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Feylina
07-03-2010, 07:12 PM
Anyone have exact numbers for the amount of damage each monk level adds?

Angelus_dead
07-03-2010, 07:15 PM
+3 damage for each monk level, right? With another +7 damage to start.

Of course, using Shintao Smite Evil for damage is currently only sensible for monks using a quarterstaff, because the loss of an 80% chance for an offhand attack outweighs the damage added by Smite.

Kza
07-03-2010, 07:17 PM
Omg, the offhand cant proc on smite. Hehe ubba lose dps using it ;-). Are you sure it cant proc offhand? (not currently specced my monk for shintao or ninja and dont see that info anywhere? (But im sure you know what you talking about).

Thanks for the info, even less use of shintao then.

Aschbart
07-03-2010, 07:54 PM
At level 13 I was doing ~65-70 damage per successful smite, that is definitely more than 3/level. More like 5/level.

No idea if it ever procced offhand attacks, was too busy stayong in range to the mobs.

There seem to be a couple of bugs for monks, curently, such as:
1. Protection from Evil does not count as a light move towards finishers (but doesn't interrupt the sequence either)
2. Wholeness of body now doesn't get it's CD if you get interrupted before it's over (also works when you interrupt it on purpose)
3. Active Light Finishers sometimes vanish for no apparent reason, but reappear upon reapplication of the last needed special strike (not sure if it happens for elemental finishers as well, and couldn't reliably reproduce it either)
4. No Spell Resistance is shown on my char sheet after levelling from 12 to 13. Not sure if this is a new bug, or if SR as a class feature isn't shown on purpose. I suspect that it's a visualization error. SR from items is shown correctly.

Ode1st
07-03-2010, 07:55 PM
I don't know numbers or anything, but I had 4 AP sitting around last night so I bought the shintao pre. The protection from evil doesn't seem to matter at all, but it's nice to have it lying around for free, I guess.

As for smite, I'm a level 15 light monk using, generally, +2 holy burst wraps of pure good, or +5 icy/flaming burst wraps of pure good. The smites seem to do about 70 damage for the first number in the line of numbers (which I assume is the only one that smite actually relates to). My regular melee's first number only does about 18-25 on non-crits, not counting all the holy/elemental/pure good damage afterward.

The thing is, smite's cooldown is 30 seconds long, it takes 15 ki to do, and I swear when I use it I don't kill anything any faster than I would be if I just didn't smite and stuck with regular melee speed instead. Again, I don't have fancy numbers or anything, just what I noticed.

Kaerlic
07-03-2010, 08:44 PM
I just changed from Dark to Light yesterday to see what Shintao was like.

Out in the vale the highest smite I seen was:

Crit 179 - lvl 18 Pure Monk.

With all the testing done yesterday I didn't see Smite double proc.

AylinIsAwesome
07-04-2010, 05:02 AM
Does anyone know if it procs an offhand attack if you're using Monk weapons other than wraps?

Ssmooth
07-05-2010, 01:33 PM
Why on earth does smite have a 30 second cool down??! Really?? Tod with no cool down and 500/hit sometimes x3 and smite with no offhand proc with 30 second timer!!

fail.

ellamonster
07-05-2010, 01:51 PM
Why on earth does smite have a 30 second cool down??! Really?? Tod with no cool down and 500/hit sometimes x3 and smite with no offhand proc with 30 second timer!!

fail.

30 second is a bit much, but just want to point out that ToD has a 15 sec timer

Ssmooth
07-05-2010, 02:20 PM
Ah, sorry. Didn't know about the timer for ToD as this is my only monk and I just respecc'd him.

Either way, 30 seconds to do ~180 on a crit vs 15 seconds to do ~500-1500 is just rediculous.

Ode1st
07-05-2010, 05:53 PM
It's true, the 30 sec cooldown compared to ToD's 15 sec cooldown is kind of ridiculous. Granted, smite isn't the light monk's version of ToD, it's something else entirely. The light monk's "competition" to ToD is their ability to heal/buff for "free".

I also have not seen a double-strike smite and I use it pretty frequently just for funsies.

Halock
07-05-2010, 07:44 PM
As a pally/monk, i havent seen divine sacrifice or smites proc offhand attacks sadly, i *think* they can proc from double strike attacks, but in testing just standing attacking 1 enemy with only smites till they run out, and sacs till they die, no doubles, and i'm at GTW.

So i'm not surprised the monk smite doesnt double up either.

Ssmooth
07-05-2010, 09:28 PM
I went shintoa for 1 quest and 1 quest only. Epic OOB. My monk had been light with no specialty class yet and after 1 go of it, dark is the way to go, IMO.

I find it sad that this is true. I know that smite isn't the light monk's answer to ToD. There is no light monk answer to ToD. I enjoyed being a light monk, but really with the possibility of doing 1500+damage in a single shot, every 15 seconds???

No contest.

manfredshw
07-05-2010, 10:33 PM
swap to the dark path then, nobody force you to go light path, right?

it has been a long time that lots of players overlooked dark monk.
dark path is more powerful in dps aspect for a long time, even since the first day they released monk class.