View Full Version : Question about Shadow Fade
DevilButcher
08-17-2010, 07:03 PM
Question about Shadow Fade. Read it will regenerate your ki by 1 evey six second while in sneak mode. I was uncertain what does it charge up to? Does it stop when you reach your max concentration or your maximum of the KI bar? Can you clue me in please.
Quijonsith
08-17-2010, 07:34 PM
Before level 20 it charges to your concentration score +1. At level 20 (pure monk) it charges to 2*concentration +1.
Syntax42
08-17-2010, 07:42 PM
Quijonsith must be thinking about the capstone, which also adds +1 to ki generation. Both will increase how much your ki bar can charge. Ki is pretty simple. For every multiple of your concentration score you go up in ki, you receive a -1 to your ki generation. So, if your concentration is 10 and you have the capstone (still assuming 10 ki for an example), it will go up to 20. With ninja spy I and sneaking, it will go up to 30.
Zorack00
08-17-2010, 08:39 PM
The capstone confusing me a bit. Ok so your telling me @ the start the ki generation is 0. Let say I have 10 concentration. so if it goes over it will bleed back down to 10 I under stand that.
Ok now Im level 6 and now a Ninja Spy and I go in sneak mode with 0 KI. My ki bar will raise to 10 and stop right?
Yes. I believe so, works on my dark monk anyways.
DevilButcher
08-17-2010, 08:45 PM
ok thank you
Quijonsith
08-17-2010, 08:58 PM
Quijonsith must be thinking about the capstone, which also adds +1 to ki generation. Both will increase how much your ki bar can charge. Ki is pretty simple. For every multiple of your concentration score you go up in ki, you receive a -1 to your ki generation. So, if your concentration is 10 and you have the capstone (still assuming 10 ki for an example), it will go up to 20. With ninja spy I and sneaking, it will go up to 30.
You are referring to how much you can hold without losing any and in that respect you are correct. What I said was specifically how much it will charge up to, as in atleast +1 until X at which point it is +0 and steady. So assuming a concentration of 10 as you used at level 20 it will charge up to 11 and stop, but can go up to 21 without dropping. With stealth mode bonus from ninja spy add 10 to those with the capstone.
Though I also think what you are pointing out is that you have to have the capstone to have +1 ki generation at level 20, which I forgot to mention. What 20 monk purposefully lacks the capstone anyway? lol.
AaronB
08-25-2010, 01:55 PM
I've found it very useful, both for regenning ki and for holding more. Can help in a variey of situtations, for example if you've used your meditates and are low on both hp and ki, pop into stealth until you get enough for wholeness of body. Can also be useful if you need a few more ki to pop a shadow fade to run through a dangerous area.
Or, if the party is shrining or working on a puzzle or someone's gone afk, you can hit stealth and hold on to twice as much ki as you would normally. It allows me to be ready to use Touch of Death immediately when we get back to fighting.
rakhtal
08-27-2010, 11:43 AM
A little off topic but is there any way a light monk could get ki regeneration before capstone? (not counting meditation and tenacious badger animal path)
Quijonsith
08-27-2010, 04:15 PM
A little off topic but is there any way a light monk could get ki regeneration before capstone? (not counting meditation and tenacious badger animal path)
Just oremi's necklace, which isn't usable until level 18.
EDIT: and that is only +1 per hit, not generation. My mistake.
vidar999
09-04-2010, 03:59 AM
I have a different question about shadow fade. Is it true invis, cuz I seem to be able to be dected sometimes when i use it to try to run thru an area w/o setting off the mobs. Also, a little off-topic but on the question of how invis works in this game, I have the 2 dm items that give true sight but on restless isles the ogre mages can still cast invis and disapper. I can still tell their there b/c i can still see the icon above thier head from fear effect, but they disapper and i cant attack. What good is true sight if they can do that?
Persnoody
09-04-2010, 08:20 AM
first off, shadow fade is a self ki buff, has nothing to do with sneaking or ki generation.. but I'll get back to it.
as ki generation is concerned, with ninja spy I when sneaking (one with the shadow) you get a +1 to ki (passive) generation, so it will go up to the same mod as your concentration skill, and if you have the capstone then you can double it getting a +2 to your ki while sneaking till it is the same lvl as your skill, then goes to a +1 till it is double your concentration.
now with shadow fade, yes it is true invis, but when running around you still make noise.. so the reason they are finding you is cause they hear you. a true ninja has high silent moves, and a decent hide skill isn't bad either since when sneaking and using shadow fade they will have to make 2 different checks in order to see you.
vidar999
09-04-2010, 04:57 PM
Cool thats what I was thinking but wanted to hear it from some1 who has played more, I have no problem sneaking past, w/ or w/o shadow fade, I was trying to use shadow fade to be able to run past w/o slowing down to sneak. Now does anyone know about the true sight thing, cuz that was the real mystry to me?
Persnoody
09-05-2010, 04:09 AM
oh haha the mages aren't casting invis, its something different, the bugbear assasins do the same thing, and there is no way of seeing them unless there is an overlay effect like fear or the fire (cold) shields they like to cast, and there is no way of attacking them while they are "zoned out" so to speak, thats why you want to drop them fast.
vidar999
09-06-2010, 12:53 AM
So kind of like hips in pnp? On that note what is the chance of shadowdancer being implemented here?
oweieie
09-06-2010, 12:04 PM
So kind of like hips in pnp? On that note what is the chance of shadowdancer being implemented here?
Except of course hiding in plain sight can be defeated with spot/listen which the bugbears can't be. Also despite ghost touch for whatever reason they figured making wraiths unhittable about half the time a good idea... Then there are instant burrowing scorpions. Ugh.
Persnoody
09-06-2010, 10:35 PM
Yeah, its not really a bad thing, it just means you have to implement a different method to taking them down, the way I take care of the dudes that like to disappear is with the mages beat them down to about half (they like to fade out when they are close to no health) and then just smack them with a tod, that way you don't risk the chance of a double strike not goin off, as for the assassins, they tend to fade in and out a lot quicker, they use it more to just get behind you, so when entering combat with them, hit him with a fist of darkness, and it will cast shaken on him so you can see where he moves. As far as the scorps are concerned I think there still needs to be a little tweaking, since sometimes they will just stay underground for minutes at a time sometimes.
tbh, I'm not well versed in pnp rules/content, and sorry about this being a lil off topic to the body of the thread.
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