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Winter_storm
06-13-2010, 11:45 PM
Have a Paladin Drow 32pt DPS that came from Junts sample build. He's my first build and now that I'm lvl 10 and knowing more about the game. Want to ask "can this Pal be really useful in the shroud? How does U5 effect this build? Would be open to any suggestions to help tweak this build out.

Character Plan by DDO Character Planner Version 3.34
DDO Character Planner Home Page

Level 20 Lawful Good Drow Male
(20 Paladin)
Hit Points: 322
Spell Points: 275

BAB: 20/20/25/3030
Fortitude: 20
Reflex: 16
Will: 12

Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(28 Point) (Level 1) (Level 20)
Strength 15 22
Dexterity 16 18
Constitution 12 14
Intelligence 10 12
Wisdom 8 10
Charisma 17 21

Tomes Used
+1 Tome of Strength used at level 3
+1 Tome of Dexterity used at level 3
+1 Tome of Constitution used at level 3
+1 Tome of Intelligence used at level 3
+1 Tome of Wisdom used at level 3
+1 Tome of Charisma used at level 3
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
+3 Tome of Charisma used at level 20

Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 4.5 15.5
Bluff 3 5
Concentration 1 2
Diplomacy 3 5
Disable Device n/a n/a
Haggle 3 5
Heal -1 0
Hide 3 4
Intimidate 3 5
Jump 2 11
Listen -1 2
Move Silently 3 4
Open Lock n/a n/a
Perform n/a n/a
Repair 0 1
Search 0 3
Spot -1 2
Swim 2 6
Tumble 4 5
Use Magic Device 4.5 17

Level 1 (Paladin)
Skill: Balance (+1.5)
Skill: Tumble (+1)
Skill: Use Magic Device (+1.5)
Feat: (Selected) Toughness

Level 2 (Paladin)
Skill: Balance (+0.5)
Skill: Use Magic Device (+0.5)

Level 3 (Paladin)
Skill: Balance (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Two Weapon Fighting

Level 4 (Paladin)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Use Magic Device (+0.5)

Level 5 (Paladin)
Skill: Balance (+0.5)
Skill: Use Magic Device (+0.5)

Level 6 (Paladin)
Skill: Balance (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Extend Spell

Level 7 (Paladin)
Skill: Balance (+0.5)
Skill: Use Magic Device (+0.5)

Level 8 (Paladin)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Jump (+0.5)
Skill: Use Magic Device (+0.5)

Level 9 (Paladin)
Skill: Balance (+0.5)
Skill: Juump (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Improved Two Weapon Fighting

Level 10 (Paladin)
Skill: Balance (+0.5)
Skill: Jump (+0.5)
Skill: Use Magic Device (+0.5)

Level 11 (Paladin)
Skill: Balance (+0.5)
Skill: Jump (+0.5)
Skill: Use Magic Device (+0.5)

Level 12 (Paladin)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Jump (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Improved Critical: Piercing Weapons

Level 13 (Paladin)
Skill: Balance (+0.5)
Skill: Jump (+0.5)
Skill: Use Magic Device (+0.5)

Level 14 (Paladin)
Skill: Balance (+0.5)
Skill: Jump (+0.5)
Skill: Use Magic Device (+0.5)

Level 15 (Paladin)
Skill: Balance (+0.5)
Skill: Jump (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Greater Two Weapon Fighting

Level 16 (Paladin)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Jump (+0.5)
Skill: Use Magic Device (+0.5)

Level 17 (Paladin)
Skill: Balance (+0.5)
Skill: Jump (+0.5)
Skill: Use Magic Device (+0.5)

Level 18 (Paladin)
Skill: Balance (+0.5)
Skill: Use Magic Device (+1)
Feat: (Selected) Oversized Two Weapon Fighting

Level 19 (Paladin)
Skill: Balance (+1)
Skill: Use Magic Device (+0.5)

Level 20 (Paladin)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Use Magic Device (+1)

Enhancements

Capstone Weapons of Good
Drow Melee Damage II
Elven Enchantment Resistance I
Unyielding Sovereignty
Follower of the Sovereign Host
Paladin Courage of Good II
Paladin Divine Sacifice III
Paladin Exalted Smite IV
Paladin Extra Lay of Hands III
Paladin Extra Remove Disease I
Paladin Extra Smite Evil IV
Paladin Knight of the Chalice III
Racial Toughness II
Paladin Energy of the Templar II
Paladin Charisma I
Paladin Toughness II
Paladin Divine Might IV

Angelus_dead
06-14-2010, 12:48 AM
Have a Paladin Drow 32pt DPS that came from Junts sample build. He's my first build and now that I'm lvl 10 and knowing more about the game. Want to ask "can this Pal be really useful in the shroud? How does U5 effect this build?
Shroud is easy, so really any Paladin at all is useful there. U5 will reduce your number of attacks (and chance of twinned smite/sac) from offhand weapons.

Winter_storm
06-14-2010, 01:34 AM
Shroud is easy, so really any Paladin at all is useful there. U5 will reduce your number of attacks (and chance of twinned smite/sac) from offhand weapons.

Yea I know. Put in a lot of work for that first build. Didn't understand much and did a lot of reading (hair pulling, added a couple grey hairs). I hope it doesn't gimp it that much. if it does I'll just limp until lvl 20 capped and reincarnate, by that time someone will find a way to do good DPS again.

William_the_Bat
06-14-2010, 06:38 AM
Since both THF and TWF are being nerfed, there's really nothing to reroll into that would "ungimp" a build. DPS is being reduced... we all just get to deal with it.

Winter_storm
06-14-2010, 10:36 PM
Since both THF and TWF are being nerfed, there's really nothing to reroll into that would "ungimp" a build. DPS is being reduced... we all just get to deal with it.

Understand. THF and TWF are being nerfed then maybe there are other areas we haven't looked at because before it wasn't worth looking at. DPS might never be the same but the question is where can DPS be squeaked out indirectly for a melee?

Human endeavor is a amazing thing