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View Full Version : Making undead smiter, could use help plz



BigMike2716
06-29-2010, 12:00 AM
Hi all, now that they finally made Cleric the way I remember it from PnP I have decided it would be a great time to play one, but I am still not 100% familiar with some of the ins and outs of Eberron/MMO style D&D so any help would be great:

I wanted to go CHA based, for the extra turns and the stronger turning, I know I will miss out on a bit of SP but I dont think it will be too much. I ofcourse will make sure my WIS will easily hit 19 so I wont miss out on any spells.

Wont be focusing on any offensive casting, mainly on improving my turning and healing, and enough STR etc to melee with the fighters (I can multitask healing/fighting pretty well on my FvS)

Would these two things be effective or am I cutting out too much by not offensive casting (minus BB), and that I wont have a huge WIS score?

Also, would anyone know if an update to DDO generator is out with the new enhancements feats etc?

Thanks alot in advance.

~Mike~

*EDIT* Also just wondering if the Drows Avatar of Vulkoor would be boosted by augmented summon feat? If so, is it worth going drow for?

sirgog
06-29-2010, 12:06 AM
Even with the RS improvements, turning still just won't hit high level undead.

At present the two most effective things you can do to Undead as a cleric are to spam Heals/Mass Heals on them while standing close (so your RS aura hits them), or melee them while your RS aura is on them.

phalaeo
06-29-2010, 12:13 AM
Hi all, now that they finally made Cleric the way I remember it from PnP I have decided it would be a great time to play one, but I am still not 100% familiar with some of the ins and outs of Eberron/MMO style D&D so any help would be great:

I wanted to go CHA based, for the extra turns and the stronger turning, I know I will miss out on a bit of SP but I dont think it will be too much. I ofcourse will make sure my WIS will easily hit 19 so I wont miss out on any spells.

Wont be focusing on any offensive casting, mainly on improving my turning and healing, and enough STR etc to melee with the fighters (I can multitask healing/fighting pretty well on my FvS)

Would these two things be effective or am I cutting out too much by not offensive casting (minus BB), and that I wont have a huge WIS score?

Also, would anyone know if an update to DDO generator is out with the new enhancements feats etc?

Thanks alot in advance.

~Mike~

A few thoughts-

- Don't go CHA based and really don't gimp your WIS. I started with base 10 CHA on a Halfling and with a +6 item, Litany, and one Extra Turning Enhancement, I have 9 turns. This was enough for me to clear the Rats/Crypts side of the Orchard (while keeping my HP at full) without using any SP. Highest damage was a Crit Positive Energy Burst on a Fallow Ghoul for 1,400.

Both tiers of the PrE, a Kaelth's Touch Trinket, and a Double Pos GS Q-staff and you can mutilate undead like a machine, even on a 10 base STR Halfling.

Don't forget- the turns regenerate over time with the new PrE- the rate is one turn gained every 2 minutes.

Re: 19 WIS... Yes, you will gimp your Blade Barriers to hell. You say that you're considering 19 WIS just to have access to all the spells- you may have access, but they won't be worth a tinker's ****. And you will miss out on SP, and it will be much SP you will miss out on. Even if you didn't care about offensive casting, you'd have to spend an ungodly amount of AP and precious feats just to be able to raid heal without guzzling Majors. Lol, i feel like I'm trying to talk someone out of jumping off a bridge... Don't do it, man! It's not worth it!!! ;)

phalaeo
06-29-2010, 12:17 AM
At present the two most effective things you can do to Undead as a cleric are to spam Heals/Mass Heals on them while standing close (so your RS aura hits them), or melee them while your RS aura is on them.

Disagree, unless they nerf it.

I was using the positive energy burst in the Orchard today and it was critting (and killing) undead- hitting them for as much as 1,400 burst "damage".

IMO, it's the new Cleric version of Firewall. Round 'em up, pop a Burst and laugh at the pretty numbers while undead sizzle and poof around you.

BigMike2716
06-29-2010, 12:23 AM
A few thoughts-

- Don't go CHA based and really don't gimp your WIS. I started with base 10 CHA on a Halfling and with a +6 item, Litany, and one Extra Turning Enhancement, I have 9 turns. This was enough for me to clear the Rats/Crypts side of the Orchard (while keeping my HP at full) without using any SP. Highest damage was a Crit Positive Energy Burst on a Fallow Ghoul for 1,400.

Both tiers of the PrE, a Kaelth's Touch Trinket, and a Double Pos GS Q-staff and you can mutilate undead like a machine, even on a 10 base STR Halfling.

Don't forget- the turns regenerate over time with the new PrE- the rate is one turn gained every 2 minutes.

Re: 19 WIS... Yes, you will gimp your Blade Barriers to hell. You say that you're considering 19 WIS just to have access to all the spells- you may have access, but they won't be worth a tinker's ****. And you will miss out on SP, and it will be much SP you will miss out on. Even if you didn't care about offensive casting, you'd have to spend an ungodly amount of AP and precious feats just to be able to raid heal without guzzling Majors. Lol, i feel like I'm trying to talk someone out of jumping off a bridge... Don't do it, man! It's not worth it!!! ;)

LOL and this is why I came here before venturing into what would have been a doomed build :P Ty for the warning I think ill come down now.

But yea I wasnt gonna just hit 19 with WIS just wasnt going to go out of my way to make it sky high, but seeing as turning apparently still is not very effective, I will probably go with the starting 16 CHA (if Drow) and just items to boost it, but focus on WIS still.

Unfortunitly it looks like DDO still hates Clerics that want to turn so I will likely not end up making one, for me theres no point in me making one if I cant make the undead cower in fear or utterly destroy them without HAVING to use this new spell, I mean in the end, what the hecks the point of having turn undead if its useless? Yes I know, for things like DV and so on, but none of this exists in non Eberron D&D so I dont understand why it cant be the turning like in 3.5, where turning can decimate armies of undead :(

phalaeo
06-29-2010, 12:42 AM
Unfortunitly it looks like DDO still hates Clerics that want to turn so I will likely not end up making one, for me theres no point in me making one if I cant make the undead cower in fear or utterly destroy them without HAVING to use this new spell, I mean in the end, what the hecks the point of having turn undead if its useless? Yes I know, for things like DV and so on, but none of this exists in non Eberron D&D so I dont understand why it cant be the turning like in 3.5, where turning can decimate armies of undead :(

I'm confused- which one of the following are you interested in?

A. A Cleric that can (in the classic sense) "Turn" Undead?

B. The new PrE, which allows you to use one of your turns to activate two abilities- One (Healing Aura) heals you and the party as well as damaging undead- Healing Aura is heals/damage over time. The other (Positive Energy Burst) will heal your party as well as acting like an offensive spell against undead- the Burst channels AOE positive energy "damage". Both tiers operate at a cost of one of your turns, and when talking about the new PrE vs. Turn Undead, they are very different. New PrE will demolish undead, but you are NOT making an attempt to turn them.

C. I don't care if it's a PrE or attempting to Turn- I just want to f**k up some Undead! Tell me how!

If you don't care what method you use to do it and just want a bad-a** Bane of the Undead, Skellie smashing, Wraith destroying beast that will pwn every ghoul, ghast and shadow in sight.... Do the new PrE. It's so much fun, you'll never step foot out of Necropolis again. If you want to Turn Undead like a PnP Cleric, I suggest you find a brick wall and start smashing your head against it.

BigMike2716
06-29-2010, 12:59 AM
Well originally I was interested in your good old fashioned Turn Undead, but after hearing what this PrE is capable its obviously obsolete to go that path, as the turn attempts would be better served using the burst, so I guess in the end if I am to make one it will be using the PrE and not the old fashioned turning. Does this new PrE ability have a DC check? Like CHA based or WIS or anything like that? Is it effected by any items/enhancements that increase my positive damage spells?

btw sry if I confused you lol, I did not know at first the PrE was capable of doing to undead what it obviously is, thought it was for healing only.

phalaeo
06-29-2010, 02:33 PM
Does this new PrE ability have a DC check? Like CHA based or WIS or anything like that?

It works just like how you can damage Undead by throwing a Cure or Heal on them- undead can make a save and take half damage.


Is it effected by any items/enhancements that increase my positive damage spells?


Yup. All the following things will increase the amount of damage to undead: Cleric Life Magic, Cleric Prayer of Life/Prayer of Incredible Life, Healing Lore, Arcane Lore, etc. I'm not sure how Potency/Devotion items affect it yet, because those items are based off of spell level- not sure if the PrE counts as a "spell", therefor not sure if it has a caster level.

If you have a character on Argo high enough to get into the Orchard, I'd be happy to take you on a Demo run.

BigMike2716
06-29-2010, 03:03 PM
It works just like how you can damage Undead by throwing a Cure or Heal on them- undead can make a save and take half damage.



Yup. All the following things will increase the amount of damage to undead: Cleric Life Magic, Cleric Prayer of Life/Prayer of Incredible Life, Healing Lore, Arcane Lore, etc. I'm not sure how Potency/Devotion items affect it yet, because those items are based off of spell level- not sure if the PrE counts as a "spell", therefor not sure if it has a caster level.

If you have a character on Argo high enough to get into the Orchard, I'd be happy to take you on a Demo run.

Ahh ok so its your run of the mill WIS DC type ability, so it seems CHA is not gonna be quite so useful especially with the Turn regen it grants. I really wish I had a character high enough on that server but all my characters are on Ghallana, appreciate that offer though.

Youtube will prolly have something soon showing what its capable of