Bacab
05-03-2010, 05:59 AM
I made this post in the "crafting section"...I am not meaning to spam multiple threads with the same content. Just after thinking about it...I realized I more/less wanted fellow Bard advice, and I should move my thread (I do not know how to do that). Anyway your thoughts and advice is appreciated....
I have a Tier 2 Min II Great Axe and I am working on turning it into a fully upgraded Min II.
I am running a 15BRD/3ROG/2FTR split Warforged Warchanter. Has "good" gear as of now. Can look me up "Atropine of Ghallanda". I am planning on TRing him once I finish his Greensteel Boots and craft a Nice HP item for him and have a Fully upgraded weapon.
I know that's just a screenshot of my toon atm...but maybe looking at my gear and etc I can get some guidance on my TR and what I am trying to accomplish. I was thinking I may go 18BRD/2ROG or a 16BRD/4FTR on his TR so I would lose 2 feats or possibly gain 1 feat. The losing 2 Feats (plus need may need Great Axe Prof) makes me think I should stick with Min II vs Lightning II. BUT if I go with the 16/4 or stick with 15/3/2 split I would have an extra feat...so maybe Lightning II?
Anyway before I sink some larges into this Alt, I was reading/researching what to do. I am giving him the +6 CHR skills Boots with bonus 150 SP on them. I will finish his weapon first though. Anyway after reading I was struck with a conundrum. Do I stick with Min II GreatAxe or go to a Lightning II GreatAxe (or Falchion). As I said Min II saves a feat (improved crit).
Here is how my gear looks at the moment...
Goggles>>>Tharne's Goggles
Bracers>>>have STR 6 item (will swap out to Tharne's Bracers when I get)
Gloves>>>Spectral Gloves and Gloves of Titan Grip (will full time the Titan Grip gloves once I get Tharne's Bracers)
Necklace>>>Cartouche (getting near 20 DQ so hoping for a Torc)
Boots>>>+6 CHR Skills and +150 SP (nearing 20 reavers and hoping for Madstone boots and will dispel rage when need to UMD)
Belt>>>GFL Item (potentially open slot once I fully upgrade my Mindsunder Docent +6 CON and Superior False Life)
Docent>Docent of Quickening and the Mindsunder Docent
Helm>>Minos Legens
Cloak>>Bard's Cloak
Melee Weapon>>>Tier 2 Min II Great Axe (I have several Status weapons and a Harry and POrtal Beater)
Ranged Weapon>>>Silver Bow (for DQ mainly and when you need ranged)
Rings>>>Reaver's Ring and Ring of Thelis
Trinket>>>Bloodstone VoM Pouch of Jerky (gonna try to farm an arrowhead and bauble)
So where should I put my HP item?
Should I just make a Lightning II Greataxe (or Falchion) instead of Min II? I do have a +3 Metalline Holy Great Axe for DR Bypassing. Is a Radiance II Falchion worth doing with 3 levels of ROG and Tharne's Goggles?
As far as the build goes,
I will probably stick with the 15/3/2 build, and GR if Warchanter 3 ever comes out and is hawt.
Also I was thinking Falchion for more Blast and Burst Effects and Radiance Effects.
I really hope I am not coming off silly or uneducated, but my main is a caster FvS (Bacab of ghallanda) and I am still not that educated at "melee". I do strive to get better at it by practicing "twitching" and dodging and evading damage with tactics. BUT I would LOVE some solid advice on what gear to shoot for. I have 3 shroud runners atm and I am not in a huge hurry to TR this guy until he is ready AKA Madstone Boots, Torc, 2 Accessory Greensteel Items and a Fully upgraded Weapon.
I have a Tier 2 Min II Great Axe and I am working on turning it into a fully upgraded Min II.
I am running a 15BRD/3ROG/2FTR split Warforged Warchanter. Has "good" gear as of now. Can look me up "Atropine of Ghallanda". I am planning on TRing him once I finish his Greensteel Boots and craft a Nice HP item for him and have a Fully upgraded weapon.
I know that's just a screenshot of my toon atm...but maybe looking at my gear and etc I can get some guidance on my TR and what I am trying to accomplish. I was thinking I may go 18BRD/2ROG or a 16BRD/4FTR on his TR so I would lose 2 feats or possibly gain 1 feat. The losing 2 Feats (plus need may need Great Axe Prof) makes me think I should stick with Min II vs Lightning II. BUT if I go with the 16/4 or stick with 15/3/2 split I would have an extra feat...so maybe Lightning II?
Anyway before I sink some larges into this Alt, I was reading/researching what to do. I am giving him the +6 CHR skills Boots with bonus 150 SP on them. I will finish his weapon first though. Anyway after reading I was struck with a conundrum. Do I stick with Min II GreatAxe or go to a Lightning II GreatAxe (or Falchion). As I said Min II saves a feat (improved crit).
Here is how my gear looks at the moment...
Goggles>>>Tharne's Goggles
Bracers>>>have STR 6 item (will swap out to Tharne's Bracers when I get)
Gloves>>>Spectral Gloves and Gloves of Titan Grip (will full time the Titan Grip gloves once I get Tharne's Bracers)
Necklace>>>Cartouche (getting near 20 DQ so hoping for a Torc)
Boots>>>+6 CHR Skills and +150 SP (nearing 20 reavers and hoping for Madstone boots and will dispel rage when need to UMD)
Belt>>>GFL Item (potentially open slot once I fully upgrade my Mindsunder Docent +6 CON and Superior False Life)
Docent>Docent of Quickening and the Mindsunder Docent
Helm>>Minos Legens
Cloak>>Bard's Cloak
Melee Weapon>>>Tier 2 Min II Great Axe (I have several Status weapons and a Harry and POrtal Beater)
Ranged Weapon>>>Silver Bow (for DQ mainly and when you need ranged)
Rings>>>Reaver's Ring and Ring of Thelis
Trinket>>>Bloodstone VoM Pouch of Jerky (gonna try to farm an arrowhead and bauble)
So where should I put my HP item?
Should I just make a Lightning II Greataxe (or Falchion) instead of Min II? I do have a +3 Metalline Holy Great Axe for DR Bypassing. Is a Radiance II Falchion worth doing with 3 levels of ROG and Tharne's Goggles?
As far as the build goes,
I will probably stick with the 15/3/2 build, and GR if Warchanter 3 ever comes out and is hawt.
Also I was thinking Falchion for more Blast and Burst Effects and Radiance Effects.
I really hope I am not coming off silly or uneducated, but my main is a caster FvS (Bacab of ghallanda) and I am still not that educated at "melee". I do strive to get better at it by practicing "twitching" and dodging and evading damage with tactics. BUT I would LOVE some solid advice on what gear to shoot for. I have 3 shroud runners atm and I am not in a huge hurry to TR this guy until he is ready AKA Madstone Boots, Torc, 2 Accessory Greensteel Items and a Fully upgraded Weapon.