon Fighting
Feat: (Selected) Improved Two Weapon Fighting
Level 19 (Fighter)
Level 20 (Fighter)
Ability Raise: STR
Feat: (Fighter Bonus) Superior Weapon Focus: Slashing Weapons
Enhancement: Fighter Armor Class Boost I
Enhancement: Fighter Armor Class Boost II
Enhancement: Fighter Armor Class Boost III
Enhancement: Fighter Extra Action Boost I
Enhancement: Fighter Haste Boost I
Enhancement: Fighter Haste Boost II
Enhancement: Fighter Haste Boost III
Enhancement: Fighter Haste Boost IV
Enhancement: Fighter Weapon Alacrity
Enhancement: Dwarven Armor Mastery I
Enhancement: Dwarven Armor Mastery II
Enhancement: Dwarven Constitution I
Enhancement: Fighter Armor Mastery I
Enhancement: Fighter Armor Mastery II
Enhancement: Fighter Stalwart Defender I
Enhancement: Fighter Stalwart Defender II
Enhancement: Fighter Stalwart Defender III
Enhancement: Fighter Dwarven Waraxe Specialization I
Enhancement: Fighter Dwarven Waraxe Specialization II
Enhancement: Fighter Item Defense I
Enhancement: Fighter Item Defense II
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Racial Toughness III
Enhancement: Fighter Intimidate I
Enhancement: Fighter Intimidate II
Enhancement: Fighter Intimidate III
Enhancement: Fighter Intimidate IV
Enhancement: Fighter Strength I
Enhancement: Fighter Strength II
Enhancement: Fighter Toughness I
Enhancement: Fighter Toughness II
Enhancement: Fighter Toughness III
Enhancement: Fighter Toughness IV
This is the equipment I'll be using.
head: intimidate +15
eyes: gs goggles (+6 CHA skills, air guard)/tharnes goggles
neck: stalwart necklace (+6 CON)/silver flame talisman/bluefire necklace
trinket: head of good fortune/bloodstone/pale lavender ioun stone
cloak: gs cloak (+45 hp, +5 deflection, heavy fortification)/cloak of ice
armor: dragon touched plate (+5 resistance, +6 CHA, +3 dodge)
wrists: chaosgarde/leviks bracers
hands: spectral gloves/titans grip
ring1: cinders band (+6 STR, +1 ex CON, +2 ex STR)
ring2: conners band (+6 DEX, + ex DEX, +2 ex CHA)
belt: disease immunity of greater false life/CON +6 of greater false life
boots: striding 30%/featherfalling/firestorm greaves/kundarak delving/madstone/anchoring
weapon1: gs dwarven axe (holy, acid, +4 insight)
weapon2: gs dwarven waraxe (holy, acid, +2 ex CON)/leviks defender
Ending stats
STR: 32 (36 in stance)
DEX: 24
CON: 28 (32 in stance)
INT: 14
WIS: 10
CHA: 22
HP: 577 (617 in stance)
AC breakdown
10: base
15: dragon touched plate
09: leviks defender
07: DEX
02: alchemical ritual
05: deflection
04: insight
02: chaosgarde
04: stalwart defender III
01: dodge feat
02: stalwart set
03: dodge sovereign rune
05: combat expertise
----------
68 unbuffed S&B AC (72 in stance)
58 unbuffed TWF AC (62 in stance)
Blocking DR 33
Intimidate breakdown
23 base
03 skill focus feat
15 competence item
06 CHA skills
06 CHA
02 luck
06 stalwart III
02 bullheaded feat
04 fighter intimidate IV
----------
67 unbuffed
04 gh
02 bard
01 yugoloth potion
----------
74 buffed
UMD breakdown
11 base
06 CHA
06 CHA skills
02 luck
03 skill focus feat
05 seven fingered gloves
----------
33 unbuffed
04 gh
02 bard
01 yugoloth potion
----------
40 buffed
I'm not sure how to work out the saves or I'd show those too.
1. Is OTWF worth getting for the +2 to attack on the off hand?
3. Is the loss of DR 6/- from not taking the two shield mastery feats a big deal on a leviks defender using stalwart III?
3. Is iron will really that important?
This is what I'm considering going with. I will be carrying over a +2 tome of supreme ability. Feats taken in no particular order, as it's an LR.
Feel free to criticise.
Character Plan by DDO Character Planner Version 3.5.1
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Level 20 Lawful Good Dwarf Male
(20 Fighter)
Hit Points: 392
Spell Points: 0
BAB: 20\20\25\30\30
Fortitude: 16
Reflex: 9
Will: 11
Starting Ending
Abilities Base Stats Base Stats
(32 Point) (Level 1) (Level 20)
Strength 16 22
Dexterity 14 17
Constitution 16 18
Intelligence 12 14
Wisdom 8 10
Charisma 12 14
Tomes Used
+1 Tome of Strength used at level 3
+1 Tome of Dexterity used at level 3
+1 Tome of Constitution used at level 3
+1 Tome of Intelligence used at level 3
+1 Tome of Wisdom used at level 3
+1 Tome of Charisma used at level 3
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
Starting Ending
Base Skills Base Skills
Skills (Level 1) (Level 20)
Balance 4 14
Bluff 1 2
Concentration 3 4
Diplomacy 1 2
Disable Device n/a n/a
Haggle 1 2
Heal -1 0
Hide 2 3
Intimidate 5 25
Jump 3 18
Listen -1 0
Move Silently 2 3
Open Lock n/a n/a
Perform n/a n/a
Repair 1 2
Search 1 2
Spot -1 0
Swim 3 7
Tumble n/a 5
Use Magic Device 3 13
Level 1 (Fighter)
Feat: (Fighter Bonus) Dodge
Feat: (Selected) Toughness
Level 2 (Fighter)
Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
Level 3 (Fighter)
Feat: (Selected) Bullheaded
Level 4 (Fighter)
Ability Raise: DEX
Feat: (Fighter Bonus) Combat Expertise
Level 5 (Fighter)
Level 6 (Fighter)
Feat: (Selected) Iron Will
Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons
Level 7 (Fighter)
Level 8 (Fighter)
Ability Raise: STR
Feat: (Fighter Bonus) Improved Critical: Slashing Weapons
Level 9 (Fighter)
Feat: (Selected) Force of Personality
Level 10 (Fighter)
Feat: (Fighter Bonus) Power Attack
Level 11 (Fighter)
Level 12 (Fighter)
Ability Raise: STR
Feat: (Fighter Bonus) Greater Weapon Specialization: Slashing Weapons
Feat: (Selected) Skill Focus: Intimidate
Level 13 (Fighter)
Level 14 (Fighter)
Feat: (Fighter Bonus) Greater Weapon Focus: Slashing Weapons
Level 15 (Fighter)
Feat: (Selected) Skill Focus: Use Magic Device
Level 16 (Fighter)
Ability Raise: STR
Feat: (Fighter Bonus) Two Weapon Fighting
Level 17 (Fighter)
Level 18 (Fighter)
Feat: (Fighter Bonus) Greater Two Weapon Fighting
Feat: (Selected) Improved Two Weapon Fighting
Level 19 (Fighter)
Level 20 (Fighter)
Ability Raise: STR
Feat: (Fighter Bonus) Superior Weapon Focus: Slashing Weapons
Enhancement: Fighter Armor Class Boost I
Enhancement: Fighter Armor Class Boost II
Enhancement: Fighter Armor Class Boost III
Enhancement: Fighter Extra Action Boost I
Enhancement: Fighter Haste Boost I
Enhancement: Fighter Haste Boost II
Enhancement: Fighter Haste Boost III
Enhancement: Fighter Haste Boost IV
Enhancement: Fighter Weapon Alacrity
Enhancement: Dwarven Armor Mastery I
Enhancement: Dwarven Armor Mastery II
Enhancement: Dwarven Constitution I
Enhancement: Fighter Armor Mastery I
Enhancement: Fighter Armor Mastery II
Enhancement: Fighter Stalwart Defender I
Enhancement: Fighter Stalwart Defender II
Enhancement: Fighter Stalwart Defender III
Enhancement: Fighter Dwarven Waraxe Specialization I
Enhancement: Fighter Dwarven Waraxe Specialization II
Enhancement: Fighter Item Defense I
Enhancement: Fighter Item Defense II
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Racial Toughness III
Enhancement: Fighter Intimidate I
Enhancement: Fighter Intimidate II
Enhancement: Fighter Intimidate III
Enhancement: Fighter Intimidate IV
Enhancement: Fighter Strength I
Enhancement: Fighter Strength II
Enhancement: Fighter Toughness I
Enhancement: Fighter Toughness II
Enhancement: Fighter Toughness III
Enhancement: Fighter Toughness IV
This is the equipment I'll be using.
head: intimidate +15
eyes: gs goggles (+6 CHA skills, air guard)/tharnes goggles
neck: stalwart necklace (+6 CON)/silver flame talisman/bluefire necklace
trinket: head of good fortune/bloodstone/pale lavender ioun stone
cloak: gs cloak (+45 hp, +5 deflection, heavy fortification)/cloak of ice
armor: dragon touched plate (+5 resistance, +6 CHA, +3 dodge)
wrists: chaosgarde/leviks bracers
hands: spectral gloves/titans grip
ring1: cinders band (+6 STR, +1 ex CON, +2 ex STR)
ring2: conners band (+6 DEX, + ex DEX, +2 ex CHA)
belt: disease immunity of greater false life/CON +6 of greater false life
boots: striding 30%/featherfalling/firestorm greaves/kundarak delving/madstone/anchoring
weapon1: gs dwarven axe (holy, acid, +4 insight)
weapon2: gs dwarven waraxe (holy, acid, +2 ex CON)/leviks defender
Ending stats
STR: 32 (36 in stance)
DEX: 24
CON: 28 (32 in stance)
INT: 14
WIS: 10
CHA: 22
HP: 577 (617 in stance)
AC breakdown
10: base
15: dragon touched plate
09: leviks defender
07: DEX
02: alchemical ritual
05: deflection
04: insight
02: chaosgarde
04: stalwart defender III
01: dodge feat
02: stalwart set
03: dodge sovereign rune
05: combat expertise
----------
68 unbuffed S&B AC (72 in stance)
58 unbuffed TWF AC (62 in stance)
Blocking DR 33
Intimidate breakdown
23 base
03 skill focus feat
15 competence item
06 CHA skills
06 CHA
02 luck
06 stalwart III
02 bullheaded feat
04 fighter intimidate IV
----------
67 unbuffed
04 gh
02 bard
01 yugoloth potion
----------
74 buffed
UMD breakdown
11 base
06 CHA
06 CHA skills
02 luck
03 skill focus feat
05 seven fingered gloves
----------
33 unbuffed
04 gh
02 bard
01 yugoloth potion
----------
40 buffed
I'm not sure how to work out the saves or I'd show those too.