Ormagnag
06-08-2010, 04:55 PM
Maybe first introduce myself
I am former euro player.
I have four char a 11 full paladin, 14wiz/rog halfling dragonmarked(not sure i wanne continue this char), 12 wiz/rog wf(can semi melee and cast as the best), 7 exploiter dwarf(not sure i wanne continu this one)
I was always intrested in making a ranged build using repeaters and bows. My problem with the following build that i am not sure of:
-I think it will only start to work out very late and even then me not sure
-I hope my to hit will be enough since all my level up go to int.
-I am not sure about powerattack any other suggestions?
-I went with ranger cause i like all the free feats i get, i like the little bit of spells i can cast(ram's might and the plus spot spell and resist are among the ones that intrest me the most), fighter for bonus feats and extra str(could have gone 13 ranger but would not give much nor would 9 rogue), rogue 7(mechanic 1 and sneak attack 3)
-i am aware that i have 8 wis so no spell, but all ranger spells are rather long lasting buffs so i will switch an item just to cast)
Character Plan by DDO Character Planner Version 3.34
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Baelrath
Level 20 True Neutral Elf Female
(2 Fighter \ 7 Rogue \ 11 Ranger)
Hit Points: 242
Spell Points: 245
BAB: 18\18\23\28\28
Fortitude: 13
Reflex: 17
Will: 4
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 16 17
Dexterity 16 20
Constitution 12 12
Intelligence 16 23
Wisdom 8 8
Charisma 8 8
Tomes Used
+2 Tome of Intelligence used at level 7
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 7 28
Bluff -1 -1
Concentration 1 24
Diplomacy 3 22
Disable Device 7 33
Haggle 3 22
Heal -1 -1
Hide 6 8
Intimidate -1 -1
Jump 5 5
Listen -1 1
Move Silently 6 8
Open Lock 7 16
Perform n/a n/a
Repair 3 8
Search 7 33
Spot 3 23
Swim 3 3
Tumble 7 9
Use Magic Device 3 22
Level 1 (Rogue)
Skill: Balance (+4)
Skill: Diplomacy (+4)
Skill: Disable Device (+4)
Skill: Haggle (+4)
Skill: Hide (+3)
Skill: Jump (+2)
Skill: Move Silently (+3)
Skill: Open Lock (+4)
Skill: Search (+4)
Skill: Spot (+4)
Skill: Tumble (+4)
Skill: Use Magic Device (+4)
Feat: (Selected) Point Blank Shot
Level 2 (Ranger)
Skill: Concentration (+2)
Skill: Diplomacy (+0.5)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Favored Enemy) Favored Enemy: Undead
Level 3 (Ranger)
Skill: Concentration (+2)
Skill: Diplomacy (+0.5)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Exotic Weapon Proficiency: Repeating Heavy Crossbow
Level 4 (Ranger)
Skill: Concentration (+2)
Skill: Diplomacy (+0.5)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Level 5 (Ranger)
Skill: Concentration (+2)
Skill: Diplomacy (+0.5)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Level 6 (Ranger)
Skill: Concentration (+1)
Skill: Diplomacy (+1)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Favored Enemy) Favored Enemy: Giant
Feat: (Selected) Weapon Focus: Ranged Weapons
Level 7 (Ranger)
Skill: Concentration (+1)
Skill: Diplomacy (+1)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Level 8 (Ranger)
Skill: Concentration (+1)
Skill: Diplomacy (+1)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Level 9 (Ranger)
Skill: Concentration (+1)
Skill: Diplomacy (+1)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Mental Toughness
Level 10 (Ranger)
Skill: Concentration (+1)
Skill: Diplomacy (+1)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Level 11 (Ranger)
Skill: Concentration (+1)
Skill: Diplomacy (+1)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Favored Enemy) Favored Enemy: Evil Outsider
Level 12 (Ranger)
Skill: Concentration (+1)
Skill: Diplomacy (+1)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Improved Critical: Ranged Weapons
Level 13 (Rogue)
Skill: Balance (+3)
Skill: Concentration (+1)
Skill: Diplomacy (+1)
Skill: Disable Device (+1)
Skill: Haggle (+4)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Level 14 (Rogue)
Skill: Balance (+3)
Skill: Concentration (+1)
Skill: Diplomacy (+3)
Skill: Disable Device (+1)
Skill: Haggle (+2)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Level 15 (Rogue)
Skill: Balance (+4)
Skill: Concentration (+1)
Skill: Diplomacy (+1)
Skill: Disable Device (+1)
Skill: Haggle (+3)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Toughness
Level 16 (Rogue)
Skill: Balance (+5)
Skill: Concentration (+1)
Skill: Diplomacy (+1)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Search (+1)
Skill: Spot (+2)
Skill: Use Magic Device (+1)
Level 17 (Rogue)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Diplomacy (+1)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Open Lock (+3)
Skill: Search (+1)
Skill: Spot (+3)
Skill: Use Magic Device (+1)
Level 18 (Fighter)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Feat: (Fighter Bonus) Improved Critical: Slashing Weapons
Feat: (Selected) Rapid Reload
Level 19 (Fighter)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Feat: (Fighter Bonus) Power Attack
Level 20 (Rogue)
Skill: Balance (+3)
Skill: Concentration (+1)
Skill: Diplomacy (+3)
Skill: Disable Device (+1)
Skill: Haggle (+3)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Enhancement: Rogue Haste Boost I
Enhancement: Rogue Skill Boost I
Enhancement: Rogue Skill Boost II
Enhancement: Ranger Sprint Boost I
Enhancement: Elven Arcane Archer: Imbue Acid Arrows
Enhancement: Elven Arcane Archer: Imbue Explosive Arrows
Enhancement: Elven Arcane Archer: Imbue Force Arrows
Enhancement: Elven Arcane Archer: Imbue Force Burst Arrows
Enhancement: Elven Arcane Archer: Imbue Slaying Arrows
Enhancement: Elven Arcane Archer: Imbue Terror Arrows
Enhancement: Elven Dexterity I
Enhancement: Elven Dexterity II
Enhancement: Valenar Elf Melee Attack I
Enhancement: Valenar Elf Melee Damage I
Enhancement: Valenar Elf Melee Damage II
Enhancement: Elven Ranged Attack I
Enhancement: Elven Ranged Damage I
Enhancement: Elven Ranged Damage II
Enhancement: Rogue Electric Trap Lore I
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Ranger Favored Damage I
Enhancement: Ranger Favored Damage II
Enhancement: Ranger Favored Damage III
Enhancement: Elven Arcane Archer: Conjure +2 Arrows
Enhancement: Elven Arcane Archer: Conjure +3 Arrows
Enhancement: Elven Arcane Archer: Conjure +4 Arrows
Enhancement: Elven Arcane Archer: Conjure +5 Arrows
Enhancement: Elven Arcane Archer I
Enhancement: Rogue Mechanic I
Enhancement: Rogue Sneak Attack Training I
Enhancement: Rogue Sneak Attack Training II
Enhancement: Rogue Sneak Attack Training III
Enhancement: Rogue Disable Device I
Enhancement: Rogue Disable Device II
Enhancement: Rogue Open Lock I
Enhancement: Rogue Open Lock II
Enhancement: Ranger Energy of the Wild I
Enhancement: Ranger Energy of the Wild II
Enhancement: Ranger Dexterity I
Enhancement: Ranger Dexterity II
Enhancement: Fighter Strength I
Enhancement: Fighter Toughness I
Enhancement: Rogue Improved Trap Sense I
Any suggestions welcome.
I am former euro player.
I have four char a 11 full paladin, 14wiz/rog halfling dragonmarked(not sure i wanne continue this char), 12 wiz/rog wf(can semi melee and cast as the best), 7 exploiter dwarf(not sure i wanne continu this one)
I was always intrested in making a ranged build using repeaters and bows. My problem with the following build that i am not sure of:
-I think it will only start to work out very late and even then me not sure
-I hope my to hit will be enough since all my level up go to int.
-I am not sure about powerattack any other suggestions?
-I went with ranger cause i like all the free feats i get, i like the little bit of spells i can cast(ram's might and the plus spot spell and resist are among the ones that intrest me the most), fighter for bonus feats and extra str(could have gone 13 ranger but would not give much nor would 9 rogue), rogue 7(mechanic 1 and sneak attack 3)
-i am aware that i have 8 wis so no spell, but all ranger spells are rather long lasting buffs so i will switch an item just to cast)
Character Plan by DDO Character Planner Version 3.34
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Baelrath
Level 20 True Neutral Elf Female
(2 Fighter \ 7 Rogue \ 11 Ranger)
Hit Points: 242
Spell Points: 245
BAB: 18\18\23\28\28
Fortitude: 13
Reflex: 17
Will: 4
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 16 17
Dexterity 16 20
Constitution 12 12
Intelligence 16 23
Wisdom 8 8
Charisma 8 8
Tomes Used
+2 Tome of Intelligence used at level 7
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 7 28
Bluff -1 -1
Concentration 1 24
Diplomacy 3 22
Disable Device 7 33
Haggle 3 22
Heal -1 -1
Hide 6 8
Intimidate -1 -1
Jump 5 5
Listen -1 1
Move Silently 6 8
Open Lock 7 16
Perform n/a n/a
Repair 3 8
Search 7 33
Spot 3 23
Swim 3 3
Tumble 7 9
Use Magic Device 3 22
Level 1 (Rogue)
Skill: Balance (+4)
Skill: Diplomacy (+4)
Skill: Disable Device (+4)
Skill: Haggle (+4)
Skill: Hide (+3)
Skill: Jump (+2)
Skill: Move Silently (+3)
Skill: Open Lock (+4)
Skill: Search (+4)
Skill: Spot (+4)
Skill: Tumble (+4)
Skill: Use Magic Device (+4)
Feat: (Selected) Point Blank Shot
Level 2 (Ranger)
Skill: Concentration (+2)
Skill: Diplomacy (+0.5)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Favored Enemy) Favored Enemy: Undead
Level 3 (Ranger)
Skill: Concentration (+2)
Skill: Diplomacy (+0.5)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Exotic Weapon Proficiency: Repeating Heavy Crossbow
Level 4 (Ranger)
Skill: Concentration (+2)
Skill: Diplomacy (+0.5)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Level 5 (Ranger)
Skill: Concentration (+2)
Skill: Diplomacy (+0.5)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Level 6 (Ranger)
Skill: Concentration (+1)
Skill: Diplomacy (+1)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Favored Enemy) Favored Enemy: Giant
Feat: (Selected) Weapon Focus: Ranged Weapons
Level 7 (Ranger)
Skill: Concentration (+1)
Skill: Diplomacy (+1)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Level 8 (Ranger)
Skill: Concentration (+1)
Skill: Diplomacy (+1)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Level 9 (Ranger)
Skill: Concentration (+1)
Skill: Diplomacy (+1)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Mental Toughness
Level 10 (Ranger)
Skill: Concentration (+1)
Skill: Diplomacy (+1)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Level 11 (Ranger)
Skill: Concentration (+1)
Skill: Diplomacy (+1)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Favored Enemy) Favored Enemy: Evil Outsider
Level 12 (Ranger)
Skill: Concentration (+1)
Skill: Diplomacy (+1)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Improved Critical: Ranged Weapons
Level 13 (Rogue)
Skill: Balance (+3)
Skill: Concentration (+1)
Skill: Diplomacy (+1)
Skill: Disable Device (+1)
Skill: Haggle (+4)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Level 14 (Rogue)
Skill: Balance (+3)
Skill: Concentration (+1)
Skill: Diplomacy (+3)
Skill: Disable Device (+1)
Skill: Haggle (+2)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Level 15 (Rogue)
Skill: Balance (+4)
Skill: Concentration (+1)
Skill: Diplomacy (+1)
Skill: Disable Device (+1)
Skill: Haggle (+3)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Toughness
Level 16 (Rogue)
Skill: Balance (+5)
Skill: Concentration (+1)
Skill: Diplomacy (+1)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Search (+1)
Skill: Spot (+2)
Skill: Use Magic Device (+1)
Level 17 (Rogue)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Diplomacy (+1)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Open Lock (+3)
Skill: Search (+1)
Skill: Spot (+3)
Skill: Use Magic Device (+1)
Level 18 (Fighter)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Feat: (Fighter Bonus) Improved Critical: Slashing Weapons
Feat: (Selected) Rapid Reload
Level 19 (Fighter)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Feat: (Fighter Bonus) Power Attack
Level 20 (Rogue)
Skill: Balance (+3)
Skill: Concentration (+1)
Skill: Diplomacy (+3)
Skill: Disable Device (+1)
Skill: Haggle (+3)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Enhancement: Rogue Haste Boost I
Enhancement: Rogue Skill Boost I
Enhancement: Rogue Skill Boost II
Enhancement: Ranger Sprint Boost I
Enhancement: Elven Arcane Archer: Imbue Acid Arrows
Enhancement: Elven Arcane Archer: Imbue Explosive Arrows
Enhancement: Elven Arcane Archer: Imbue Force Arrows
Enhancement: Elven Arcane Archer: Imbue Force Burst Arrows
Enhancement: Elven Arcane Archer: Imbue Slaying Arrows
Enhancement: Elven Arcane Archer: Imbue Terror Arrows
Enhancement: Elven Dexterity I
Enhancement: Elven Dexterity II
Enhancement: Valenar Elf Melee Attack I
Enhancement: Valenar Elf Melee Damage I
Enhancement: Valenar Elf Melee Damage II
Enhancement: Elven Ranged Attack I
Enhancement: Elven Ranged Damage I
Enhancement: Elven Ranged Damage II
Enhancement: Rogue Electric Trap Lore I
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Ranger Favored Damage I
Enhancement: Ranger Favored Damage II
Enhancement: Ranger Favored Damage III
Enhancement: Elven Arcane Archer: Conjure +2 Arrows
Enhancement: Elven Arcane Archer: Conjure +3 Arrows
Enhancement: Elven Arcane Archer: Conjure +4 Arrows
Enhancement: Elven Arcane Archer: Conjure +5 Arrows
Enhancement: Elven Arcane Archer I
Enhancement: Rogue Mechanic I
Enhancement: Rogue Sneak Attack Training I
Enhancement: Rogue Sneak Attack Training II
Enhancement: Rogue Sneak Attack Training III
Enhancement: Rogue Disable Device I
Enhancement: Rogue Disable Device II
Enhancement: Rogue Open Lock I
Enhancement: Rogue Open Lock II
Enhancement: Ranger Energy of the Wild I
Enhancement: Ranger Energy of the Wild II
Enhancement: Ranger Dexterity I
Enhancement: Ranger Dexterity II
Enhancement: Fighter Strength I
Enhancement: Fighter Toughness I
Enhancement: Rogue Improved Trap Sense I
Any suggestions welcome.