dunklezhan
08-23-2010, 06:47 AM
Ok, if you're going TWF, even if not Tempest, you're going to end up at 80% offhand proc rate. This question isn't about that (Edit: at least, I think it isn't but I am probably wrong. See the last paragraph). This is about the lower-mid levels when you may not have all the feats due to low BAB/Dex where you've got 40-60% rate at best - especially at the 40% range.
When at this range, is it worth bothering about weapons with special effects on them, or are you better of just going for the highest + you can get to make sure when it procs, it hits?
Before the nerf, I went all out to make sure my AA ranger for example had twin sets of whatever he was using - twin nicked scimmies, Twin fires, Twin Ices, twin Metallines, Twin strength/Con damagers etc. Those double up special effects made quite the difference. My bags, of course, they are as full as a politician's wallet!
I have a whole tab dedicated to weapons (including probably quite a limited range of bows because having got the Nicked Bow and the Silver Bow which between them seem to cope with ever situation I use them in, I've been spending all my money on melee weapons instead)
Anyway. Moot point for the ranger, I've already bought all the stuff. But my up and coming Rogue - I'd just started the process of doubling up the weapon types when it occured to me it might be a bit pointless.
Has anyone done the math/testing? What are the recommendations if so at 20%, 40% and 60%? Am I right that once you reach 80% and 100% you're probably as near as dammit the same as you were before the nerf (in which case doubling up still makes a lot of sense)?
When at this range, is it worth bothering about weapons with special effects on them, or are you better of just going for the highest + you can get to make sure when it procs, it hits?
Before the nerf, I went all out to make sure my AA ranger for example had twin sets of whatever he was using - twin nicked scimmies, Twin fires, Twin Ices, twin Metallines, Twin strength/Con damagers etc. Those double up special effects made quite the difference. My bags, of course, they are as full as a politician's wallet!
I have a whole tab dedicated to weapons (including probably quite a limited range of bows because having got the Nicked Bow and the Silver Bow which between them seem to cope with ever situation I use them in, I've been spending all my money on melee weapons instead)
Anyway. Moot point for the ranger, I've already bought all the stuff. But my up and coming Rogue - I'd just started the process of doubling up the weapon types when it occured to me it might be a bit pointless.
Has anyone done the math/testing? What are the recommendations if so at 20%, 40% and 60%? Am I right that once you reach 80% and 100% you're probably as near as dammit the same as you were before the nerf (in which case doubling up still makes a lot of sense)?