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blumsborres
07-19-2010, 01:24 PM
Hi I'm trying to build a Dual Khopesh WF Fighter and I hoping someone could look over my feats list and give me some advice on what to add or remove. Thanks (Enhancements to come later)

My starting Stats are
STR 18 (17 + 1 tome)
DEX 17
CON 16
INT 8
WIS 6
CHA 6

1 - Adamantine Body
1 - Two Weapon Fighting
2 - Oversized Two Weapon Fighting
3 - Exotic Weapon Proficiency: Khopesh
4 - Weapon Focus: Slashing
5 -
6 -Toughness
6 - Weapon Specialization: Slashing
7 -
8 - Improved Two Weapon Fighting
9 - Improved Critical: Slashing
10 - Greater Weapon Focus: Slashing
11
12 - Greater Two Weapon Fighting
12- Greater Weapon Specialization: Slashing
13 -
14 - Power Attack
15 - Toughness
16 - Superior Weapon Focus: Slashing
17 -
18 - Toughness
18 - Stunning Blow
19
20 - ??? i'm thinking Cleave

Morlen
07-19-2010, 03:00 PM
Regular feats lvls 1, 3, 6, 9, 12, 15, 18. (7)
Fighter feats lvls 1, 2, 4, 6, 8, 10, 12, 14, 16, 18, 20. (11)

So 18 feats overall. Main ones are (in my oppinion, and in no particular order):

1- Toughness
2- Exotic Weapon: Kopesh
3- Two Weapon Fighting
4- Improved Two Weapon Fighting
5- Greater Two Weapon Fighting
6- Power Attack
7- Improved Critical: Slashing
8- Weapon Focus: Slashing
9- Improved Weapon Focus: Slashing
10- Greater Weapon Focus: Slashing
11- Weapon Specialization: Slashing
12- Improved Weapon Specialization: Slashing
13- Greater Weapon Specialization: Slashing
14-
15-
16-
17-
18-

I may have missed them, but this leaves 5 other feats for personal preferences. Adamantine body is fine, however keep in mind that once you reach high levels your AC will mean basically nothing as a TWF warforged. It does however still grant you some extra DR, which can be nice.

If you are going for Stunning Blow, you would definetly want to spend some feats towards Combat DCs. (I'm not really sure what they are, as I've never made a fighter that uses trip/stunning/ect. My fighters have always been Intimitanks.)

Oversized Two Weapon Fighting - General consensious is that is a COMPLETE waste of a feat. It helps you out in your early levels for hitting mobs, but most players will say just use a Greataxe until lvls 6-8. After that, as a pure fighter with max strength you won't need to worry at all about being able to hit mobs, so the -2 isn't worth taking a feat to fix.