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Taimasan
05-09-2010, 03:36 AM
I posted this build because this is the build I am now using and I feel really good about it, has good damage, doable ac, and rocks on epics and raids, he tanks sully with ease and has even tanked horoth when there was no barbarian to be found. I also ate a +4 tome in my personal build but did not include it in the posted build because well, +4 tomes are rare. It offers a good attack score and enough strength to have critical's consistently in the high 80s-100 without earth strike or earth finisher. I just want to note that this is a build thats going to take a lot of gear and advanced knowledge of the class. So this is not a build for beginners but rather a little guide for some people who maybe are wondering what to do for a TR, or has a TR human monk now, and wondering about a lesser reincarnation. I know this is gonna receive a lot of bashing like my last build, so i expect the usual suspects to come out. So feel free to bash it all day long! :) Here is the build itself, followed up by gear choices, stat breakdown, and ac breakdowns that make the build work. Have fun!



Character Plan by DDO Character Planner Version 3.34
DDO Character Planner Home Page
HaggleMonk
Level 20 Lawful Neutral Human Male
(20 Monk)
Hit Points: 356
Spell Points: 0

BAB: 15/15/20/2525
Fortitude: 16
Reflex: 19
Will: 14

Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(34 Point) (Level 1) (Level 20)
Strength 17 19
Dexterity 16 24
Constitution 16 19
Intelligence 8 10
Wisdom 9 14
Charisma 8 10

Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7

Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 7 29
Bluff -1 0
Concentration 7 40
Diplomacy -1 4
Disable Device n/a n/a
Haggle -1 0
Heal -1 2
Hide 3 7
Intimidate -1 0
Jump 7 27
Listen -1 2
Move Silently 3 7
Open Lock n/a n/a
Perform n/a n/a
Repair -1 0
Search -1 0
Spot -1 12
Swim 3 4
Tumble 7 30
Use Magic Device n/a n/a

Level 1 (Monk)
Skill: Balance (+4)
Skill: Concentration (+4)
Skill: Jump (+4)
Skill: Tumble (+4)
Feat: (Past Life) Past Life: Monk
Feat: (Monk Bonus) Toughness
Feat: (Selected) Two Weapon Fighting
Feat: (Human Bonus) Weapon Finesse

Level 2 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Tumble (+1)
Feat: (Monk Bonus) Power Attack
Enhancement: Human Improved Recovery I
Enhancement: Human Versatility I
Enhancement: Way of the Elegant Crane I
Enhancement: Monk Concentration I
Enhancement: Monk Wisdom I

Level 3 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Tumble (+1)
Feat: (Selected) Past Life: Disciple of the Fist
Feat: (Monk Path) Path of Inevitable Dominion: Fists of Darkness
Enhancement: Racial Toughness I

Level 4 (Monk)
Ability Raise: DEX
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Tumble (+1)
Enhancement: Static Charge
Enhancement: Monk Improved Recovery I

Level 5 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skilll: Jump (+1)
Skill: Tumble (+1)
Enhancement: Human Adaptability Dexterity I
Enhancement: Way of the Elegant Crane II
Enhancement: Porous Soul

Level 6 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Tumble (+1)
Feat: (Monk Bonus) Toughness
Feat: (Monk Bonus) Toughness
Enhancement: Winter's Touch
Enhancement: Adept of Wind
Enhancement: Adept of Rock

Level 7 (Monk)

Level 8 (Monk)
Ability Raise: DEX
Skill: Balance (+1)
Skill: Concentration (+2)
Skill: Jump (+1)
Skill: Tumble (+1)
Enhancement: All-Consuming Flame
Enhancement: Racial Toughness II
Enhancement: Monk Wisdom II

Level 9 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Spot (+1)
Skill: Tumble (+1)
Feat: (Selected) Improved Two Weapon Fighting

Level 10 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Spot (+1)
Skill: Tumble (+1)
Enhancement: Touch of Death

Level 11 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+2)
Skill: Tumble (+1)
Enhancement: Monk Wisdom III

Level 12 (Monk)
Ability Raise: DEX
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Spot (+1)
Skill: Tumble (+1)
Feat: (Selected) Improved Critical: Bludgeoning Weapons
Enhancement: Master of Thunder
Enhancement: Master of Stone

Level 13 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Spot (+1)
Skill: Tumble (+1)
Enhancement: Human Greater Adaptability Constitution I

Level 14 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Spot (+1)
Skill: Tumble (+1)
Enhancement: Way of the Elegant Crane III

Level 15 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Spot (+1)
Skill: Tumble (+1)
Feat: (Selected) Greater Two Weapon Fighting

Level 16 (Monk)
Ability Raise: DEX
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Tumble (+2)
Enhancement: Way of the Elegant Crane IV
Enhancement: Racial Toughness III

Level 17 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Spot (+1)
Skill: Tumble (+1)

Level 18 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Spot (+1)
Skill: Tumble (+1)
Enhancement: Human Improved Recovery II
Enhancement: Grandmaster of Storms
Level 19 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Spot (+1)
Skill: Tumble (+1)
Enhancement: Grandmaster of Mountains

Level 20 (Monk)
Ability Raise: DEX
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Spot (+1)
Skill: Tumble (+1)
Enhancement: Monk Serenity
Enhancement: Monk Improved Recovery II


My Current Gear:
Helm: Greensteel Helm of Mineral(+45 hp, Protection +5, Heavy Fortification)

Neck: Shintao Cord(+6 Constitution, +15 Concentration, Shintao Monk set -=Exceptional +2 to hit and damage=-)

Goggles: Tharnes Goggles(Sneak attack bonus +5, True Seeing, Spot +15, Search +15)

Body: Dragontouched Vestments(Resistance +5, Exceptional Dexterity +1, Heightened Awareness 4)

Bracer: Choasgarde(Chaosguard, Dodge Bonus +2)

Ring: Gnawed Ring(Strength +6, Exceptional Constitution +1, Shocking Burst, Occult Slayer set -=SR 22, Exceptional +2 to Will and Reflex saves=-)

Ring2: Kyosho Ring(Wisdom +6, Exceptional Strength +1, Holy Burst, Shintao Monk set)

Boots: Madstone Boots(Striding +20%, Dexterity +4, Potency VII, Madstone Rage-=Can be stacked for double the bonuses except for the natural armor bonus=-)

Trinket: Bloodstone(Seeker +6)

Cloak: Wretched Twilight(Ghostly: 10% miss chance-=Shows up with blur, which is what I think it really is=-, Superior Nullification VI, Stealth Strike, Sneak Attack bonus +4)

Belt: Vorne's Belt(Constitution +6, Greater False Life, Occult Slayer set)

Gloves: Epic Spectral Gloves(Ethereal, Dexterity +7, Attack Bonus +4, Charisma +6)


My standing stats:
Str:28(+4 tome, +1 Exceptional Strength)
Dex:36
Con:24(-2 from Wind)
Wis:20
Int:10
Cha:16

Hp in Wind: 523

Me Raid Buffed:
Str: 36(Rage, 2xMadstone Rage, Yugo pot) *42 with titan's grip gloves or cookie, do it before madstone if using gloves; with Hezrou Cookie, 46 Strength*
Dex:36 *40 Dexterity with Hezrou Cookie*
Con:36(Yugo Pot, 2x Madstone Rage, Rage) *40 Con with Hezrou Cookie*
Wis:22(Yugo Pot)
Int:10
Cha:16(I pop a yugo pot on epics when I need to dance stuff so 18 in epics when I need to)

Hp in Wind: 663(40 Yugo pot, 20 Rage, 80 2xMadstone Rage) *703 with Hezrou Cookie*

AC breakdown:

AC no Buffs: 51

Beholder AC:
51 + 3(Chattering Ring) + 2(Defensive fighting) = 56

Self Buffed AC:
56 + 4(Shield Wand) + 5(Yugo Wisdom Pot with +1 wisdom mod and natural armor effect) + 1(Yugo dex pot) + 1(Haste)= 67

Raid Buffed:
60 + 5(Barkskin) + 5(Paladin) + 2(Recitation) + 5(Inspire Heroism) + 1(Yugo Wisdom Pot) + 1(Yugo dex pot) + 1(Haste) = 80

Quikster
05-09-2010, 03:55 AM
Tanks when no barb??? Pfft whatever.

Alexandryte
05-09-2010, 04:01 AM
You mentioned "doable AC" but I dont see an end calculation...or enough int for CE?

What numbers are you hitting and from where?

Quijonsith
05-09-2010, 04:03 AM
Did you dump Quis' UMD or is that a mistake in the planner?

Quijonsith
05-09-2010, 04:04 AM
Tanks when no barb??? Pfft whatever.

Jealousy doesn't suit you Quik, lol. :D

elricken
05-09-2010, 04:38 AM
I posted this build because this is the build I am now using and I feel really good about it, has good damage, doable ac, and rocks on epics and raids, he tanks sully with ease and has even tanked horoth when there was no barbarian to be found. I also ate a +4 tome in my personal build but did not include it in the posted build because well, +4 tomes are rare. It offers a good attack score and enough strength to have critical's consistently in the high 80s-100 without earth strike or earth finisher. I just want to note that this is a build thats going to take a lot of gear and advanced knowledge of the class. So this is not a build for beginners but rather a little guide for some people who maybe are wondering what to do for a TR, or has a TR human monk now, and wondering about a lesser reincarnation. I know this is gonna receive a lot of bashing like my last build, so i expect the usual suspects to come out. So feel free to bash it all day long! :) Here is the build itself, followed up by gear choices that make the build work. Have fun!



Character Plan by DDO Character Planner Version 3.34
DDO Character Planner Home Page

Level 20 Lawful Neutral Human Male
(20 Monk)
Hit Points: 356
Spell Points: 0

BAB: 15/15/20/2525
Fortitude: 16
Reflex: 19
Will: 14

Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(34 Point) (Level 1) (Level 20)
Strength 17 19
Dexterity 16 24
Constitution 16 19
Intelligence 8 10
Wisdom 9 14
Charisma 8 10

Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7

Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 7 29
Bluff -1 0
Concentration 7 40
Diplomacy -1 4
Disable Device n/a n/a
Haggle -1 0
Heal -1 2
Hide 3 7
Intimidate -1 0
Jump 7 27
Listen -1 2
Move Silently 3 7
Open Lock n/a n/a
Perform n/a n/a
Repair -1 0
Search -1 0
Spot -1 12
Swim 3 4
Tumble 7 30
Use Magic Device n/a n/a

Level 1 (Monk)
Feat: (Past Life) Past Life: Monk
Feat: (Monk Bonus) Toughness
Feat: (Selected) Two Weapon Fighting
Feat: (Human Bonus) Weapon Finesse

Level 2 (Monk)
Feat: (Monk Bonus) Power Attack
Enhancement: Human Improved Recovery I
Enhancement: Human Versatility I
Enhancement: Way of the Elegant Crane I
Enhancement: Monk Concentration I
Enhancement: Monk Wisdom I

Level 3 (Monk)
Feat: (Selected) Past Life: Disciple of the Fist
Feat: (Monk Path) Path of Inevitable Dominion: Fists of Darkness
Enhancement: Racial Toughness I

Level 4 (Monk)
Enhancement: Static Charge
Enhancement: Monk Improved Recovery I

Level 5 (Monk)
Enhancement: Human Adaptability Dexterity I
Enhancement: Way of the Elegant Crane II
Enhancement: Porous Soul

Level 6 (Monk)
Feat: (Monk Bonus) Toughness
Feat: (Monk Bonus) Toughness
Enhancement: Winter's Touch
Enhancement: Adept of Wind
Enhancement: Adept of Rock

Level 7 (Monk)

Level 8 (Monk)
Enhancement: All-Consuming Flame
Enhancement: Racial Toughness II
Enhancement: Monk Wisdom II

Level 9 (Monk)
Feat: (Selected) Improved Two Weapon Fighhting

Level 10 (Monk)
Enhancement: Touch of Death

Level 11 (Monk)
Enhancement: Monk Wisdom III

Level 12 (Monk)
Feat: (Selected) Improved Critical: Bludgeoning Weapons
Enhancement: Master of Thunder
Enhancement: Master of Stone

Level 13 (Monk)
Enhancement: Human Greater Adaptability Constitution I

Level 14 (Monk)
Enhancement: Way of the Elegant Crane III

Level 15 (Monk)
Feat: (Selected) Greater Two Weapon Fighting

Level 16 (Monk)
Enhancement: Way of the Elegant Crane IV
Enhancement: Racial Toughness III

Level 17 (Monk)

Level 18 (Monk)
Enhancement: Human Improved Recovery II
Enhancement: Grandmaster of Storms

Level 19 (Monk)
Enhancement: Grandmaster of Mountains

Level 20 (Monk)
Enhancement: Monk Serenity
Enhancement: Monk Improved Recovery II


My Current Gear:
Helm: Greensteel Helm of Mineral(+45 hp, Protection +5, Heavy Fortification)

Neck: Shintao Cord(+6 Constitution, +15 Concentration, Shintao Monk set -=Exceptional +2 to hit and damage=-)

Goggles: Tharnes Goggles(Sneak attack bonus +5, True Seeing, Spot +15, Search +15)

Body: Dragontouched Vestments(Resistance +5, Exceptional Dexterity +1, Heightened Awareness 4)

Bracer: Choasgarde(Chaosguard, Dodge Bonus +2)

Ring: Gnawed Ring(Strength +6, Exceptional Constitution +1, Shocking Burst, Occult Slayer set -=SR 22, Exceptional +2 to Will and Reflex saves=-)

Ring2: Kyosho Ring(Wisdom +6, Exceptional Strength +1, Holy Burst, Shintao Monk set)

Boots: Madstone Boots(Striding +20%, Dexterity +4, Potency VII, Madstone Rage-=Can be stacked for double the bonuses except for the natural armor bonus=-)

Trinket: Bloodstone(Seeker +6)

Cloak: Wretched Twilight(Ghostly: 10% miss chance-=Shows up with blur, which is what I think it really is=-, Superior Nullification VI, Stealth Strike, Sneak Attack bonus +4)

Belt: Vorne's Belt(Constitution +6, Greater False Life, Occult Slayer set)

Gloves: Epic Spectral Gloves(Ethereal, Dexterity +7, Attack Bonus +4, Charisma +6)


My standing stats:
Str:28(+4 tome, +1 Exceptional Strength)
Dex:36
Con:24(-2 from Wind)
Wis:20
Int:10
Cha:16

Hp in Wind: 523

Me Raid Buffed:
Str: 36(Rage, 2xMadstone Rage, Yugo pot) *42 with titan's grip gloves or cookie, do it before madstone if using gloves*
Dex:36
Con:36(Yugo Pot, 2x Madstone Rage, Rage)
Wis:22(Yugo Pot)
Int:10
Cha:16(I pop a yugo pot on epics when I need to dance stuff so 18 in epics when I need to)

Hp in Wind: 663(40 Yugo pot, 20 Rage, 80 2xMadstone Rage)

Eh? No max charisma and haggle?

gimp...

Greydeath
05-09-2010, 04:58 AM
skill points?
stat increase?

these things are what make a build...

Taimasan
05-09-2010, 05:21 AM
You mentioned "doable AC" but I dont see an end calculation...or enough int for CE?

What numbers are you hitting and from where?

Good point I should show that, added.


Did you dump Quis' UMD or is that a mistake in the planner?

No, no mistake, just when you start adding in UMD things get a bit complicated, this needs a seperate thread.

Taimasan
05-09-2010, 05:21 AM
skill points?
stat increase?

these things are what make a build...

Sorry fixed it, forget to check those options on the forum export.

Taimasan
05-09-2010, 05:41 AM
Tanks when no barb??? Pfft whatever.

4 AM ToD runs, go figure. :rolleyes:

rendet
05-09-2010, 05:45 AM
I'm confused. You're going to need atleast a base 13 charisma to qualify for the Haggle Monk PrE... Looks to me like your gonna have to scratch this build and try again.

Taimasan
05-09-2010, 06:39 AM
I'm confused. You're going to need atleast a base 13 charisma to qualify for the Haggle Monk PrE... Looks to me like your gonna have to scratch this build and try again.

+3 Cha tome in the bank dude.

Eurytos
05-09-2010, 12:35 PM
Why put levels into DEX on a Human monk starting with more STR? Hell, you have a +4 tome even.

17STR
5 levels
1 human
6 item
4 tome
1 exceptional
-----------
34
2 Rage
2 Madstone
2 Yugoloth
-----------
40 Sustainable STR
6 Titan's Grip
2 Double Madstone
-----------
48 Max STR

You state your max dex at 36. If you went with the STR I listed above, your DEX would instead be:

16 Start
7 Gloves
4 Wind stance
2 Tome
1 Human
----------
30 Dex

So you have -3 AC. Swap Weapon Finesse for Dodge, and for -2 AC, you get more roughly +3 Attack/Damage sustainable.

Hendrik
05-09-2010, 01:06 PM
I should share my build with you Quis...

:o

Quijonsith
05-09-2010, 01:07 PM
Why put levels into DEX on a Human monk starting with more STR? Hell, you have a +4 tome even.

17STR
5 levels
1 human
6 item
4 tome
1 exceptional
-----------
34
2 Rage
2 Madstone
2 Yugoloth
-----------
40 Sustainable STR
6 Titan's Grip
2 Double Madstone
-----------
48 Max STR

You state your max dex at 36. If you went with the STR I listed above, your DEX would instead be:

16 Start
7 Gloves
4 Wind stance
2 Tome
1 Human
----------
30 Dex

So you have -3 AC. Swap Weapon Finesse for Dodge, and for -2 AC, you get more roughly +3 Attack/Damage sustainable.

Aaaaaand, it begins. We've already beaten the dex vs. str horse to death.

BTW, some of us don't have madstone boots or yugoloth pots, which puts the 'sustainable' str the same as his dex with rage. Also, you state -3 AC initially from the loss of 6 Dex, but keep in mind rage also lowers AC by 2, so that's a net loss of 4 AC for +3 attack/Damage even with madstone boots and yugoloth pots.

If you're getting hit on a 10 and you lose 4 AC you'll get hit on a 6. That difference means you take 40% more damage in that circumstance. If you were talking about -1 AC for all those benefits I might think it a worth while trade off, but for tanking (which even my dex halfling light monk finds himself doing from time to time in ToD) I'd take that 4AC.

EDIT: The rage is another +1 attack/damage I didn't put in my comparison just now, so that makes it 4AC vs. 4 att/dam. Guess that makes them even ;) That would be better for Epic content definitely, but for those places we go where our AC still matters I like having it.

Taimasan
05-09-2010, 01:30 PM
Madstone rage does not last forever, yugo pots are expensive I only use em in certain situations, and I don't enjoy drinking a rage pot every 1:30. And thats all im going to say on the situation. Apples and Oranges.

Eurytos
05-09-2010, 02:40 PM
I don't know who you guys group with, but I know in all the groups I'm in, the casters and bards maintain rage on everyone. So, unless you're going to be purposely dodging rage every time it's casted, you're getting rage whether you're STR built or not. -2 AC for both DEX and STR. Besides, you don't *need* rage to be STR based, STR gets just as high as dex without it on a Human.

Also, I included madstone because Taimasan included madstone, he obviously has them and the question was directed to him specifically since he has the gear and the +4 tome, it's a fine build in general for everyone else. Madstone is sustainable everywhere except ToD. You're bound to get hit even when not trying (especially in epic quests.) Some raids like vod where you aren't tanking it becomes tough to sustain, I'll give you that.

I guess you could choose to omit yugo, but I always drink em, I'm an addict :D

On the AC Note: Horoth will do more damage with badges and magic than he will with physical dps that's mitigated by AC so you will still need constant healing and the difference won't be noticeable (coming from experience with a 90AC intimitank fighter.) VoD, sure I'll give you Suulo will do less damage with 2 higher AC, but even a high 70s number will make him miss on a 2. With the gear Taimasan has, he will only have -2 AC if he switched to STR and dodged Rage.

He obviously prefers DEX though, that's his choice and leave it at that :p

Taimasan
05-09-2010, 03:10 PM
40 Sustainable STR
6 Titan's Grip
4 Double Madstone
-----------
50 Max STR



Fixed that for yah.

Eurytos
05-09-2010, 03:55 PM
Fixed that for yah.

Nah, included first madstone in sustainable part, so only 2 more for double ;)

Hydro
05-09-2010, 04:21 PM
Sometimes a dead horse needs to be beat. Dex is a bad choice for this build and Str has way more benefits. 2 weeks ago you wanted to make a build with 12 Str and didn't want to hear otherwise. Maybe in 2 weeks you will max Str...

Xeraphim
05-09-2010, 04:31 PM
Yet another Ipunchbabies clone, but Gimp style.

Eurytos
05-09-2010, 05:48 PM
Sometimes a dead horse needs to be beat. Dex is a bad choice for this build and Str has way more benefits. 2 weeks ago you wanted to make a build with 12 Str and didn't want to hear otherwise. Maybe in 2 weeks you will max Str...

I wouldn't say that. DEX actually has more "benefits", STR just has more damage/attack. His STR is at a good level, his DPS won't be noticeably lower.

manfredshw
05-09-2010, 06:06 PM
in the next two weeks, maybe op will change his mind to max wis.
Who knows.

Taimasan
05-09-2010, 06:16 PM
Sometimes a dead horse needs to be beat. Dex is a bad choice for this build and Str has way more benefits. 2 weeks ago you wanted to make a build with 12 Str and didn't want to hear otherwise. Maybe in 2 weeks you will max Str...

My build is a 34 point build so i can't make a 32 point build. So mlau to you sir, mlau.



20str h vs 32str wf: 88.57% (11.43% loss of damage for dex human)



Arhghghhghg!!! Math makes my head hurt since im not at 20 strength!!! What could the difference be now?!?1 Help me Jesus!

Taimasan
05-09-2010, 06:17 PM
Yet another Ipunchbabies clone, but Gimp style.

hahahahahaha



I've been looking into refiguring without SA for a while, but my playstyle demands that I use it.

Oh the ibunchbabies build with with spring attack, mobility, etc. nice. Thanks for the tip! I might need it to ungimp my build next LR, are there hearts of Playstyle change in the ddostore?

Taimasan
05-09-2010, 06:18 PM
in the next two weeks, maybe op will change his mind to max wis.
Who knows.

Wow!! I never thought about that one! Imma try that next, I think imma take a look at your build and do it next!!

http://img52.imageshack.us/img52/153/wisller.jpg (http://img52.imageshack.us/i/wisller.jpg/)

::coughs:: man, i think my credit card is maxed out and I can't get any more ddo points, sorry dude, maybe when I can withdraw from my trust fund again.

Taimasan
05-09-2010, 06:46 PM
Before we get back to, what is going to prove to be some fine entertainment!! Stay tuned for the commercial break for a visual illustration for whats next for the haggle build!!

http://www.youtube.com/watch?v=A2KJHysK6k8

elricken
05-10-2010, 01:18 AM
Here it is plain and simple -

This build obviously sux, the lack of haggle, diplo, and max charisma makes it.. well.. gimp

So all of you haters continue to hate, I know that Q's real build features 38 charisma and 40 something diplo and haggle.

So yea.. don't be a hater just because your haggle is weak.

(Q diplos harry with 100% success on elite!)

Quijonsith
05-10-2010, 04:00 AM
I look forward to seeing Quis use the gun kata.

entropiccanuck
05-10-2010, 09:39 AM
Why lawful good? I thought the main benefit of good was using pure good without UMD, but that doesn't apply to handwraps.

*Edit: Except Devotion.

viperman
05-10-2010, 09:53 AM
Seriously why the hell Garbage (Human) i would say if you roll the toon you are a idiot and i will prolly never let you in to my groups i like monks but i hate humans i will let maybe on human in my party at a time but they always die first cause the suck the are **** they are garbage and well if i am healer i wont heal them. like i say on all servers i play on HUMANS suck and WF or Halfling deserve extra feat all it would do is make us better then we are already.

TPICKRELL
05-10-2010, 10:03 AM
Seriously why the hell Garbage (Human) i would say if you roll the toon you are a idiot and i will prolly never let you in to my groups i like monks but i hate humans i will let maybe on human in my party at a time but they always die first cause the suck the are **** they are garbage and well if i am healer i wont heal them. like i say on all servers i play on HUMANS suck and WF or Halfling deserve extra feat all it would do is make us better then we are already.Yikes!

I don't have many human toons, but I run with a few, and they workout just fine.

Perhaps they die in your groups because you won't heal them.

Quijonsith
05-10-2010, 12:21 PM
Seriously why the hell Garbage (Human) i would say if you roll the toon you are a idiot and i will prolly never let you in to my groups i like monks but i hate humans i will let maybe on human in my party at a time but they always die first cause the suck the are **** they are garbage and well if i am healer i wont heal them. like i say on all servers i play on HUMANS suck and WF or Halfling deserve extra feat all it would do is make us better then we are already.

Guess who just won the ignorant troll award of the day.

Taimasan
05-10-2010, 01:41 PM
seriously Why The Hell Garbage (human) I Would Say If You Roll The Toon You Are A Idiot And I Will Prolly Never Let You In To My Groups I Like Monks But I Hate Humans I Will Let Maybe On Human In My Party At A Time But They Always Die First Cause The Suck The Are **** They Are Garbage And Well If I Am Healer I Wont Heal Them. Like I Say On All Servers I Play On Humans Suck And Wf Or Halfling Deserve Extra Feat All It Would Do Is Make Us Better Then We Are Already.

Rofl, that was super funny dude. :)

Taimasan
05-10-2010, 01:42 PM
Why lawful good? I thought the main benefit of good was using pure good without UMD, but that doesn't apply to handwraps.

*Edit: Except Devotion.

Oops. Meant to put Neutral, appreciate that.

elricken
05-11-2010, 02:35 AM
Seriously why the hell Garbage (Human) i would say if you roll the toon you are a idiot and i will prolly never let you in to my groups i like monks but i hate humans i will let maybe on human in my party at a time but they always die first cause the suck the are **** they are garbage and well if i am healer i wont heal them. like i say on all servers i play on HUMANS suck and WF or Halfling deserve extra feat all it would do is make us better then we are already.

+1 for making cry tears of laughter.

(Grammar much?)

Xeraphim
05-11-2010, 03:27 AM
Oh the ibunchbabies build with with spring attack, mobility, etc. nice. Thanks for the tip! I might need it to ungimp my build next LR, are there hearts of Playstyle change in the ddostore?

OLD news man, try pushing Past Life: Disciple of the Fist into the mix, tossing a Weapon Focus: Bludgeon and another Toughness at it... there ya go ;)

After a few more TRs I'll toss the Rogue and Fighter past life feats into it too. His final build includes Completionist as well.

Taimasan
05-11-2010, 04:40 AM
OLD news man, try pushing Past Life: Disciple of the Fist into the mix, tossing a Weapon Focus: Bludgeon and another Toughness at it... there ya go ;)

After a few more TRs I'll toss the Rogue and Fighter past life feats into it too. His final build includes Completionist as well.

hahahahahaha

rendet
05-11-2010, 07:13 AM
Gratz on the red dragonscale robe man. That's the best possible armor for monks and will make your build that much more uber. How about a screenshot of that instead of that other monk's build that couldn't hit a mob in epic even if it was stunlocked by you ;p