View Full Version : genesis point
ripperj
08-12-2010, 03:10 AM
searched but couldn't find
can someone explain the switches to me, I've fooled around with them a lot now.
Saw some blue barrier walls appear and vanish, seen a guy once destroy crates
to get the wild men to fight the other mobs but couldn't recreate that. Managed to get people through the maze
to get that quest done but not too sure what the heck I was doing really
only thing that seemed easy was freeing the prisoners, but...
could someone give me a nice lo-down on that info
and also, which challenge co-relates to which room, I cant seem to remember which was mephits
and end up doing portals:)
thx
daddio42
08-12-2010, 05:48 AM
Hope this helps. http://forums.ddo.com/showpost.php?p=2542711&postcount=253
ripperj
08-12-2010, 06:14 AM
whoa! how did i miss that, thx daddio
Zadkiele
08-12-2010, 07:38 AM
Has anyone ever figured out what the 6 lights in the 'south' finishing room do?
it's the one with the 3 mephits and the bridges you turn off and on. In the room with the switches that move the bridges, there are 6 lights on the wall, 3 of the lights are linked to the 3 mephits, killing the mephits toggle a light each on and off. the other 3 lights are linked to the 3 platforms where the mephits spawn, killing a mephit on that platform toggles a light on and off.
I've tried having all 6 lights 'on' at quest completion, and I've tried having all 6 lights 'off' at quest completion, neither combination seemed to acheive anything.
Zad
Drfirewater79
08-12-2010, 10:07 AM
gen point is really easy to figure out ...
you switch the switches that are in the little lava pit style thingy and only pull the switches in the corners when the door that is in direct line of sight from that switch is closed ...
the maze room is a little more difficult you have to memorize the order or the symbols
they are found in the south center room
and the symbols on the dials match the symbols near the gates ...
and the little lever is to disable the traps ...
still havent figured out what triggers the other switches and what they do ... only managed to get 6 pulled dont know what locks the other ones or how to unlock them but one day i will figure it out :)
Zadkiele
08-13-2010, 07:47 AM
Has anyone ever figured out what the 6 lights in the 'south' finishing room do?
it's the one with the 3 mephits and the bridges you turn off and on. In the room with the switches that move the bridges, there are 6 lights on the wall, 3 of the lights are linked to the 3 mephits, killing the mephits toggle a light each on and off. the other 3 lights are linked to the 3 platforms where the mephits spawn, killing a mephit on that platform toggles a light on and off.
I've tried having all 6 lights 'on' at quest completion, and I've tried having all 6 lights 'off' at quest completion, neither combination seemed to acheive anything.
Zad
Guess that's a no, then :)
Zad
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