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View Full Version : Von6 - Backwards dragon (bug)



sultanica
05-16-2010, 12:55 AM
myself and 11 other very disappointed people would like some explanation for how this happened... (yes thats the dragons rear end)

http://img522.imageshack.us/img522/6716/screenshot00006w.jpg (http://img522.imageshack.us/i/screenshot00006w.jpg/)

http://img32.imageshack.us/img32/9467/screenshot00007m.jpg (http://img32.imageshack.us/i/screenshot00007m.jpg/)


http://img517.imageshack.us/img517/6397/screenshot00008y.jpg (http://img517.imageshack.us/i/screenshot00008y.jpg/)


Apparently the dragon's behind is completely damage proof... thanks to this bug we wasted our Saturday night. No dead dragon, no chest, nothing except a funny screenshot.

Aurora72
05-16-2010, 01:01 AM
As far as I know, that can happen as a result of a deception proc from someone's weapon, the monk skill unbalancing strike (or something like that...I don't play a monk!), or someone successfully bluffing Velah. Last time I saw it happen though (back when VoN 6 epic was new and cool and we were trying to figure out how to best approach it), she wasn't immune to damage when she turns...regardless, don't use any of those things I said on Velah...and moreover, avoid them on pretty much all raid bosses, it tends to mess up their scripts and makes them act silly (Horoth spins around in circles, Velah does...well, what you saw, the Abbot starts running around the room, etc.).

cpito
05-16-2010, 01:09 AM
We also had that happen to an epic run last night on Ghallanda

we redid it (ya i know a pain and not possible for many groups) and when we were prepping for the final fight she was aggroed toward 3rd base (even when she dropped) so we we charged in far enough to get her aggro and made sure she turned toward us before completing the charge in.

when she bugged out the first run though, she was aggroed toward 1st base, like yours so I can't say that this would work. In any case, it's definitely a bug that needs looking into and fixed. That's a lot of hard work down the drain.

edit: I don't think it was caused by deception, she came down like that, she never faced us (as was discussed by group when it was happening)

sephiroth1084
05-16-2010, 01:56 AM
If her ass was facing you, why is everyone dead? Does she fart fire as well?

biggin
05-16-2010, 02:18 AM
Yep, we had her drop facing to the left. She just stayed there the entire time but we were able to kill her. I think that was the last place she was shooting fireballs at people as we grouped back up.

Pyromaniac
05-16-2010, 05:36 AM
Someone may have (and most likely did) use deception/unbalancing strike. You can use those again to spin her around the right way.

You can hit her from behind, but her tail does lots of AOE damage so it gets very difficult and expensive to heal.

Comfortably
05-16-2010, 06:57 AM
It has happened to me several times. Last night it happened again, and no one used deception. I heard she faces to the last cast D door.

Chai
05-16-2010, 07:15 AM
myself and 11 other very disappointed people would like some explanation for how this happened... (yes thats the dragons rear end)



Let us just say it wasnt her, ahem, breath weapon, cough, that killed you all.

brian14
05-17-2010, 02:30 PM
moreover, avoid them on pretty much all raid bosses, it tends to mess up their scripts and makes them act silly (Horoth spins around in circles, Velah does...well, what you saw, the Abbot starts running around the room, etc.).
In case of Horoth and Abbot, why is that a BAD thing? Or do they aloso become invulnerable when they act silly?

Belwaar
05-17-2010, 02:37 PM
You were either using Deception weapons, and should be /kicked in the head for doing so or your monk did his unbalancing strike, and it's probably the latter, as Deception only turns Velah to the left about 45 degrees.. By now, everyone should know: you don't use deception weapons on raid bosses. Bad things happen.

moops
05-17-2010, 02:39 PM
In case of Horoth and Abbot, why is that a BAD thing? Or do they aloso become invulnerable when they act silly?

While Badges are great to get in Boy Scouts and Brownies, in the case of Horoth you don't want a bunch of melee with Badges. When he spins he does damage to other people, and most likely the group will end up with 2+ besides the main tank with badges--that is if someone is purposely using something like deception--then add the fact that he throws 500+distentegrates which your main tank can handle, but not all melee, and not melee with badges can handle--plus it costs your healer money. And Im not sure if you've run this raid, but when people Die, Horoth regains a sizable chunk of health.

chester99
05-17-2010, 02:43 PM
If her ass was facing you, why is everyone dead? Does she fart fire as well?

she does tail lashing damage when facing backwards. it's brutal. and, because you can't see the smoke, when she breaths fire (um.... I guess it goes around the world and hits you from behind?) you'll be a surprised group of dead people.

things that cause this:

1. deception
2. unbalancing strike
3. bluff
4. someone flying or abundant steping through the gate
5. jumping through the gate
6. something else that even groups who don't do the above cause...

GlorkTheInvader
05-17-2010, 02:44 PM
In case of Horoth and Abbot, why is that a BAD thing? Or do they aloso become invulnerable when they act silly?Generally against Horoth you don't want him smashing face against the entire party. That's what the dedicated tank is for.

Abbot is just easier to kill when he's standing still. The melees can stay on him (rather than chasing him) and the healers can just throw mass heals. Linear spells (disintegrate) and boulders won't miss. It's just much, much easier when he's standing still.

stainer
05-17-2010, 02:45 PM
Ok, I have a question about this. I use the thief/acrobat ring/belt set on my monk. I think one of the sets enhancements is to unbalance my opponent. Would this cause something like this if it procs?

stockwizard5
05-17-2010, 02:46 PM
We had her bug like that once before we even attacked - she came down that way and a s a test we never did attack her - but tried intimidate, etc to no avail.

Issue: Can't see her breath so have to go timer only.
Issue: Her regeneration (from firewall and traps ???) is off the charts.

ps: Her breath is visual only - the actual range is 360 unrelated to the sweeping graphics.

D-molisher
05-17-2010, 02:49 PM
You were either using Deception weapons, and should be /kicked in the head for doing so or your monk did his unbalancing strike, and it's probably the latter, as Deception only turns Velah to the left about 45 degrees.. By now, everyone should know: you don't use deception weapons on raid bosses. Bad things happen.

I use Rahlsmight ( it got deception ), in shroud no problems. Havent tried other raid bosses - since i am not shure if it will bug raid boss.
I will test this somewhen making a test run with some guild mates.

But using unbalancing strike, will definately mess up a raid boss .... bad monk karma hehehe.

cpito
05-17-2010, 02:55 PM
You were either using Deception weapons, and should be /kicked in the head for doing so or your monk did his unbalancing strike, and it's probably the latter, as Deception only turns Velah to the left about 45 degrees.. By now, everyone should know: you don't use deception weapons on raid bosses. Bad things happen.

Um... no. I trust my guildies to admit when they pull a noobtastic move like that. I doubt most of my guildies even have a deception weapon in thier inventory, not even Treason. For it to be a deception or unbalancing strike issue, she would first have to be facing us, then turn. She landed already facing away from us.