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View Full Version : +5 Hearts of Wood . . .



grodon9999
08-27-2010, 08:38 AM
. . . are on sale this weekend http://www.ddo.com/ddostore/1151-weekend-special-5-reincarnation

So why 5 and not 6? I'm trying to imagine a situation where a 5 would actually be useful, you still need another heart to remove a tempest-splash or any other tier I PRE splash.

blitzschlag
08-27-2010, 08:39 AM
. . . are on sale this weekend http://www.ddo.com/ddostore/1151-weekend-special-5-reincarnation

So why 5 and not 6? I'm trying to imagine a situation where a 5 would actually be useful, you still need another heart to remove a tempest-splash or any other tier I PRE splash.

yeah, you have to cash twice (at least). mission accomplished i'd say...

grodon9999
08-27-2010, 08:42 AM
yeah, you have to cash twice (at least). mission accomplished i'd say...

are two +3 hearts cheaper than a +5 and a +1?

blitzschlag
08-27-2010, 08:47 AM
are two +3 hearts cheaper than a +5 and a +1?

i actually don't know the values (as i never thought of using one) but 2.2k tp for a greater +5 heart on sale seems pretty rough. thats ~20$. i'd rather reroll/tr if my char is broken.

Elfvyra
08-27-2010, 09:07 AM
You only need a GR if the 'toon is a 28pt and you've either gotten 1750 favor to open 32pt 'toons or bought 32pt 'toons from the store. If it's already a 32pt 'toon, a GR won't work.

blitzschlag
08-27-2010, 09:10 AM
You only need a GR if the 'toon is a 28pt and you've either gotten 1750 favor to open 32pt 'toons or bought 32pt 'toons from the store. If it's already a 32pt 'toon, a GR won't work.

yeah, my fault. the lesser one is only 1400tp (on sale). quite a bargain...

slimkj
08-27-2010, 09:25 AM
Except in the store in game, it's apparently not ~1400TP, it's ~1600TP. Just asked if it's correctly priced or not.

gott_ist_tot
08-27-2010, 09:38 AM
. . . are on sale this weekend http://www.ddo.com/ddostore/1151-weekend-special-5-reincarnation

So why 5 and not 6? I'm trying to imagine a situation where a 5 would actually be useful, you still need another heart to remove a tempest-splash or any other tier I PRE splash.

You roll a sorc, rush to level 10, grind devout handwraps and buy two +5s to respec to monk. Mission acomplished.

Renvar
08-27-2010, 09:41 AM
The odd number thing never made much sense to me. If you are a 14 wiz /2 rogue and just want to change the order you took your rogue levels in, you need +1 to change a wiz level to a rogue and then another +1 to change a rogue level to a wiz.

There are a lot of situations were an even number of levels makes sense. Why not just sell a +1, +2, +3, +4 and a +6? Would be much easier.

Can't see the logic in only offering the odd numbers.

blitzschlag
08-27-2010, 09:42 AM
You roll a sorc, rush to level 10, grind devout handwraps and buy two +5s to respec to monk. Mission acomplished.

lvl 7 wiz might be cheaper there :P

grodon9999
08-27-2010, 09:46 AM
Seriously, a +6 heart might be tempting to de-ranger my monster, but having to do it twice is just not gonna happen. LRing is a pain in the butt and expensive and not something you do on a whim.

Renvar
08-27-2010, 09:51 AM
You roll a sorc, rush to level 10, grind devout handwraps and buy two +5s to respec to monk. Mission acomplished.


Why roll a sorc? If you want to rush to level 10, roll a 9 cleric/1 fighter and run ww, tr, deleras, and tear repeatedly. You will never have a proplem finding a group and could solo all of them if you can't. The first 7 levels of a sorc are torture. Until you get firewall it's way too much time and effort. After FW, it's the easy button, though. I'll give you that.

Although why you want to switch to a monk, is also confusing. After your sorc just start getting really fun, why would you go monk of all places?

Natashaelle
08-27-2010, 11:34 AM
The odd number thing never made much sense to me.

It makes sense for a minority of builds with wizard or cleric levels, as they gain new spell levels on odd-numbered class levels -- so that it's possible they can sometimes have odd-numbered splash levels ;)

IronClan
08-27-2010, 03:12 PM
Frankly the only reason they don't offer +1, 2 ,3, 4, 5, 6 is to enforce a granularity that guarantees more double LR's to change builds around. The same can be said for the circa 1986 "step by step, no going back and no undo" UI used for them. Both design choices can only be explained by sales and marketing pressures. Someone wanting to get rid of a tier I PrE splash is going to need either a +1 and a +5 or two +3's running somewhere around $25 no matter what... a +6 LR that cost say 1700TP's would be a significant loss of revenue...

Many triple class builds to change to a different triple class, need to use an LR +3 to eliminate a 2 splash (wasting one of the +1's) and then a week later use another +1 or +3 to add a new third class... possibly wasting one of the +1's twice if they are eliminating 2 monk and adding 2 something else...

Unlike real life where there are real practical reasons not to always offer everything in every possible combination or variety, virtual goods don't have warehousing, or inventory management, or manufacturing concerns (McDonalds doesn't sell 6, 7, 8, 9, 20, 21, 22, 23 ounce sodas because they would have to stock and keep track of a stupid amount of cups, and have a stupidly long menu board... so they offer three levels... Turbine has no such issue as the item is entirely made up.

Lissyl
08-27-2010, 04:57 PM
Good afternoon everyone,

Just a quick question prompted by something in this thread: Someone said that a GREATER heart is ~only~ needed to move from a 28 to 32 pt build, and if you have a 32 pt build already, then a GREATER heart is useless? So if I already have 32 pt characters, a LESSER heart is all I need? Really?

Could someone please verify that for me? I'd be very appreciative. :)

rimble
08-27-2010, 05:02 PM
Good afternoon everyone,

Just a quick question prompted by something in this thread: Someone said that a GREATER heart is ~only~ needed to move from a 28 to 32 pt build, and if you have a 32 pt build already, then a GREATER heart is useless? So if I already have 32 pt characters, a LESSER heart is all I need? Really?

Could someone please verify that for me? I'd be very appreciative. :)

You're correct, LR and GR are the same, except that GR makes a 28-pt character into a 32-pt character.

Natashaelle
08-27-2010, 11:11 PM
You're correct, LR and GR are the same, except that GR makes a 28-pt character into a 32-pt character.

Exactly -- a Greater Heart will work exactly like a Lesser Heart if used by any 32/34/36 point toon or drow (any number of creation points).

QuantumEntanglement
08-28-2010, 01:04 AM
I made a post seeking clarification about this once before, but nobody answered. To try and simplify it as much as possible, if using a +3 or +5 heart to change a triple class build, if you change any one level of the three classes it has, then you must change all other levels of that class to not wind up four class. That's obvious and not an issue at all if the class you change is one which the build only has a one level splash in, as that one level IS all levels in a single change. The problem comes trying to change something like X fighter/Y paladin/2 rogue to X fighter/Y paladin/2 monk.

This is the link to the original thread where I posted:
http://forums.ddo.com/showthread.php?p=3070992#post3070992
In it, I referenced this post:

The above is how I did it and it worked.

My character was originally 3 paladin, 2 ranger, 12 fighter, 3 paladin.

I just took my first 3 levels as paladin again, swapped the two ranger levels for monk, then filled out the rest of the levels as it said I did.

They system did not have any issue handleing the fact that for one level I had 4 classes.
Which stated that he had done exactly what I want to do in changing a triple class character's 2 class level splash to a different 2 class level splash. And implied that it was on one single +3 lesser reincarnation, not two consecutive ones. He specifically mentions not being forbidden to change that first ranger level to monk (not one of the other two classes, so technically, for the time it took to get to the relevel of the second ranger class, he had four). And of course then going on to change the remaining one, thus ending with a three class acceptable result.

Clearly this would not be allowed on a +1 heart as there would be no way to change the second ranger level. But with change tokens left to use, it would seem the system said, "Ehh, it can be fixed. He's got two more." Because there are no take backsies or do-overs and it is so **** expensive, I just wanted to ask if anyone else can confirm that yes, you can change two levels of a splash, one level at a time into another fourth class that will leave it safely three afterwards on a single lesser reincarnation (+3 or +5 obviously). Anyone else who's done this on live or Lamania that can chip in? I'd really hate to blow money for no good reason.

QuantumEntanglement
08-28-2010, 01:49 AM
Now I am crushed. I figured something out looking at the post I quoted and the OP in that thread's progression with the suggestions of how he could've done it. The example I quoted may've had no four class issue because as he releveled, it went
1 - pally
2 - pally
3 - pally
4 - <change to> monk (there are now two classes only)
5 - <change to> monk (there are still only two classes at this point, but he's done with all changes anyway)
6 and up ... all the rest.

His example never encountered the four class (even if temporarily) issue at all. Nor did the suggested answer to the OP in that thread. But on third thought (god this is far too confusing to give to the poor "we don't even understand d6" crowd. Shame on you Turbine) would it really have mattered if his two ranger levels were not taken back to back? And even with some of his fighter levels thrown between? I'm reasoning out the exact rigorously precise issue now, and I think it is: does the process count levels that you have NOT yet taken while the reincarnation releveling is in progress as what they are in figuring whether to allow a change or do only those you have already releveled count?

So I'll just throw my specific example up and ask if anyone knows if I can do it this way or no.

Original leveling..............Proposed change token uses
1 - rogue..............................to monk
2 - fighter
3 - paladin
4 - paladin
5 - rogue..............................to monk or maybe fighter and wait to take 17 as monk
6 - paladin
7 - paladin
8 - fighter
9 - paladin
10 - paladin
11 - paladin
12 - fighter
13 - paladin
14 - fighter
15 - fighter
16 - fighter

The other three changes would be of levels taken as paladin originally to fighter instead. Chasing a 12 fighter kensai II/6 paladin something I/2 monk result. Which to change for what configuration I've realized will take a good deal more thought and character planning (replanning?) to get the best result. I left him as 16 xp capped with one xp from 17 and haven't ran him since launch of free to play. Would it work?

[Edit] Freakin format destroying posting process. Can't space out a column apparently. Sorry, have to use dots. It just removed all my formatting spaces.