PDA

View Full Version : Bored of the Ring



jwelch
07-17-2010, 11:35 AM
I'm not sure if you can call this an active guild or a semi-active federation.

The basic philosophy is role-playing, and the humor is about what you'd have sitting around a table playing PnP. Lots of bad jokes, sarcasm, but nothing mean. When it comes to crawls, we play it slow, and have found that if you kill everything that moves or might move, you tend to get fewer attacks from behind. There's a lot of emphasis on scouting out battlefields, planning attacks, and if we can kill safely from a distance, heck yeah. We'll take longer to kill monsters from a high ledge. less battle damage and repair that way. No sense in getting in range of the pokey/stabby/smacky things if you don't have to.

We don't zerg. Really. Not Zerging. We don't bag on zerging, it's just not particularly fun for how we play.

Both my wife and I, (the 'guild' Officers), work during the day, so most of our playing is at night, Eastern time, or on the weekends. We don't have set times to play, but then, right now, there are three people in the guild, who all live in the same house. It's pretty easy to be unorganized when you can communicate via yelling.

Current members:

me, bynkii on Khyber, 15 Monk, LG, Light path
my wife, Raethe on Khyber, 14 Rogue, Assassin, Traps, and locks. Old school.
My son, Sworday on Khyber, aka "slippy". (he has a talent for falling off of things. Elves are not that nimble, lemme tell you) 9 Sorcerer, likes fire.

Oh, in case you hadn't guessed, we're chatty sorts, and tend to be even worse in character. If you don't have a good grounding in the classics, (Monty Python, Better off Dead, etc.), you're going to miss a lot.

Remember where I said we're trying to replicate how things are when you're playing PnP round a table? Yeah, only goofier.

Sharing is based on '"hey, can you use this?", but we aren't fanatics about it. Those holy burst handwraps of pure good won't buy themselves.

So, if disorganization, bad humor, verbosity and a clumsy elf appeal to you, send me a message.

Uska
07-17-2010, 11:47 AM
name of guild was a great book


twas water on the brain I was forced to amputate.

Kemoc
07-17-2010, 01:32 PM
name of guild was a great book


twas water on the brain I was forced to amputate.
Harvard Lampoon, Douglas Kenney did some amazingly funny stuff including this. National Lampoon magazine was also great.
Billboard: "Dodo, I want you to have this. It's magic Slobbit chain mail that will protect you from harm!"
Dodo: "Nice timing! The only way this gift could matter more to me is if I'd gotten it back in the Shire! You know, like before I got stabbed?"

Great name choice for your guild.

Drall.
07-17-2010, 01:47 PM
This sound nice.

You should definitively look at perma-death rule sets like Mortal Voyage and maybe apply something along those lines. When you have to re-roll your character when it dies, you end-up adding that feel of real danger and hence the planning and scouting and team coordination; because you HAVE to. It should add another dimension to the RP.

Just a suggestion,


Drall

sephiroth1084
07-17-2010, 01:50 PM
name of guild was a great book



Yes!

jwelch
07-18-2010, 04:09 PM
This sound nice.

You should definitively look at perma-death rule sets like Mortal Voyage and maybe apply something along those lines. When you have to re-roll your character when it dies, you end-up adding that feel of real danger and hence the planning and scouting and team coordination; because you HAVE to. It should add another dimension to the RP.

Just a suggestion,


Drall

we thought about that, but then that ignores the cleric resurrection spell option, raise dead, etc. there's not a terribly neat answer on that, and there is a bit of a Dadaist bent here. I dunno, maybe?