Tambori
04-14-2010, 12:17 AM
Below is my proposed build for my "first" F2P character. I would love some feedback on improvements, suggestions, etc. That said, please bear in mind that as my first character, I'm not looking to min/max it to death. My intentions are, once I have 32pt builds, to remake this one. However, rather than delete it, I will use it as my haggle/bank character. I have not included any equipment or tome enhancements to the build.
As for the play style, I'm shooting for a utility build: buffs (songs)/healing, good CC with some melee capability and some rogue skills thrown in for good measure.
Character Plan by DDO Character Planner Version 3.34
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Level 20 Chaotic Good Human Female
(1 Rogue \ 19 Bard)
Hit Points: 242
Spell Points: 877
BAB: 14\14\19\24
Fortitude: 9
Reflex: 16
Will: 10
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(28 Point) (Level 1) (Level 20)
Strength 8 8
Dexterity 15 17
Constitution 16 17
Intelligence 12 12
Wisdom 8 8
Charisma 14 18
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 6 23
Bluff 2 4
Concentration 5 27
Diplomacy 6 20
Disable Device 5 19
Haggle 6 24
Heal -1 -1
Hide 2 3
Intimidate 2 4
Jump 2 2
Listen -1 -1
Move Silently 2 3
Open Lock 6 8
Perform 4 24
Repair 1 1
Search 5 18
Spot -1 -1
Swim -1 -1
Tumble 3 4
Use Magic Device 6 26
Level 1 (Rogue)
Feat: (Selected) Toughness
Feat: (Human Bonus) Two Weapon Fighting
Enhancement: Rogue Skill Boost I
Level 2 (Bard)
Spell (1): Cure Light Wounds
Enhancement: Bard Extra Song I
Enhancement: Bard Concentration I
Enhancement: Bard Song Magic I
Enhancement: Bard Energy of the Music I
Level 3 (Bard)
Feat: (Selected) Weapon Finesse
Spell (1): Expeditious Retreat
Enhancement: Bard Inspired Damage I
Enhancement: Bard Lingering Song I
Enhancement: Racial Toughness I
Enhancement: Bard Wand Mastery I
Level 4 (Bard)
Spell (1): Focusing Chant
Enhancement: Bard Inspired Attack I
Enhancement: Bard Lyric of Song I
Level 5 (Bard)
Spell (2): Blur
Spell (2): Cure Moderate Wounds
Enhancement: Human Adaptability Charisma I
Enhancement: Bard Concentration II
Enhancement: Bard Song Magic II
Level 6 (Bard)
Feat: (Selected) Mental Toughness
Spell (1): Hypnotism
Spell (2): Heroism
Enhancement: Bard Energy of the Music II
Enhancement: Bard Wand Mastery II
Level 7 (Bard)
Enhancement: Bard Spellsinger I
Enhancement: Bard Improved Spell Penetration I
Level 8 (Bard)
Spell (2): Eagle's Spendor
Spell (3): Cure Serious Wounds
Spell (3): Deep Slumber
Enhancement: Bard Inspired Damage II
Enhancement: Racial Toughness II
Level 9 (Bard)
Feat: (Selected) Improved Two Weapon Fighting
Spell (3): Slow
Enhancement: Bard Extra Song II
Enhancement: Bard Lyric of Song II
Level 10 (Bard)
Enhancement: Bard Improved Spell Penetration II
Level 11 (Bard)
Spell (3): Remove Curse
Spell (4): Break Enchantment
Spell (4): Dimension Door
Enhancement: Bard Lyric of Incredible Song I
Enhancement: Bard Wand Mastery III
Level 12 (Bard)
Feat: (Selected) Extend Spell
Spell (4): Cure Critical Wounds
Enhancement: Bard Inspired Attack II
Level 13 (Bard)
Enhancement: Human Greater Adaptability Constitution I
Level 14 (Bard)
Spell (4): Freedom of Movement
Spell (5): Mass Cure Light Wounds
Spell (5): Mass Suggestion
Level 15 (Bard)
Feat: (Selected) Spell Penetration
Spell (5): Greater Heroism
Enhancement: Bard Lyric of Incredible Song II
Enhancement: Bard Improved Spell Penetration III
Level 16 (Bard)
Enhancement: Bard Energy of the Music III
Level 17 (Bard)
Spell (5): Greater Dispel Magic
Spell (6): Heroes Feast
Spell (6): Mass Cure Moderate Wounds
Enhancement: Bard Song Magic III
Level 18 (Bard)
Feat: (Selected) Empower Healing Spell
Spell (2): Hypnotic Pattern
Spell (6): Otto's Irresistable Dance
Enhancement: Bard Inspired Damage III
Enhancement: Bard Lyric of Song III
Level 19 (Bard)
Spell (3): Haste
Enhancement: Bard Lingering Song II
Level 20 (Bard)
Spell (4): Otto's Sphere of Dancing
Spell (6): Mass Charm Monster
Enhancement: Bard Song Magic IV
As for the play style, I'm shooting for a utility build: buffs (songs)/healing, good CC with some melee capability and some rogue skills thrown in for good measure.
Character Plan by DDO Character Planner Version 3.34
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Level 20 Chaotic Good Human Female
(1 Rogue \ 19 Bard)
Hit Points: 242
Spell Points: 877
BAB: 14\14\19\24
Fortitude: 9
Reflex: 16
Will: 10
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(28 Point) (Level 1) (Level 20)
Strength 8 8
Dexterity 15 17
Constitution 16 17
Intelligence 12 12
Wisdom 8 8
Charisma 14 18
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 6 23
Bluff 2 4
Concentration 5 27
Diplomacy 6 20
Disable Device 5 19
Haggle 6 24
Heal -1 -1
Hide 2 3
Intimidate 2 4
Jump 2 2
Listen -1 -1
Move Silently 2 3
Open Lock 6 8
Perform 4 24
Repair 1 1
Search 5 18
Spot -1 -1
Swim -1 -1
Tumble 3 4
Use Magic Device 6 26
Level 1 (Rogue)
Feat: (Selected) Toughness
Feat: (Human Bonus) Two Weapon Fighting
Enhancement: Rogue Skill Boost I
Level 2 (Bard)
Spell (1): Cure Light Wounds
Enhancement: Bard Extra Song I
Enhancement: Bard Concentration I
Enhancement: Bard Song Magic I
Enhancement: Bard Energy of the Music I
Level 3 (Bard)
Feat: (Selected) Weapon Finesse
Spell (1): Expeditious Retreat
Enhancement: Bard Inspired Damage I
Enhancement: Bard Lingering Song I
Enhancement: Racial Toughness I
Enhancement: Bard Wand Mastery I
Level 4 (Bard)
Spell (1): Focusing Chant
Enhancement: Bard Inspired Attack I
Enhancement: Bard Lyric of Song I
Level 5 (Bard)
Spell (2): Blur
Spell (2): Cure Moderate Wounds
Enhancement: Human Adaptability Charisma I
Enhancement: Bard Concentration II
Enhancement: Bard Song Magic II
Level 6 (Bard)
Feat: (Selected) Mental Toughness
Spell (1): Hypnotism
Spell (2): Heroism
Enhancement: Bard Energy of the Music II
Enhancement: Bard Wand Mastery II
Level 7 (Bard)
Enhancement: Bard Spellsinger I
Enhancement: Bard Improved Spell Penetration I
Level 8 (Bard)
Spell (2): Eagle's Spendor
Spell (3): Cure Serious Wounds
Spell (3): Deep Slumber
Enhancement: Bard Inspired Damage II
Enhancement: Racial Toughness II
Level 9 (Bard)
Feat: (Selected) Improved Two Weapon Fighting
Spell (3): Slow
Enhancement: Bard Extra Song II
Enhancement: Bard Lyric of Song II
Level 10 (Bard)
Enhancement: Bard Improved Spell Penetration II
Level 11 (Bard)
Spell (3): Remove Curse
Spell (4): Break Enchantment
Spell (4): Dimension Door
Enhancement: Bard Lyric of Incredible Song I
Enhancement: Bard Wand Mastery III
Level 12 (Bard)
Feat: (Selected) Extend Spell
Spell (4): Cure Critical Wounds
Enhancement: Bard Inspired Attack II
Level 13 (Bard)
Enhancement: Human Greater Adaptability Constitution I
Level 14 (Bard)
Spell (4): Freedom of Movement
Spell (5): Mass Cure Light Wounds
Spell (5): Mass Suggestion
Level 15 (Bard)
Feat: (Selected) Spell Penetration
Spell (5): Greater Heroism
Enhancement: Bard Lyric of Incredible Song II
Enhancement: Bard Improved Spell Penetration III
Level 16 (Bard)
Enhancement: Bard Energy of the Music III
Level 17 (Bard)
Spell (5): Greater Dispel Magic
Spell (6): Heroes Feast
Spell (6): Mass Cure Moderate Wounds
Enhancement: Bard Song Magic III
Level 18 (Bard)
Feat: (Selected) Empower Healing Spell
Spell (2): Hypnotic Pattern
Spell (6): Otto's Irresistable Dance
Enhancement: Bard Inspired Damage III
Enhancement: Bard Lyric of Song III
Level 19 (Bard)
Spell (3): Haste
Enhancement: Bard Lingering Song II
Level 20 (Bard)
Spell (4): Otto's Sphere of Dancing
Spell (6): Mass Charm Monster
Enhancement: Bard Song Magic IV