Cam_Neely
06-17-2010, 01:09 PM
Looking for advice on how this works, as I've read up some, but do not fully understand it. e4 simplified the game itself, and it seems like they went a bit overboard when it comes to multiclassing.
Currently I am planning on bringing a level 6 shifter (the one with +2 dex) Bow Ranger into a party (taking turns DMing with another guy, his character is leaving and mine is coming in as I stop DMing and he starts). I was planning on playing him where he is quite human like, but when he gets bloodied, his animal side seems to come out a bit more, noticeably in his actions, movements, as well as slightly physical.
As I read more, it seems that the druid would be an interesting RP multiclass, where I could actually shift into beast form (in game it would be calling on the spirits of his more animal based ancestors). I know this throws off the Bow part, and would probably remake the guy to be a TWF.
But as I read the multiclassing of e4, it seems that I'm going to loose a lot, for little gain. From what I can tell I have to spend 1 feat on the multi class (giving me shifting), then have the option to spend up to three more feats to exchange some of my powers for the druid powers. I would not want to do this too much, as I want to be a ranger, and play him mostly in his 'bipedal' form, but like the RP aspect of shifting into a bear when cornered.
Then when I reach level 11, I have the option of taking Druid levels? I cant tell what the prerequs for this are, and it seems that this would be a huge loss to the character, making him slightly useless to the party as all my powers would be on a much lower level.
I dont want to be Min-Max, but am I miss reading the huge drawbacks of multiclassing in e4? Right now I'm leaning on just spending one feat on the multi class, and leaving it at that.
Please dont turn this into a discussion of e4 itself, thanks
Currently I am planning on bringing a level 6 shifter (the one with +2 dex) Bow Ranger into a party (taking turns DMing with another guy, his character is leaving and mine is coming in as I stop DMing and he starts). I was planning on playing him where he is quite human like, but when he gets bloodied, his animal side seems to come out a bit more, noticeably in his actions, movements, as well as slightly physical.
As I read more, it seems that the druid would be an interesting RP multiclass, where I could actually shift into beast form (in game it would be calling on the spirits of his more animal based ancestors). I know this throws off the Bow part, and would probably remake the guy to be a TWF.
But as I read the multiclassing of e4, it seems that I'm going to loose a lot, for little gain. From what I can tell I have to spend 1 feat on the multi class (giving me shifting), then have the option to spend up to three more feats to exchange some of my powers for the druid powers. I would not want to do this too much, as I want to be a ranger, and play him mostly in his 'bipedal' form, but like the RP aspect of shifting into a bear when cornered.
Then when I reach level 11, I have the option of taking Druid levels? I cant tell what the prerequs for this are, and it seems that this would be a huge loss to the character, making him slightly useless to the party as all my powers would be on a much lower level.
I dont want to be Min-Max, but am I miss reading the huge drawbacks of multiclassing in e4? Right now I'm leaning on just spending one feat on the multi class, and leaving it at that.
Please dont turn this into a discussion of e4 itself, thanks