View Full Version : 12/6/2 fighter/ranger/rouge?
yugi1111
05-27-2010, 04:32 AM
Character Plan by DDO Character Planner Version 3.34
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
c
Level 20 Chaotic Good Drow Male
(12 Fighter \ 2 Rogue \ 6 Ranger)
Hit Points: 322
Spell Points: 30
BAB: 19\19\24\29\29
Fortitude: 17
Reflex: 17
Will: 5
Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(28 Point) (Level 1) (Level 20) (Level 20)
Strength 16 21 22
Dexterity 16 17 20
Constitution 14 14 14
Intelligence 12 12 12
Wisdom 8 8 8
Charisma 10 10 10
Tomes Used
+1 Tome of Dexterity used at level 14
Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 20) (Level 20)
Balance 7 10 10
Bluff 0 0 2
Concentration 2 2 4
Diplomacy 0 0 2
Disable Device 5 15 16
Haggle 0 0 0
Heal -1 -1 -1
Hide 7 16 16
Intimidate 0 0 2
Jump 7 11 11
Listen -1 -1 1
Move Silently 7 16 16
Open Lock 7 19 20
Perform n/a n/a n/a
Repair 1 1 1
Search 5 18 24
Spot 3 10 16
Swim 3 6 6
Tumble n/a n/a n/a
Use Magic Device n/a n/a n/a
Level 1 (Rogue)
Feat: (Selected) Dodge
Level 2 (Rogue)
Level 3 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Undead
Feat: (Selected) Mobility
Level 4 (Ranger)
Ability Raise: STR
Level 5 (Ranger)
Level 6 (Ranger)
Feat: (Selected) Spring Attack
Level 7 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Construct
Level 8 (Ranger)
Ability Raise: STR
Level 9 (Fighter)
Feat: (Fighter Bonus) Oversized Two Weapon Fighting
Feat: (Selected) Toughness
Level 10 (Fighter)
Feat: (Fighter Bonus) Weapon Focus: Piercing Weapons
Level 11 (Fighter)
Level 12 (Fighter)
Ability Raise: STR
Feat: (Fighter Bonus) Improved Critical: Piercing Weapons
Feat: (Selected) Weapon Specialization: Piercing Weapons
Level 13 (Fighter)
Enhancement: Fighter Attack Boost I
Enhancement: Fighter Attack Boost II
Enhancement: Drow Melee Damage I
Enhancement: Elven Perception I
Enhancement: Elven Keen Eyes I
Enhancement: Fighter Critical Accuracy I
Enhancement: Fighter Critical Accuracy II
Enhancement: Racial Toughness I
Enhancement: Ranger Favored Damage I
Enhancement: Ranger Tempest I
Enhancement: Fighter Strength I
Enhancement: Fighter Toughness I
Enhancement: Fighter Toughness II
Level 14 (Fighter)
Enhancement: Drow Melee Attack I
Enhancement: Drow Melee Damage II
Enhancement: Elven Dexterity I
Enhancement: Elven Dexterity II
Enhancement: Elven Perception II
Enhancement: Elven Perception III
Enhancement: Elven Perception IV
Enhancement: Elven Keen Eyes II
Enhancement: Elven Keen Eyes III
Enhancement: Elven Keen Eyes IV
Enhancement: Fighter Kensei I
Level 15 (Fighter)
Feat: (Selected) Greater Two Weapon Fighting
Enhancement: Kensei Rapier Mastery I
Enhancement: Racial Toughness II
Enhancement: Ranger Dexterity I
Level 16 (Fighter)
Ability Raise: STR
Feat: (Fighter Bonus) Greater Weapon Focus: Piercing Weapons
Enhancement: Fighter Rapier Specialization I
Enhancement: Fighter Toughness III
Level 17 (Fighter)
Enhancement: Ranger Favored Damage II
Enhancement: Rogue Disable Device I
Enhancement: Rogue Open Lock I
Level 18 (Fighter)
Feat: (Selected) Great Fortitude
Feat: (Fighter Bonus) Power Critical
Enhancement: Fighter Toughness IV
Level 19 (Fighter)
Level 20 (Fighter)
Ability Raise: STR
Feat: (Fighter Bonus) Greater Weapon Specialization: Piercing Weapons
Enhancement: Drow Melee Attack II
Enhancement: Kensei Rapier Mastery II
Enhancement: Fighter Kensei II
Enhancement: Ranger Energy of the Wild I
this is my plan for for a good solo char which has good dps, I'm vip but no 32 point builds ( which is why I when drow) how can I improve it please?
blitzschlag
05-27-2010, 04:52 AM
if you don't invest full into disable device and search you can aswell don't skill it at all. and if you don't have search and spot you don't need the enhancements.
few skillpoints are kind of a downside for fighters.
drow don't have too many synergies with the brute classes anyway (except for paladins maybe).
Consumer
05-27-2010, 05:22 AM
if you don't invest full into disable device and search you can aswell don't skill it at all.
What?
You can get most traps done with barely any points into disable, as the focus is DPS traps are on the side anyway.
Drop elven perception and keen eyes and pick up some more Fighter strength and sneak attack enhancements.
Lvl 18 feats are useless, swap for quickdraw and another toughness feat.
Change FE: construct to FE: Evil outsider
Take points of of move silently and hide and put into UMD and balance.
What?
You can get most traps done with barely any points into disable, as the focus is DPS traps are on the side anyway.
Drop elven perception and keen eyes and pick up some more Fighter strength and sneak attack enhancements.
Lvl 18 feats are useless, swap for quickdraw and another toughness feat.
Change FE: construct to FE: Evil outsider
Take points of of move silently and hide and put into UMD and balance.
You can open most locks with 1 rank in open lock, the same is not true for disable device.
Bacab
05-27-2010, 05:30 AM
I personally think you would be happier with Human and taking Khopesh.
Also I would look into the "Monster" build. It has what you are after...just laid out really nicely for you.
blitzschlag
05-27-2010, 05:36 AM
What?
You can get most traps done with barely any points into disable, as the focus is DPS traps are on the side anyway.
stop spreading misinformation. as a lvl 12 rogue you need full ranks in search + 13 search gear to find the traps in maze of madness elite (just an example). on lvl 15 (lvl apropriate for that quest) you can be 3 points behind maximum (without enhancements). you wanna do traps? go full ranks or leave it be. simple as that.
yugi1111
05-27-2010, 06:04 AM
I've changed the AP's and a few feats around, and I've put full ranks I can in search, DD and OL so if this isn't enough i can't make it much higher. I went drow because no 32 point builds and I like them.
Character Plan by DDO Character Planner Version 3.34
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
c
Level 20 Chaotic Good Drow Male
(12 Fighter \ 2 Rogue \ 6 Ranger)
Hit Points: 344
Spell Points: 30
BAB: 19\19\24\29\29
Fortitude: 15
Reflex: 17
Will: 5
Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(28 Point) (Level 1) (Level 20) (Level 20)
Strength 16 21 24
Dexterity 16 17 21
Constitution 14 14 14
Intelligence 12 12 12
Wisdom 8 8 8
Charisma 10 10 10
Tomes Used
+1 Tome of Dexterity used at level 14
Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 20) (Level 20)
Balance 7 10 10
Bluff 0 0 2
Concentration 2 2 4
Diplomacy 0 0 2
Disable Device 5 15 16
Haggle 0 0 0
Heal -1 -1 -1
Hide 7 16 16
Intimidate 0 0 2
Jump 7 12 12
Listen -1 -1 1
Move Silently 7 16 16
Open Lock 7 19 20
Perform n/a n/a n/a
Repair 1 1 1
Search 5 18 23
Spot 3 10 14
Swim 3 7 7
Tumble n/a n/a n/a
Use Magic Device n/a n/a n/a
Level 1 (Rogue)
Skill: Balance (+4)
Skill: Disable Device (+4)
Skill: Hide (+4)
Skill: Jump (+4)
Skill: Move Silently (+4)
Skill: Open Lock (+4)
Skill: Search (+4)
Skill: Spot (+4)
Feat: (Selected) Dodge
Level 2 (Rogue)
Skill: Balance (+1)
Skill: Disable Device (+1)
Skill: Hide (+1)
Skill: Jump (+1)
Skill: Move Silently (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Level 3 (Ranger)
Skill: Disable Device (+0.5)
Skill: Hide (+1)
Skill: Move Silently (+1)
Skill: Open Lock (+0.5)
Skill: Search (+1)
Skill: Spot (+1)
Feat: (Favored Enemy) Favored Enemy: Undead
Feat: (Selected) Mobility
Level 4 (Ranger)
Ability Raise: STR
Skill: Disable Device (+0.5)
Skill: Hide (+1)
Skill: Move Silently (+1)
Skill: Open Lock (+0.5)
Skill: Search (+1)
Skill: Spot (+1)
Level 5 (Ranger)
Skill: Disable Device (+0.5)
Skill: Hide (+1)
Skill: Move Silently (+1)
Skill: Open Lock (+0.5)
Skill: Search (+1)
Skill: Spot (+1)
Level 6 (Ranger)
Skill: Disable Device (+0.5)
Skill: Hide (+1)
Skill: Move Silently (+1)
Skill: Open Lock (+0.5)
Skill: Search (+1)
Skill: Spot (+1)
Feat: (Selected) Spring Attack
Level 7 (Ranger)
Skill: Disable Device (+0.5)
Skill: Hide (+1)
Skill: Move Silently (+1)
Skill: Open Lock (+0.5)
Skill: Search (+1)
Skill: Spot (+1)
Feat: (Favored Enemy) Favored Enemy: Construct
Level 8 (Ranger)
Ability Raise: STR
Skill: Disable Device (+0.5)
Skill: Hide (+1)
Skill: Move Silently (+1)
Skill: Open Lock (+0.5)
Skill: Search (+1)
Skill: Spot (+1)
Level 9 (Fighter)
Skill: Disable Device (+0.5)
Skill: Open Lock (+0.5)
Skill: Search (+0.5)
Feat: (Fighter Bonus) Oversized Two Weapon Fighting
Feat: (Selected) Toughness
Level 10 (Fighter)
Skill: Disable Device (+0.5)
Skill: Open Lock (+0.5)
Skill: Search (+0.5)
Feat: (Fighter Bonus) Weapon Focus: Piercing Weapons
Level 11 (Fighter)
Skill: Disable Device (+0.5)
Skill: Open Lock (+0.5)
Skill: Search (+0.5)
Level 12 (Fighter)
Ability Raise: STR
Skill: Disable Device (+0.5)
Skill: Open Lock (+0.5)
Skill: Search (+0.5)
Feat: (Fighter Bonus) Improved Critical: Piercing Weapons
Feat: (Selected) Weapon Specialization: Piercing Weapons
Level 13 (Fighter)
Skill: Disable Device (+0.5)
Skill: Open Lock (+0.5)
Skill: Search (+0.5)
Level 14 (Fighter)
Skill: Disable Device (+0.5)
Skill: Open Lock (+0.5)
Skill: Search (+0.5)
Level 15 (Fighter)
Skill: Disable Device (+0.5)
Skill: Open Lock (+0.5)
Skill: Search (+0.5)
Feat: (Selected) Greater Two Weapon Fighting
Level 16 (Fighter)
Ability Raise: STR
Skill: Disable Device (+0.5)
Skill: Open Lock (+0.5)
Skill: Search (+0.5)
Feat: (Fighter Bonus) Greater Weapon Focus: Piercing Weapons
Level 17 (Fighter)
Skill: Disable Device (+0.5)
Skill: Open Lock (+0.5)
Skill: Search (+0.5)
Level 18 (Fighter)
Skill: Disable Device (+0.5)
Skill: Open Lock (+0.5)
Skill: Search (+0.5)
Feat: (Fighter Bonus) Quick Draw
Feat: (Selected) Toughness
Level 19 (Fighter)
Skill: Disable Device (+0.5)
Skill: Open Lock (+0.5)
Skill: Search (+0.5)
Level 20 (Fighter)
Ability Raise: STR
Skill: Disable Device (+0.5)
Skill: Open Lock (+0.5)
Skill: Search (+0.5)
Feat: (Fighter Bonus) Greater Weapon Specialization: Piercing Weapons
Enhancement: Fighter Attack Boost I
Enhancement: Fighter Attack Boost II
Enhancement: Drow Melee Attack I
Enhancement: Drow Melee Attack II
Enhancement: Drow Melee Damage I
Enhancement: Drow Melee Damage II
Enhancement: Elven Dexterity I
Enhancement: Elven Dexterity II
Enhancement: Elven Perception I
Enhancement: Elven Perception II
Enhancement: Elven Perception III
Enhancement: Kensei Rapier Mastery I
Enhancement: Kensei Rapier Mastery II
Enhancement: Fighter Critical Accuracy I
Enhancement: Fighter Critical Accuracy II
Enhancement: Fighter Kensei I
Enhancement: Fighter Kensei II
Enhancement: Fighter Rapier Specialization I
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Ranger Tempest I
Enhancement: Rogue Disable Device I
Enhancement: Rogue Open Lock I
Enhancement: Ranger Spot I
Enhancement: Ranger Spot II
Enhancement: Ranger Energy of the Wild I
Enhancement: Ranger Dexterity I
Enhancement: Ranger Dexterity II
Enhancement: Fighter Strength I
Enhancement: Fighter Strength II
Enhancement: Fighter Strength III
Enhancement: Fighter Toughness I
Enhancement: Fighter Toughness II
Enhancement: Fighter Toughness III
Enhancement: Fighter Toughness IV
blitzschlag
05-27-2010, 06:15 AM
I've changed the AP's and a few feats around, and I've put full ranks I can in search, DD and OL so if this isn't enough i can't make it much higher. I went drow because no 32 point builds and I like them.
Character Plan by DDO Character Planner Version 3.34
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
c
Level 20 Chaotic Good Drow Male
(12 Fighter \ 2 Rogue \ 6 Ranger)
Hit Points: 344
Spell Points: 30
BAB: 19\19\24\29\29
Fortitude: 15
Reflex: 17
Will: 5
Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(28 Point) (Level 1) (Level 20) (Level 20)
Strength 16 21 24
Dexterity 16 17 21
Constitution 14 14 14
Intelligence 12 12 12
Wisdom 8 8 8
Charisma 10 10 10
Tomes Used
+1 Tome of Dexterity used at level 14
Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 20) (Level 20)
Balance 7 10 10
Bluff 0 0 2
Concentration 2 2 4
Diplomacy 0 0 2
Disable Device 5 15 16
Haggle 0 0 0
Heal -1 -1 -1
Hide 7 16 16
Intimidate 0 0 2
Jump 7 12 12
Listen -1 -1 1
Move Silently 7 16 16
Open Lock 7 19 20
Perform n/a n/a n/a
Repair 1 1 1
Search 5 18 23
Spot 3 10 14
Swim 3 7 7
Tumble n/a n/a n/a
Use Magic Device n/a n/a n/a
Level 1 (Rogue)
Skill: Balance (+4)
Skill: Disable Device (+4)
Skill: Hide (+4)
Skill: Jump (+4)
Skill: Move Silently (+4)
Skill: Open Lock (+4)
Skill: Search (+4)
Skill: Spot (+4)
Feat: (Selected) Dodge
Level 2 (Rogue)
Skill: Balance (+1)
Skill: Disable Device (+1)
Skill: Hide (+1)
Skill: Jump (+1)
Skill: Move Silently (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Level 3 (Ranger)
Skill: Disable Device (+0.5)
Skill: Hide (+1)
Skill: Move Silently (+1)
Skill: Open Lock (+0.5)
Skill: Search (+1)
Skill: Spot (+1)
Feat: (Favored Enemy) Favored Enemy: Undead
Feat: (Selected) Mobility
Level 4 (Ranger)
Ability Raise: STR
Skill: Disable Device (+0.5)
Skill: Hide (+1)
Skill: Move Silently (+1)
Skill: Open Lock (+0.5)
Skill: Search (+1)
Skill: Spot (+1)
Level 5 (Ranger)
Skill: Disable Device (+0.5)
Skill: Hide (+1)
Skill: Move Silently (+1)
Skill: Open Lock (+0.5)
Skill: Search (+1)
Skill: Spot (+1)
Level 6 (Ranger)
Skill: Disable Device (+0.5)
Skill: Hide (+1)
Skill: Move Silently (+1)
Skill: Open Lock (+0.5)
Skill: Search (+1)
Skill: Spot (+1)
Feat: (Selected) Spring Attack
Level 7 (Ranger)
Skill: Disable Device (+0.5)
Skill: Hide (+1)
Skill: Move Silently (+1)
Skill: Open Lock (+0.5)
Skill: Search (+1)
Skill: Spot (+1)
Feat: (Favored Enemy) Favored Enemy: Construct
Level 8 (Ranger)
Ability Raise: STR
Skill: Disable Device (+0.5)
Skill: Hide (+1)
Skill: Move Silently (+1)
Skill: Open Lock (+0.5)
Skill: Search (+1)
Skill: Spot (+1)
Level 9 (Fighter)
Skill: Disable Device (+0.5)
Skill: Open Lock (+0.5)
Skill: Search (+0.5)
Feat: (Fighter Bonus) Oversized Two Weapon Fighting
Feat: (Selected) Toughness
Level 10 (Fighter)
Skill: Disable Device (+0.5)
Skill: Open Lock (+0.5)
Skill: Search (+0.5)
Feat: (Fighter Bonus) Weapon Focus: Piercing Weapons
Level 11 (Fighter)
Skill: Disable Device (+0.5)
Skill: Open Lock (+0.5)
Skill: Search (+0.5)
Level 12 (Fighter)
Ability Raise: STR
Skill: Disable Device (+0.5)
Skill: Open Lock (+0.5)
Skill: Search (+0.5)
Feat: (Fighter Bonus) Improved Critical: Piercing Weapons
Feat: (Selected) Weapon Specialization: Piercing Weapons
Level 13 (Fighter)
Skill: Disable Device (+0.5)
Skill: Open Lock (+0.5)
Skill: Search (+0.5)
Level 14 (Fighter)
Skill: Disable Device (+0.5)
Skill: Open Lock (+0.5)
Skill: Search (+0.5)
Level 15 (Fighter)
Skill: Disable Device (+0.5)
Skill: Open Lock (+0.5)
Skill: Search (+0.5)
Feat: (Selected) Greater Two Weapon Fighting
Level 16 (Fighter)
Ability Raise: STR
Skill: Disable Device (+0.5)
Skill: Open Lock (+0.5)
Skill: Search (+0.5)
Feat: (Fighter Bonus) Greater Weapon Focus: Piercing Weapons
Level 17 (Fighter)
Skill: Disable Device (+0.5)
Skill: Open Lock (+0.5)
Skill: Search (+0.5)
Level 18 (Fighter)
Skill: Disable Device (+0.5)
Skill: Open Lock (+0.5)
Skill: Search (+0.5)
Feat: (Fighter Bonus) Quick Draw
Feat: (Selected) Toughness
Level 19 (Fighter)
Skill: Disable Device (+0.5)
Skill: Open Lock (+0.5)
Skill: Search (+0.5)
Level 20 (Fighter)
Ability Raise: STR
Skill: Disable Device (+0.5)
Skill: Open Lock (+0.5)
Skill: Search (+0.5)
Feat: (Fighter Bonus) Greater Weapon Specialization: Piercing Weapons
Enhancement: Fighter Attack Boost I
Enhancement: Fighter Attack Boost II
Enhancement: Drow Melee Attack I
Enhancement: Drow Melee Attack II
Enhancement: Drow Melee Damage I
Enhancement: Drow Melee Damage II
Enhancement: Elven Dexterity I
Enhancement: Elven Dexterity II
Enhancement: Elven Perception I
Enhancement: Elven Perception II
Enhancement: Elven Perception III
Enhancement: Kensei Rapier Mastery I
Enhancement: Kensei Rapier Mastery II
Enhancement: Fighter Critical Accuracy I
Enhancement: Fighter Critical Accuracy II
Enhancement: Fighter Kensei I
Enhancement: Fighter Kensei II
Enhancement: Fighter Rapier Specialization I
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Ranger Tempest I
Enhancement: Rogue Disable Device I
Enhancement: Rogue Open Lock I
Enhancement: Ranger Spot I
Enhancement: Ranger Spot II
Enhancement: Ranger Energy of the Wild I
Enhancement: Ranger Dexterity I
Enhancement: Ranger Dexterity II
Enhancement: Fighter Strength I
Enhancement: Fighter Strength II
Enhancement: Fighter Strength III
Enhancement: Fighter Toughness I
Enhancement: Fighter Toughness II
Enhancement: Fighter Toughness III
Enhancement: Fighter Toughness IV
i really would not put points into hide and move silently (unless its a roleplay/flavour build).
its save to leave open lock at around 8 points (with gear you will be able to open every important lock ingame).
you should have full disable and search. if you are new it does not hurt to have a high spot score aswell.
you should invest 1 rank into tumble just to enable it.
balance can be quite important
same goes for umd.
if you plan to solo lots you should really thing about investing into umd.
great fortitude and power critical are questionable feats.
quickdraw is always a good choice for fighters and i'd rather take a 2nd toughness instead either of the 2 beforementioned ;)
else its a pretty solid build.
dpadan17
05-27-2010, 08:29 AM
i agree with the posts above. put all into disable to max it out or leave it alone. I do not have any points into disable/open locks for I am just using the Rogue for evasion purposes. Long story short, I didn't make my build correct and when i went to get a level of Monk for evasion, i saw that i left the alignment True Nuetral and therefore no monk. I am using the Rogue but leaving the ranks alone. I might lesser Reincarnate and if I do, I will max out these to be efficient. As for UMD, Max it out or leave it alone. Up to you. I love UMD for later times in the game. It's a personal preference.
As for the build in drow. Eat some tomes (if you find em) and whala you should have a pretty solid build. Numbers look good for drow. With the CONST being 14, gonna need a lot of toughness for you will hit like a truck but take some damage too.
yugi1111
05-27-2010, 08:56 AM
so I should stop putting ranks in OL when I hit fighter and put it ALL in DD ( with spares in search?) right?
dpadan17
05-27-2010, 10:01 AM
so I should stop putting ranks in OL when I hit fighter and put it ALL in DD ( with spares in search?) right?
with thieves tools +5 this would seem to be a better option. Plus you can gear up to get the desired numbers to open locks/disable device. Should work out for you better if you do this option. Just my opinion.
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