Beladonna333
08-29-2010, 08:11 AM
Just wondering why when we talk to NPCs we repeatedly act surprised when we talk to them, even after meeting them for the thousandth time? Why do I act as if I have never met the crew of my guilds airship everytime I meet them? Saying things like "Uh what" and "umm, hi" etc etc.
Even when I am playing on one of my lawful good, very wise and well brought up clerics I still sound like some intellectually challenged lobotomized teenage monkey saying things like "Yeah sure, whatever", and go around Eberron displaying a total lack of concern or complete contempt towards people that I should be treating with respect or admiration. Come on scriptwriters, you can do better than that, there's enough of that kind of stupidity all over the internet,
you may as well have us saying "wut you want" or "go away noob" like a bunch of arrogant kids with less than two brain cells to rub together.
I mean, we may as well go around calling all the npcs we don't like "noobs" or "tards" or "morons" like a bunch of unimaginative brats who are unable to think up any meaningful way to insult people,
Dungeons and Dragons has always been a game for people with a reasonable amount of intelligence and great imagination, don't degenerate us to the level of the WOW generation, stop making our characters sound as dumb as half the kids out there please!
Would my lawful good clerics realy help smugglers sell goods to kobolds or whatever "as long as the pay is good" some quests should be accepted using completely different dialogue depending on a characters alignment. Ok, I realize this would involve a little extra coding and some intelligent script writing, but isn't roleplaying what Dungeons and Dragons has always been about?
Anyway, my lawful good clerics summoned hellhound is attacking some children in the park, I suppose I'd better go and calm him down...
Even when I am playing on one of my lawful good, very wise and well brought up clerics I still sound like some intellectually challenged lobotomized teenage monkey saying things like "Yeah sure, whatever", and go around Eberron displaying a total lack of concern or complete contempt towards people that I should be treating with respect or admiration. Come on scriptwriters, you can do better than that, there's enough of that kind of stupidity all over the internet,
you may as well have us saying "wut you want" or "go away noob" like a bunch of arrogant kids with less than two brain cells to rub together.
I mean, we may as well go around calling all the npcs we don't like "noobs" or "tards" or "morons" like a bunch of unimaginative brats who are unable to think up any meaningful way to insult people,
Dungeons and Dragons has always been a game for people with a reasonable amount of intelligence and great imagination, don't degenerate us to the level of the WOW generation, stop making our characters sound as dumb as half the kids out there please!
Would my lawful good clerics realy help smugglers sell goods to kobolds or whatever "as long as the pay is good" some quests should be accepted using completely different dialogue depending on a characters alignment. Ok, I realize this would involve a little extra coding and some intelligent script writing, but isn't roleplaying what Dungeons and Dragons has always been about?
Anyway, my lawful good clerics summoned hellhound is attacking some children in the park, I suppose I'd better go and calm him down...