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charmedboy1689
05-24-2010, 05:44 AM
i started a guild yesterday. "the devils of time" and i posted in forum
that we looking for members. but no one from the forum wanted to join.
and i am wondering what i did wrong? the post i wrote is caled
need guild members and can be found in sarlona guilds forum.

Lorz
05-24-2010, 09:18 AM
Maybe a compelling reason to be in a guild you.

mws2970
05-24-2010, 12:22 PM
First of all, congrats on creating a guild and good luck to you with it. My suggestion is to try recruiting in-game. Many newer players don't look at the forums, so this is a good place to start. Put up an LFM for a quest you want to run and talk to/interview people who join the run with you, even if they have a guild already. You want to get people who play at the same time you do and have a similar play style as you do.

Just a couple of suggestions! Good luck!

Eladiun
05-24-2010, 12:41 PM
You might not like to hear it but since you asked...

1) English may or many not be your first language but capitalization and punctuation should be used. If your post looks childish and poorly written it will not tend to attract others,

2) Add more detail about your guild. Why would I want to join you? What makes you different than other guilds? What type of guild? "my guild is a guild where we help eachother and do quests together." Is not entirely descriptive... sell yourself more.

3) You bumped your own post twice in less than an hour. Seems a bit desperate...

4) Your posting history and neg rep might turn people off.

charmedboy1689
05-24-2010, 02:11 PM
You might not like to here it but since you asked...

1) English may or many not be your first language but capitalization and punctuation should be used. If you post looks childish and poorly written it will not tend to attract others,

2) Add more detail about your guild. Why would I want to join you? What makes you different than other guilds? What type of guild? "my guild is a guild where we help eachother and do quests together." Is not entirely descriptive... sell yourself more.

3) You bumped your own post twice in less than an hour. Seems a bit desperate...

4) Your posting history and neg rep might turn people off.

ok.

1) my original language isnt english its swedish
2) there you can be right
3) i only bumped it cause it would get out of the list in forums resent treads. and i dont think anyone would read it if its not in the resent section. i know i dont read from other than the resent.
4) i did not even know i had a bad reputation in the forums.

Eladiun
05-24-2010, 02:23 PM
ok.

1) my original language isnt english its swedish
2) there you can be right
3) i only bumped it cause it would get out of the list in forums resent treads. and i dont think anyone would read it if its not in the resent section. i know i dont read from other than the resent.
4) i did not even know i had a bad reputation in the forums.

1) Like I said, not a huge issue, but taking the extra time to capitalize and etc, will help the post look more attractive. It may be unfair with the international community but US based players might look at the post and say, kiddy guild. I'd like to say I take into account the possibility of a post being from a non-English country every time but I can't say I always do.
2) It can't hurt. If your in Sweden state your playtime...then you'll find people playing at the same time as you. You won't want a bunch of US West Coasters who are on when you are asleep. It might also help recruiting European players who are on at your playtime. I find in game recruiting best...run with people and if you like them and they are unguilded ask if they would be interested in joining. Remember recruiting is selling yourself and your guild.
3) People read past the first page...and people looking for guilds will go to the guild forum. Hopefully...
4) You have a red rep bar some read into that some don't. Just throwing it out as a possible reason.

Good luck building your guild.

William_the_Bat
05-24-2010, 03:25 PM
The best thing you can do to make your guild attractive is to come up with a compelling reason why your guild is different, more interesting, more fun, or whatever than everyone else's.

What kind of play-style will your guild cater to? Are you looking for hardcore raiders, casual dungeon crawlers, super-fast zergers, people with a great sense of humor to make jokes with in guild chat? People who get drunk and run shan-to-kor on level 15s and still die then laugh for hours? What is your focus?

What your guild's prime time is also very important, especially if you are in Europe. This is why in-game recruiting is good: people who are on when you are on are more likely to get involved with your guild and not just wear a tag while pugging. This does not just mean people in your time zone, it can also mean people in different parts of the world who simply have unusual playing hours. (I group with a lot of Europeans in what is the early morning here in US Central time, and the guild would not be the same without them)

But mostly you need to find people who fit with your playstyle. If you like fun guild chat and a casual dungeon crawl, you won't be happy with a bunch of guildies who are angry teenagers who talk trash all day and zerg quests as fast as they can and get mad if you stop to do an optional.

This last bit is -very- important. This is why the guild I'm in (The Unrepentant) has an application process. We really don't want members who can't formulate a zombie plan and have a good laugh while doing it. It's all about the community, and what kind of players you want to hang out with.

And remember: it's not about the numbers. 4 really good friends makes a better guild than 256 people who do nothing but complain and talk trash and make demands and spend more time on guild drama than actually questing.

Original
05-24-2010, 03:40 PM
i started a guild yesterday. "the devils of time" and i posted in forum
that we looking for members. but no one from the forum wanted to join.
and i am wondering what i did wrong? the post i wrote is caled
need guild members and can be found in sarlona guilds forum.

Correct grammar would be a start.

Cerwan
05-25-2010, 02:15 AM
Patience is also important.. Remember, you are trying to work your way into a very crowded area.. Things will likely take a long time and especially so, if you fail to make yourself stand out in a positive way among all the other guilds out there..

Most people, who are new to the game will likely look for well-established guilds with a lot of players in them.. Judging the quality of the guild by its size is wrong, but a very common mistake.
Also, you may find un-guilded alternate characters, run by players who already have one or more guild affiliations.. Convincing them to try out a new (especially a newly established) guild, can be a hard task indeed.
Finally, if you meet veteran players without a guild, odds are, they have consciously made that choice and for one reason or another, doesn't want to be in a guild at all..
I am sure, there are more possibilities I haven't mentioned..

My point is that you a fighting an uphill battle. And not just one up a gently sloping hill either, but a mountain with very steep sides.. Metaphorically speaking of course.. ;)

Also, and please don't misunderstand me here, one of the first thoughts that come to mind, when I hear about a completely new guild is: "Why?"
Why didn't you just search out an already established guild to join instead? Is it because no-one wanted you? You didn't want to start at the bottom? You couldn't be bothered?
You wanted to be the guy in charge? Or did you have a brilliant idea that no-one else seemed to offer, or perhaps you had gotten sick and tired of your old guild?

I may be a cynic, but I cannot help to start out by thinking that it was because you wanted to be in charge/feel important/make the decissions.. Enormously unfair no doubt, as I don't know the situation, but that's my first thought.. And I'm sure I'm not the only one.. This may seem harsh, but it's the way things are.. And most importantly, it's your job, as the new guild-leader, to convince everyone otherwise..

Finally, a piece of advice from a fellow Scandinavian.. Having English as your second language shouldn't really be a problem, but a challenge to be met.. I know this may sound ridiculous, but making a good impression makes a big difference. And again, since you are the one who wants to convince people to join, the responsibility lies with you.. If that means you have to spend extra time at your posts, with a dictionary next to you, that is part of what you must do, if you wish to maximize your chances of recruiting quality players.
(On a side note, you may want to make a guild specifically for Swedish and/or Scandinavian players.. It may or may not work, but it's at least something off the beaten path.. And while you may get less members, playing time and language skills are much easier overcome) ;)

I wish you luck with your endeavor..

Cer

rdsmith
05-25-2010, 11:19 AM
i started a guild yesterday. "the devils of time" and i posted in forum
that we looking for members. but no one from the forum wanted to join.
and i am wondering what i did wrong? the post i wrote is caled
need guild members and can be found in sarlona guilds forum.

For what it's worth, I'm going to second everything that Eladiun mentioned. I'm new to the game and new to the server and looking for a guild. While it's true that one cannot judge a book by its cover, it is equally true that first impressions do indeed count. You're guild may indeed be all that and a bag of chips, but the lack of correct spelling, grammar and punctuation leaves an immediate poor impression.

Finally, the negative reputation is going to be a major factor. Most people, I have found in my experience anyway, play for enjoyment and a diversion. A negative reputation may be fine in other environments where griefing is tolerated or encouraged, but in an environment where cooperative play is necessary it becomes an issue. A negative reputation sends the message that you are untrustworthy and cannot be relied upon. Again, it comes back to first impressions.

As the others have previously said, I wish you and your guild well.

Illtemperedclavier
05-25-2010, 11:29 AM
I would start by adding friends. After you group with some folks tell them to add you as a friend and ask if they mind if you add them as friends. Play for a few weeks, keep adding friends and see who you share a lot of playtime with. After you've grouped with them a few times, let them know you are starting a guild and ask if they would be interested in joining.

Best of luck to you and your new guild.

Quikster
05-25-2010, 12:04 PM
For what it's worth, I'm going to second everything that Eladiun mentioned. I'm new to the game and new to the server and looking for a guild. While it's true that one cannot judge a book by its cover, it is equally true that first impressions do indeed count. You're guild may indeed be all that and a bag of chips, but the lack of correct spelling, grammar and punctuation leaves an immediate poor impression.

Finally, the negative reputation is going to be a major factor. Most people, I have found in my experience anyway, play for enjoyment and a diversion. A negative reputation may be fine in other environments where griefing is tolerated or encouraged, but in an environment where cooperative play is necessary it becomes an issue. A negative reputation sends the message that you are untrustworthy and cannot be relied upon. Again, it comes back to first impressions.

As the others have previously said, I wish you and your guild well.

Negative rep doesn't hold much weight with me. He may have just said the wrong thing in the wrong thread and a few forum heavyweights decided to neg him. It doesn't take much when you are starting to go negative. If that rep keeps growing that might be worth noting, but 1 red box can happen very quickly in the right thread.

I think Cerwan makes some excellent points.

Romak
05-25-2010, 05:29 PM
Because, as Quik stated, forum rep is a fickle thing, I sent +1 your way to get you started towards the green light...

Good luck.