tkneip1874
06-25-2010, 06:00 AM
i am about to cap a wiz/rog. i enjoy the ability to do traps and have evasion but am not happy with the wizard part. its nice to have more spells and be able to change them but low mana pool and slow casting speed without quicken is a bit much for me. my core friends will be tr soon and was thinking of a viable caster with traps and evasion. i put some numbers together and came up with this. i know that adding 2 pal will make a huge difference in saves but not sure if i want to give up lvl 9 spells. my thought is 1 rog, 8 sorc, 1 rog, 8 sorc and then decide either 2 sorc or 2 pal.....
Character Plan by DDO Character Planner Version 3.32
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Level 20 True Neutral Warforged Male
(2 Rogue \ 18 Sorcerer)
Hit Points: 266
Spell Points: 1846
BAB: 10\10\15\20
Fortitude: 11
Reflex: 13
Will: 9
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 8 8
Dexterity 8 8
Constitution 16 20
Intelligence 16 18
Wisdom 6 6
Charisma 16 26
Tomes Used
+2 Tome of Intelligence used at level 7
+2 Tome of Constitution used at level 20
+2 Tome of Charisma used at level 20
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 3 3
Bluff 3 9
Concentration 5 28
Diplomacy 7 12
Disable Device 7 27
Haggle 7 12
Heal -2 -2
Hide -1 -1
Intimidate 3 8
Jump 3 3
Listen -2 -2
Move Silently -1 -1
Open Lock 3 17
Perform n/a n/a
Repair 7 8
Search 7 27
Spot -2 -2
Swim 3 3
Tumble n/a n/a
Use Magic Device 7 12
Level 1 (Rogue)
Feat: (Selected) Toughness
Level 2 (Sorcerer)
Level 3 (Sorcerer)
Feat: (Selected) Empower Spell
Level 4 (Sorcerer)
Level 5 (Sorcerer)
Level 6 (Sorcerer)
Feat: (Selected) Extend Spell
Level 7 (Sorcerer)
Level 8 (Sorcerer)
Level 9 (Sorcerer)
Feat: (Selected) Insightful Reflexes
Level 10 (Sorcerer)
Level 11 (Sorcerer)
Level 12 (Rogue)
Feat: (Selected) Maximize Spell
Level 13 (Sorcerer)
Level 14 (Sorcerer)
Level 15 (Sorcerer)
Feat: (Selected) Spell Penetration
Level 16 (Sorcerer)
Level 17 (Sorcerer)
Level 18 (Sorcerer)
Feat: (Selected) Greater Spell Penetration
Level 19 (Sorcerer)
Level 20 (Sorcerer)
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Racial Toughness III
Enhancement: Racial Toughness IV
Enhancement: Sorcerer Lineage of Elements I
Enhancement: Sorcerer Lineage of Elements II
Enhancement: Sorcerer Lineage of Elements III
Enhancement: Sorcerer Lineage of Force I
Enhancement: Sorcerer Lineage of Deadly Elements I
Enhancement: Sorcerer Lineage of Deadly Force I
Enhancement: Sorcerer Elemental Manipulation I
Enhancement: Sorcerer Elemental Manipulation II
Enhancement: Sorcerer Elemental Manipulation III
Enhancement: Sorcerer Elemental Manipulation IV
Enhancement: Sorcerer Force Manipulation I
Enhancement: Sorcerer Force Manipulation II
Enhancement: Sorcerer Force Manipulation III
Enhancement: Sorcerer Force Manipulation IV
Enhancement: Sorcerer Spell Penetration I
Enhancement: Sorcerer Spell Penetration II
Enhancement: Sorcerer Spell Penetration III
Enhancement: Sorcerer Energy of the Dragonblooded I
Enhancement: Sorcerer Energy of the Dragonblooded II
Enhancement: Sorcerer Energy of the Dragonblooded III
Enhancement: Sorcerer Energy of the Dragonblooded IV
Enhancement: Sorcerer Charisma I
Enhancement: Sorcerer Charisma II
Enhancement: Sorcerer Charisma III
Enhancement: Warforged Constitution I
Enhancement: Warforged Constitution II
Enhancement: Warforged Inscribed Armor I
Character Plan by DDO Character Planner Version 3.32
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Level 20 True Neutral Warforged Male
(2 Rogue \ 18 Sorcerer)
Hit Points: 266
Spell Points: 1846
BAB: 10\10\15\20
Fortitude: 11
Reflex: 13
Will: 9
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 8 8
Dexterity 8 8
Constitution 16 20
Intelligence 16 18
Wisdom 6 6
Charisma 16 26
Tomes Used
+2 Tome of Intelligence used at level 7
+2 Tome of Constitution used at level 20
+2 Tome of Charisma used at level 20
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 3 3
Bluff 3 9
Concentration 5 28
Diplomacy 7 12
Disable Device 7 27
Haggle 7 12
Heal -2 -2
Hide -1 -1
Intimidate 3 8
Jump 3 3
Listen -2 -2
Move Silently -1 -1
Open Lock 3 17
Perform n/a n/a
Repair 7 8
Search 7 27
Spot -2 -2
Swim 3 3
Tumble n/a n/a
Use Magic Device 7 12
Level 1 (Rogue)
Feat: (Selected) Toughness
Level 2 (Sorcerer)
Level 3 (Sorcerer)
Feat: (Selected) Empower Spell
Level 4 (Sorcerer)
Level 5 (Sorcerer)
Level 6 (Sorcerer)
Feat: (Selected) Extend Spell
Level 7 (Sorcerer)
Level 8 (Sorcerer)
Level 9 (Sorcerer)
Feat: (Selected) Insightful Reflexes
Level 10 (Sorcerer)
Level 11 (Sorcerer)
Level 12 (Rogue)
Feat: (Selected) Maximize Spell
Level 13 (Sorcerer)
Level 14 (Sorcerer)
Level 15 (Sorcerer)
Feat: (Selected) Spell Penetration
Level 16 (Sorcerer)
Level 17 (Sorcerer)
Level 18 (Sorcerer)
Feat: (Selected) Greater Spell Penetration
Level 19 (Sorcerer)
Level 20 (Sorcerer)
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Racial Toughness III
Enhancement: Racial Toughness IV
Enhancement: Sorcerer Lineage of Elements I
Enhancement: Sorcerer Lineage of Elements II
Enhancement: Sorcerer Lineage of Elements III
Enhancement: Sorcerer Lineage of Force I
Enhancement: Sorcerer Lineage of Deadly Elements I
Enhancement: Sorcerer Lineage of Deadly Force I
Enhancement: Sorcerer Elemental Manipulation I
Enhancement: Sorcerer Elemental Manipulation II
Enhancement: Sorcerer Elemental Manipulation III
Enhancement: Sorcerer Elemental Manipulation IV
Enhancement: Sorcerer Force Manipulation I
Enhancement: Sorcerer Force Manipulation II
Enhancement: Sorcerer Force Manipulation III
Enhancement: Sorcerer Force Manipulation IV
Enhancement: Sorcerer Spell Penetration I
Enhancement: Sorcerer Spell Penetration II
Enhancement: Sorcerer Spell Penetration III
Enhancement: Sorcerer Energy of the Dragonblooded I
Enhancement: Sorcerer Energy of the Dragonblooded II
Enhancement: Sorcerer Energy of the Dragonblooded III
Enhancement: Sorcerer Energy of the Dragonblooded IV
Enhancement: Sorcerer Charisma I
Enhancement: Sorcerer Charisma II
Enhancement: Sorcerer Charisma III
Enhancement: Warforged Constitution I
Enhancement: Warforged Constitution II
Enhancement: Warforged Inscribed Armor I