PDA

View Full Version : 16 Bard/2 Fighter/2 Rogue (36 pt Build)



2short
05-20-2010, 07:57 PM
Looking for some feedback and suggestions on this build. The general idea is to be a bard, rogue, and melee DPS all in one. Limited CC with irresistible dance, but enough SP to buff & 44 UMD cap so this character can scroll some big heals. This character build is specifically utilizing the 36 point build to maximize rogue/bard skills and will take at least a few months to flesh out.


Character Plan by DDO Character Planner Version 3.34
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)

Level 20 True Neutral Human Female
(2 Fighter \ 2 Rogue \ 16 Bard)
BAB: 15\15\20\25\25

Starting
Abilities Base Stats
(36 Point) (Level 1)
Strength 16 + 2 tome + 2 enhance + 5 ability + 9 item = 34
Dexterity 13 + 4 tome + 1 enhance + 6 item = 24
Constitution 16 + 2 tome + 1 enhance + 9 item = 28
Intelligence 14 + 2 tome + 6 item = 22
Wisdom 8 + 2 tome + 6 item = 16
Charisma 13 + 2 tome + 1 enhance + 6 item = 22

Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
+4 Tome of Dexterity used at level 15



Total Skill
Points Spent
(Level 1- 20) Skill Self Buffed Potential (item)

15 pts Balance 37
0 pts Bluff 21
15 pts Concentration 34
0 pts Diplomacy 21
23 pts Disable Device 45
23 pts Haggle 44
0 pts Heal 13
0 pts Hide 22
4 pts Intimidate 25
0 pts Jump 48 (+30 belt)
4 pts Listen 17
0 pts Move Silently 22
4 pts Open Lock 26
23 pts Perform 44
0 pts Repair 22
23 pts Search 45
4 pts Spot 17
0 pts Swim 23
22 pts Tumble 44
23 pts Use Magic Device 44


Level 1 (Rogue)
Feat: (Passive) Past Life: Barbarian
Feat: (Passive) Past Life: Bard
Feat: (Selected) Power Attack
Feat: (Human Bonus) Toughness

Level 2 (Bard)
Spell (1): Focusing Chant

Level 3 (Fighter)
Feat: (Fighter Bonus) Exotic Weapon Proficiency: Khopesh
Feat: (Selected) Toughness

Level 4 (Rogue)

Level 5 (Bard)
Spell (1): Master's Touch

Level 6 (Bard)
Feat: (Selected) Extend Spell
Spell (1): Detect Secret Doors

Level 7 (Bard)
Spell (2): Rage
Spell (2): Blur

Level 8 (Bard)
Spell (1): Remove Fear
Spell (2): Invisibility

Level 9 (Fighter)
Feat: (Selected) Two Weapon Fighting
Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons

Level 10 (Bard)

Level 11 (Bard)
Spell (2): Glitterdust
Spell (3): Displacement
Spell (3): Haste

Level 12 (Bard)
Feat: (Selected) Past Life: Berserker's Fury
Spell (3): Good Hope

Level 13 (Bard)

Level 14 (Bard)
Spell (3): Remove Curse
Spell (4): Break Enchantment
Spell (4): Freedom of Movement

Level 15 (Bard)
Feat: (Selected) Improved Two Weapon Fighting (feat swap / +4 tome 1st)
Spell (4): Dimension Door

Level 16 (Bard)

Level 17 (Bard)
Spell (4): Cure Critical Wounds
Spell (5): Greater Heroism
Spell (5): Mass Cure Light Wounds

Level 18 (Bard)
Feat: (Selected) Greater Two Weapon Fighting
Spell (5): Shadow Walk

Level 19 (Bard)

Level 20 (Bard)
Spell (1): Merfolk's Blessing
Spell (5): Greater Dispel Magic
Spell (6): Mass Cure Moderate Wounds
Spell (6): Otto's Irresistable Dance


Enhancement: Fighter Attack Boost I
Enhancement: Fighter Critical Accuracy I
Enhancement: Fighter Haste Boost I

Enhancement: Rogue Damage Boost I
Enhancement: Rogue Skill Boost I
Enhancement: Rogue Sneak Attack Accuracy I
Enhancement: Rogue Sneak Attack Training I
Enhancement: Rogue Improved Trap Sense I

Enhancement: Bard Inspired Attack III
Enhancement: Bard Inspired Bravery II
Enhancement: Bard Inspired Damage III
Enhancement: Bard Lingering Song III
Enhancement: Bard Warchanter I
Enhancement: Bard Lyric of Song I
Enhancement: Bard Song Magic II
Enhancement: Bard Energy of the Music I
Enhancement: Bard Wand Mastery III

Enhancement: Human Adaptability Strength I
Enhancement: Human Greater Adaptability Constitution I
Enhancement: Human Improved Recovery II
Enhancement: Human Versatility IV
Enhancement: Racial Toughness I
Enhancement: Fighter Toughness I
Enhancement: Rogue Dexterity I
Enhancement: Fighter Strength I
Enhancement: Bard Charisma I




HP (standing): 517
HP (buffed): 517 + 20(Rage) + 40(Yugo Pot) = 577
HP (max): 577 + 40(Barb Rage) + 40(Double Madstone) = 657

SP: 520(base) + 48(6-cha) + 200 archmagi + 150 (GS) = 918

Fortitude: 12 + 5 resist + 9 con + 2 rage + 4 GH = 30
Reflex: 17 + 5 resist + 7 dex + 1 haste + 4 GH + 2 except. = 36 (38 vs traps)
Will: 10 + 5 resist + 3 wis + 4 GH + 2 except. = 24 (26 vs enchantments; mostly will saves)


Notable Equipment:
Minos Legens
Bloodstone
Bard's Cloak
Gloves of Titan's Grip
+6 Dex Boots
Bracers of the Glacier
Torin's Choker
Warchanter's Band
Vorne's Belt
Gnawed Ring
Dragontouched Armor : + 5 resist, + 6 int, Radiance Guard

GS Goggles - Supreme Tyrant (Disease/Blindness immune : +2 dex/15 HP : +3 dex/20HP)
GS Gloves #1 - Conc. Opposition (+6 wis, +10 haggle, +10 diplo) + (+1 str/10 HP : +2 cha/50 SP : +3 cha/100 SP)
GS Gloves #2 - +6 Int skills / + 150 SP for rogue-ing

Min II GS Khopesh #1 - Holy, Acid, Acid
Min II GS Khopesh #1 - Holy, Acid, +2 con

BoBoDaClown
05-20-2010, 08:49 PM
Looking for some feedback and suggestions on this build. The general idea is to be a bard, rogue, and melee DPS all in one. Limited CC with irresistible dance, but enough SP to buff & 44 UMD cap so this character can scroll some big heals. This character build is specifically utilizing the 36 point build to maximize rogue/bard skills and will take at least a few months to flesh out.


Character Plan by DDO Character Planner Version 3.34
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)

Level 20 True Neutral Human Female
(2 Fighter \ 2 Rogue \ 16 Bard)
BAB: 15\15\20\25\25

Starting
Abilities Base Stats
(36 Point) (Level 1)
Strength 16 + 2 tome + 2 enhance + 5 ability + 9 item = 34
Dexterity 13 + 4 tome + 1 enhance + 6 item = 24
Constitution 16 + 2 tome + 1 enhance + 9 item = 28
Intelligence 14 + 2 tome + 6 item = 22
Wisdom 8 + 2 tome + 6 item = 16
Charisma 13 + 2 tome + 1 enhance + 6 item = 22

Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
+4 Tome of Dexterity used at level 15



Total Skill
Points Spent
(Level 1- 20) Skill Self Buffed Potential (item)

15 pts Balance 37
0 pts Bluff 21
15 pts Concentration 34
0 pts Diplomacy 21
23 pts Disable Device 45
23 pts Haggle 44
0 pts Heal 13
0 pts Hide 22
4 pts Intimidate 25
0 pts Jump 48 (+30 belt)
4 pts Listen 17
0 pts Move Silently 22
4 pts Open Lock 26
23 pts Perform 44
0 pts Repair 22
23 pts Search 45
4 pts Spot 17
0 pts Swim 23
22 pts Tumble 44
23 pts Use Magic Device 44


Level 1 (Rogue)
Feat: (Passive) Past Life: Barbarian
Feat: (Passive) Past Life: Bard
Feat: (Selected) Power Attack
Feat: (Human Bonus) Toughness

Level 2 (Bard)
Spell (1): Focusing Chant

Level 3 (Fighter)
Feat: (Fighter Bonus) Exotic Weapon Proficiency: Khopesh
Feat: (Selected) Toughness

Level 4 (Rogue)

Level 5 (Bard)
Spell (1): Master's Touch

Level 6 (Bard)
Feat: (Selected) Extend Spell
Spell (1): Detect Secret Doors

Level 7 (Bard)
Spell (2): Rage
Spell (2): Blur

Level 8 (Bard)
Spell (1): Remove Fear
Spell (2): Invisibility

Level 9 (Fighter)
Feat: (Selected) Two Weapon Fighting
Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons

Level 10 (Bard)

Level 11 (Bard)
Spell (2): Glitterdust
Spell (3): Displacement
Spell (3): Haste

Level 12 (Bard)
Feat: (Selected) Past Life: Berserker's Fury
Spell (3): Good Hope

Level 13 (Bard)

Level 14 (Bard)
Spell (3): Remove Curse
Spell (4): Break Enchantment
Spell (4): Freedom of Movement

Level 15 (Bard)
Feat: (Selected) Improved Two Weapon Fighting (feat swap / +4 tome 1st)
Spell (4): Dimension Door

Level 16 (Bard)

Level 17 (Bard)
Spell (4): Cure Critical Wounds
Spell (5): Greater Heroism
Spell (5): Mass Cure Light Wounds

Level 18 (Bard)
Feat: (Selected) Greater Two Weapon Fighting
Spell (5): Shadow Walk

Level 19 (Bard)

Level 20 (Bard)
Spell (1): Merfolk's Blessing
Spell (5): Greater Dispel Magic
Spell (6): Mass Cure Moderate Wounds
Spell (6): Otto's Irresistable Dance


Enhancement: Fighter Attack Boost I
Enhancement: Fighter Critical Accuracy I
Enhancement: Fighter Haste Boost I

Enhancement: Rogue Damage Boost I
Enhancement: Rogue Skill Boost I
Enhancement: Rogue Sneak Attack Accuracy I
Enhancement: Rogue Sneak Attack Training I
Enhancement: Rogue Improved Trap Sense I

Enhancement: Bard Inspired Attack III
Enhancement: Bard Inspired Bravery II
Enhancement: Bard Inspired Damage III
Enhancement: Bard Lingering Song III
Enhancement: Bard Warchanter I
Enhancement: Bard Lyric of Song I
Enhancement: Bard Song Magic II
Enhancement: Bard Energy of the Music I
Enhancement: Bard Wand Mastery III

Enhancement: Human Adaptability Strength I
Enhancement: Human Greater Adaptability Constitution I
Enhancement: Human Improved Recovery II
Enhancement: Human Versatility IV
Enhancement: Racial Toughness I
Enhancement: Fighter Toughness I
Enhancement: Rogue Dexterity I
Enhancement: Fighter Strength I
Enhancement: Bard Charisma I




HP (standing): 517
HP (buffed): 517 + 20(Rage) + 40(Yugo Pot) = 567
HP (max): 567 + 40(Barb Rage) + 40(Double Madstone) = 647

SP: 520(base) + 48(6-cha) + 200 archmagi + 150 (GS) = 918

Fortitude: 12 + 5 resist + 9 con + 2 rage + 4 GH = 30
Reflex: 17 + 5 resist + 7 dex + 1 haste + 4 GH + 2 except. = 36 (38 vs traps)
Will: 10 + 5 resist + 3 wis + 4 GH + 2 except. = 24 (26 vs enchantments; mostly will saves)


Notable Equipment:
Minos Legens
Bloodstone
Bard's Cloak
Gloves of Titan's Grip
+6 Dex Boots
Bracers of the Glacier
Torin's Choker
Warchanter's Band
Vorne's Belt
Gnawed Ring
Dragontouched Armor : + 5 resist, + 6 int, Radiance Guard

GS Goggles - Supreme Tyrant (Disease/Blindness immune : +2 dex/15 HP : +3 dex/20HP)
GS Gloves #1 - Conc. Opposition (+6 wis, +10 haggle, +10 diplo) + (+1 str/10 HP : +2 cha/50 SP : +3 cha/100 SP)
GS Gloves #2 - +6 Int skills / + 150 SP for rogue-ing

Min II GS Khopesh #1 - Holy, Acid, Acid
Min II GS Khopesh #1 - Holy, Acid, +2 con

Quick scan says the build looks fine .

If you are new, realise that +4 tomes are pretty darn hard to get -i.e. I wouldn't be building around them until I started to see them regularly. So you'll end up gimping yourself for a long time as you hunt them.

I'd look at dropping int (seems high - you might need 14 tho), cha, con, to get dex to 15 - +2 tome = 17 :)

2short
05-20-2010, 10:20 PM
A +4 tome of any type other than wisdom, would be absolute gravy for this build.

My general plan is to get 3 +3 tomes from VoD, Hound, and Reaver's. I will also complete my 20th shroud and cleanse 1 piece of green steel. Of those 3 tomes, 1 must be Str, Dex, or Con and one of the other 2 must be a different stat that is not Wisdom.

What that really means is there are 216 possible combinations of which 48 (22.2%) result in me not being able to use the above build because I come up short on one stat or another. If this were the case, I would probably just short charisma and take an extra enhancement.

However there is a 77.8% chance I will get the tomes I need, a 44.4% chance I will get 1 extra point, a 19.44% chance I will get 2 extra points, and a 2.8% chance for 3 extra points. Wish me luck. :)

EDIT: Need the Int where it is to max out rogue and bard skills.

BoBoDaClown
05-20-2010, 10:35 PM
You need +4dex though to get ITWF/GTWF?

2short
05-20-2010, 11:18 PM
Nah, I'd just move stats around when I TR.