PDA

View Full Version : Cleric build, requesting feedback



Huthvir
05-09-2010, 02:13 PM
My brother is starting a cleric to help heal for me and a few of my friends; so i put together this build for him:


>>edit: revised build posted below<<


Please let me know if there's anything I should alter.

Daehawk
05-09-2010, 02:57 PM
At least cleric is correctly spelled in this one.

Again...what's up with you and swim?

Con is too low. Why Int? Why not 18 Wis? But I guess this is just a 28pt build. Still Con is too low, you'll be pretty squishy.

Why 2 points in Hide, Move Silent, Haggle?

Why Insightful Reflexes instead of Maximize?

Only metamagic is Emp Healing? Hmm...combat casting?

UltraMonk2
05-09-2010, 03:33 PM
Yes your Con needs to be higher, at least 14, and choose Toughness as a feat way way earlier than you have planned. Don't worry about Int, you could get away quite happily with having an Int of 8 and then just increasing the Concentration Skill or Diplomacy Skill.

You can chew +2 tomes as soon as level 7 if you can get a hold of them, +1 tomes at level 3.

Don't worry about taking the Extra Turning Feat. Look at getting Quicken, Extend and Maximize as well as Empower Healing.

The build you have created would be one shotted by Harry in The Shroud.

FaSo
05-09-2010, 05:18 PM
ok, so your build looks ok to me atm, but has room for improvement

First: dont go halfling if your not taking dragonmark feats, IMO dwarf is the best, you get 60 extra sp and +2 con.
Second: Way to high int and to low con, go 18 wis, 16 con, rest in to what ever you want.
Fianly: at 20 the feats i recomend are the following: Mental Toughness, Improved Mental toughness, toughness, Maximize, empower,extend,quicken



Have fun

Huthvir
05-10-2010, 01:33 PM
ok, I think (hope) I did better this time.

I talked with a couple mid-high lvl cleric last night and many of them said how they wished they had a higher balance skill so I got the athletic feat at lvl18 instead of maximize since that has a +25 more sp cost to damaging spells which just seems a little much for a heal focused cleric. Also since I play more than my brother, and my brother's the one that's going to be playing the cleric, he isn't going to do much soloing ever.


Character Plan by DDO Character Planner Version 3.34
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)

Level 20 Lawful Good Human Male
(20 Cleric)
Hit Points: 312
Spell Points: 1728
BAB: 15\15\20\25\25
Fortitude: 16
Reflex: 5
Will: 19

Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(28 Point) (Level 1) (Level 20)
Strength 10 10
Dexterity 8 8
Constitution 16 18
Intelligence 10 10
Wisdom 16 24
Charisma 12 12

Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 1 15
Bluff 1 1
Concentration 7 31
Diplomacy 1 1
Disable Device n/a n/a
Haggle 1 1
Heal 5 29
Hide -1 -1
Intimidate 1 1
Jump 0 0
Listen 3 7
Move Silently -1 -1
Open Lock n/a n/a
Perform n/a n/a
Repair 0 0
Search 0 0
Spot 3 7
Swim 0 2
Tumble n/a n/a
Use Magic Device 2 2

Level 1 (Cleric)
Skill: Balance (+2)
Skill: Concentration (+4)
Skill: Heal (+2)
Skill: Use Magic Device (+1)
Feat: (Selected) Mental Toughness
Feat: (Human Bonus) Toughness
Enhancement: Cleric Concentration I
Enhancement: Cleric Life Magic I
Enhancement: Cleric Energy of the Zealot I
Enhancement: Cleric Extra Turning I


Level 2 (Cleric)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Heal (+1)
Enhancement: Cleric Wisdom I
Enhancement: Cleric Divine Cleansing I


Level 3 (Cleric)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Heal (+1)
Feat: (Selected) Empower Healing Spell
Enhancement: Racial Toughness I
Enhancement: Cleric Prayer of Life I
Enhancement: Cleric Divine Healing I


Level 4 (Cleric)
Ability Raise: WIS
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Heal (+1)
Enhancement: Cleric Concentration II
Enhancement: Cleric Life Magic II
Enhancement: Cleric Extra Turning II


Level 5 (Cleric)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Heal (+1)
Enhancement: Human Adaptability Constitution I
Enhancement: Cleric Energy of the Zealot II


Level 6 (Cleric)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Heal (+1)
Feat: (Selected) Improved Mental Toughness
Enhancement: Cleric Wisdom II


Level 7 (Cleric)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Heal (+1)
Enhancement: Cleric Life Magic III
Enhancement: Cleric Divine Vitality I


Level 8 (Cleric)
Ability Raise: WIS
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Heal (+1)
Enhancement: Human Improved Recovery I
Enhancement: Racial Toughness II


Level 9 (Cleric)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Heal (+1)
Feat: (Selected) Skill Focus: Balance
Enhancement: Cleric Prayer of Life II
Enhancement: Cleric Divine Cleansing II


Level 10 (Cleric)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Heal (+1)
Enhancement: Cleric Life Magic IV


Level 11 (Cleric)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Heal (+1)
Enhancement: Cleric Energy of the Zealot III


Level 12 (Cleric)
Ability Raise: CON
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Heal (+1)
Feat: (Selected) Quicken Spell
Enhancement: Cleric Prayer of Life III
Enhancement: Cleric Divine Healing II


Level 13 (Cleric)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Heal (+1)
Enhancement: Cleric Energy of the Zealot IV


Level 14 (Cleric)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Heal (+1)
Enhancement: Human Greater Adaptability Wisdom I


Level 15 (Cleric)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Heal (+1)
Feat: (Selected) Extra Turning
Enhancement: Cleric Concentration III


Level 16 (Cleric)
Ability Raise: WIS
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Heal (+1)
Enhancement: Cleric Divine Cleansing III


Level 17 (Cleric)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Heal (+1)
Enhancement: Cleric Wisdom III


Level 18 (Cleric)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Heal (+1)
Feat: (Selected) Athletic
Enhancement: Racial Toughness III


Level 19 (Cleric)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Heal (+1)
Enhancement: Cleric Concentration IV


Level 20 (Cleric)
Ability Raise: WIS
Skill: Concentration (+1)
Skill: Heal (+2)
Enhancement: Cleric Divine Intervention
Enhancement: Cleric Divine Healing III