wax_on_wax_off
06-18-2010, 05:01 AM
So everyone is drooling over the mechanic but I started wondering about the new Ninja-spy PrE for monk and its application for rogues.
Drow (or halfling) 13 rogue (assassin) / 6 monk (ninja spy) / 1 fighter
Str 12 (+1 tome for Power Attack)
Dex 16 (level ups)
Con 12
Int 16
Wis 14
Cha 10
Skills: Hide, Move Silently, Disable Device, Search, UMD, Balance. Points in tumble, jump, open lock, diplomacy and spot as desired.
Feats:
7 feats +3 bonus monk feats +1 fighter +2 bonus rogue
Weapon finesse
TWF, ITWF, GTWF
Point blank shot, Quick draw, Rapid Shot
Toughness, Power Attack, Improved Critical: Piercing
Dodge (for Ninja Spy PrE)
Crippling strike
Slippery mind (or another)
Enhancements:
drow melee and ranged enhancements
monk dark and wind enhancements are priority
PrE enhancements and prereqs
rogue haste and skill boosts
The real question in this build is whether the obvious suckiness of shuriken can be overcome. The intention is to have a comparable (or better) attack rate than melee with ten thousand stars (+50%), quickdraw (+20%?), rapid shot (+20%), wind stance (+5% insight), and inflicting damage with sneak attack and other affects.
Strengths:
full trap skills
excellent stealth skills
assassinate ability (may come too late to be useful)
good saves, evasion and slippery mind
exceptional damage when sneak attacking
reasonable damage when not sneak attacking
good to excellent AC
Weaknesses:
1. very spread out stats requiring:
strength (for power attack)
dexterity (primary build stat)
constitution (more important for rogues than most other classes)
intelligence (assassinate and trap skills)
wisdom (primary stat for monks)
leaving charisma as a dump stat even though it governs diplomacy and UMD.
It would be possible to make the build strength and/or wisdom based, dumping dexterity to 12 (+1 tome for point blank shot) and taking brutal throw or zen archery feat instead of weapon finesse. This would give a damage boost and/or a boost to monk skills at the cost of AC and saves if strength or melee attack bonus if wisdom.
It is very possible to have only 10 intelligence and boost dexterity and wisdom at the cost of skills points, bonuses to search and disable and lowering by 3 points the DC of your assassinate ability.
What do you think? Are shuriken viable when considering rogue sneak attack damage of +8d6 and bonuses to attack speed? Would investing in ranged overtly affect his melee capabilities? Is this the best ninja yet?
Drow (or halfling) 13 rogue (assassin) / 6 monk (ninja spy) / 1 fighter
Str 12 (+1 tome for Power Attack)
Dex 16 (level ups)
Con 12
Int 16
Wis 14
Cha 10
Skills: Hide, Move Silently, Disable Device, Search, UMD, Balance. Points in tumble, jump, open lock, diplomacy and spot as desired.
Feats:
7 feats +3 bonus monk feats +1 fighter +2 bonus rogue
Weapon finesse
TWF, ITWF, GTWF
Point blank shot, Quick draw, Rapid Shot
Toughness, Power Attack, Improved Critical: Piercing
Dodge (for Ninja Spy PrE)
Crippling strike
Slippery mind (or another)
Enhancements:
drow melee and ranged enhancements
monk dark and wind enhancements are priority
PrE enhancements and prereqs
rogue haste and skill boosts
The real question in this build is whether the obvious suckiness of shuriken can be overcome. The intention is to have a comparable (or better) attack rate than melee with ten thousand stars (+50%), quickdraw (+20%?), rapid shot (+20%), wind stance (+5% insight), and inflicting damage with sneak attack and other affects.
Strengths:
full trap skills
excellent stealth skills
assassinate ability (may come too late to be useful)
good saves, evasion and slippery mind
exceptional damage when sneak attacking
reasonable damage when not sneak attacking
good to excellent AC
Weaknesses:
1. very spread out stats requiring:
strength (for power attack)
dexterity (primary build stat)
constitution (more important for rogues than most other classes)
intelligence (assassinate and trap skills)
wisdom (primary stat for monks)
leaving charisma as a dump stat even though it governs diplomacy and UMD.
It would be possible to make the build strength and/or wisdom based, dumping dexterity to 12 (+1 tome for point blank shot) and taking brutal throw or zen archery feat instead of weapon finesse. This would give a damage boost and/or a boost to monk skills at the cost of AC and saves if strength or melee attack bonus if wisdom.
It is very possible to have only 10 intelligence and boost dexterity and wisdom at the cost of skills points, bonuses to search and disable and lowering by 3 points the DC of your assassinate ability.
What do you think? Are shuriken viable when considering rogue sneak attack damage of +8d6 and bonuses to attack speed? Would investing in ranged overtly affect his melee capabilities? Is this the best ninja yet?