kadens
04-14-2010, 12:09 AM
hi folks,
i have a capped human caster/evoker FvS that i am thinking of rebuilding (reincarnating) to the following. Can i get comments on the viability. Looking to heal mostly and get in when i can with melee in elites/epics.
Character Plan by DDO Character Planner Version 3.16
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Level 20 Lawful Good Human Male
(20 Favored Soul)
Hit Points: 312
Spell Points: 2020
BAB: 15\15\20\25\25
Fortitude: 15
Reflex: 15
Will: 12
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 16 22
Dexterity 15 17
Constitution 14 16
Intelligence 10 10
Wisdom 8 10
Charisma 14 20
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
Level 1 (Favored Soul)
Feat: (Diety) Favored by the Sovereign Host
Feat: (Human Bonus) Toughness
Feat: (Selected) Two Weapon Fighting
Spell (1): Remove Fear
Spell (1): Nightshield
Level 2 (Favored Soul)
Spell (1): Obscuring Mist
Level 3 (Favored Soul)
Feat: (Selected) Empower Healing Spell
Spell (1): Shield of Faith
Level 4 (Favored Soul)
Spell (2): Resist Energy
Level 5 (Favored Soul)
Feat: (Favored Soul Bonus) Energy Resistance: Fire
Spell (2): Remove Paralysis
Level 6 (Favored Soul)
Feat: (Selected) Power Attack
Spell (3): Cure Serious Wounds
Level 7 (Favored Soul)
Spell (2): Cure Moderate Wounds
Spell (3): Remove Curse
Level 8 (Favored Soul)
Spell (4): Cure Critical Wounds
Level 9 (Favored Soul)
Feat: (Selected) Improved Two Weapon Fighting
Spell (2): Eagle's Spendor
Spell (3): Mass Aid
Spell (4): Freedom of Movement
Level 10 (Favored Soul)
Feat: (Favored Soul Bonus) Energy Resistance: Acid
Spell (5): Mass Cure Light Wounds
Level 11 (Favored Soul)
Spell (3): Remove Disease
Spell (4): Mass Shield of Faith
Spell (5): True Seeing
Level 12 (Favored Soul)
Feat: (Selected) Improved Critical: Slashing Weapons
Spell (6): Heal
Level 13 (Favored Soul)
Spell (4): Neutralize Poison
Spell (5): Stalwart Pact
Spell (6): Mass Cure Moderate Wounds
Level 14 (Favored Soul)
Spell (7): Mass Restoration
Level 15 (Favored Soul)
Feat: (Favored Soul Bonus) Energy Resistance: Electricity
Feat: (Selected) Oversized Two Weapon Fighting
Spell (5): Break Enchantment
Spell (6): Heroes Feast
Spell (7): Protection From Elements, Mass
Level 16 (Favored Soul)
Spell (8): Death Pact
Level 17 (Favored Soul)
Spell (7): Mass Spell Resistance
Spell (8): Mass Death Ward
Level 18 (Favored Soul)
Feat: (Selected) Extend Spell
Spell (9): Mass Heal
Level 19 (Favored Soul)
Spell (8): Mass Cure Critical Wounds
Spell (9): True Resurrection
Level 20 (Favored Soul)
Spell (9): Summon Monster IX
Enhancement: Favored Soul Attack Boost I
Enhancement: Favored Soul Damage Boost I
Enhancement: Favored Soul Damage Boost II
Enhancement: Favored Soul Damage Boost III
Enhancement: Favored Soul Damage Boost IV
Enhancement: Favored Soul Ascendancy: Sovereign Host
Enhancement: Unyielding Sovereignty
Enhancement: Favored Soul Longsword Specialization I
Enhancement: Favored Soul Longsword Specialization II
Enhancement: Human Adaptability Strength I
Enhancement: Human Versatility I
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Favored Soul Prayer of Life I
Enhancement: Favored Soul Prayer of Life II
Enhancement: Favored Soul Prayer of Life III
Enhancement: Favored Soul Prayer of Incredible Life I
Enhancement: Favored Soul Prayer of Incredible Life II
Enhancement: Favored Soul Prayer of Incredible Life III
Enhancement: Favored Soul Life Magic I
Enhancement: Favored Soul Life Magic II
Enhancement: Favored Soul Life Magic III
Enhancement: Favored Soul Life Magic IV
Enhancement: Favored Soul Energy of the Scion I
Enhancement: Favored Soul Energy of the Scion II
Enhancement: Favored Soul Energy of the Scion III
Enhancement: Favored Soul Energy of the Scion IV
Enhancement: Favored Soul Charisma I
Enhancement: Favored Soul Charisma II
Enhancement: Favored Soul Toughness I
Enhancement: Favored Soul Toughness II
Enhancement: Favored Soul Toughness III
Enhancement: Favored Soul Wand and Scroll Mastery I
Enhancement: Favored Soul Wand and Scroll Mastery II
Enhancement: Favored Soul Wand and Scroll Mastery III
Enhancement: Favored Soul Wand and Scroll Mastery IV
i have a capped human caster/evoker FvS that i am thinking of rebuilding (reincarnating) to the following. Can i get comments on the viability. Looking to heal mostly and get in when i can with melee in elites/epics.
Character Plan by DDO Character Planner Version 3.16
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Level 20 Lawful Good Human Male
(20 Favored Soul)
Hit Points: 312
Spell Points: 2020
BAB: 15\15\20\25\25
Fortitude: 15
Reflex: 15
Will: 12
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 16 22
Dexterity 15 17
Constitution 14 16
Intelligence 10 10
Wisdom 8 10
Charisma 14 20
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
Level 1 (Favored Soul)
Feat: (Diety) Favored by the Sovereign Host
Feat: (Human Bonus) Toughness
Feat: (Selected) Two Weapon Fighting
Spell (1): Remove Fear
Spell (1): Nightshield
Level 2 (Favored Soul)
Spell (1): Obscuring Mist
Level 3 (Favored Soul)
Feat: (Selected) Empower Healing Spell
Spell (1): Shield of Faith
Level 4 (Favored Soul)
Spell (2): Resist Energy
Level 5 (Favored Soul)
Feat: (Favored Soul Bonus) Energy Resistance: Fire
Spell (2): Remove Paralysis
Level 6 (Favored Soul)
Feat: (Selected) Power Attack
Spell (3): Cure Serious Wounds
Level 7 (Favored Soul)
Spell (2): Cure Moderate Wounds
Spell (3): Remove Curse
Level 8 (Favored Soul)
Spell (4): Cure Critical Wounds
Level 9 (Favored Soul)
Feat: (Selected) Improved Two Weapon Fighting
Spell (2): Eagle's Spendor
Spell (3): Mass Aid
Spell (4): Freedom of Movement
Level 10 (Favored Soul)
Feat: (Favored Soul Bonus) Energy Resistance: Acid
Spell (5): Mass Cure Light Wounds
Level 11 (Favored Soul)
Spell (3): Remove Disease
Spell (4): Mass Shield of Faith
Spell (5): True Seeing
Level 12 (Favored Soul)
Feat: (Selected) Improved Critical: Slashing Weapons
Spell (6): Heal
Level 13 (Favored Soul)
Spell (4): Neutralize Poison
Spell (5): Stalwart Pact
Spell (6): Mass Cure Moderate Wounds
Level 14 (Favored Soul)
Spell (7): Mass Restoration
Level 15 (Favored Soul)
Feat: (Favored Soul Bonus) Energy Resistance: Electricity
Feat: (Selected) Oversized Two Weapon Fighting
Spell (5): Break Enchantment
Spell (6): Heroes Feast
Spell (7): Protection From Elements, Mass
Level 16 (Favored Soul)
Spell (8): Death Pact
Level 17 (Favored Soul)
Spell (7): Mass Spell Resistance
Spell (8): Mass Death Ward
Level 18 (Favored Soul)
Feat: (Selected) Extend Spell
Spell (9): Mass Heal
Level 19 (Favored Soul)
Spell (8): Mass Cure Critical Wounds
Spell (9): True Resurrection
Level 20 (Favored Soul)
Spell (9): Summon Monster IX
Enhancement: Favored Soul Attack Boost I
Enhancement: Favored Soul Damage Boost I
Enhancement: Favored Soul Damage Boost II
Enhancement: Favored Soul Damage Boost III
Enhancement: Favored Soul Damage Boost IV
Enhancement: Favored Soul Ascendancy: Sovereign Host
Enhancement: Unyielding Sovereignty
Enhancement: Favored Soul Longsword Specialization I
Enhancement: Favored Soul Longsword Specialization II
Enhancement: Human Adaptability Strength I
Enhancement: Human Versatility I
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Favored Soul Prayer of Life I
Enhancement: Favored Soul Prayer of Life II
Enhancement: Favored Soul Prayer of Life III
Enhancement: Favored Soul Prayer of Incredible Life I
Enhancement: Favored Soul Prayer of Incredible Life II
Enhancement: Favored Soul Prayer of Incredible Life III
Enhancement: Favored Soul Life Magic I
Enhancement: Favored Soul Life Magic II
Enhancement: Favored Soul Life Magic III
Enhancement: Favored Soul Life Magic IV
Enhancement: Favored Soul Energy of the Scion I
Enhancement: Favored Soul Energy of the Scion II
Enhancement: Favored Soul Energy of the Scion III
Enhancement: Favored Soul Energy of the Scion IV
Enhancement: Favored Soul Charisma I
Enhancement: Favored Soul Charisma II
Enhancement: Favored Soul Toughness I
Enhancement: Favored Soul Toughness II
Enhancement: Favored Soul Toughness III
Enhancement: Favored Soul Wand and Scroll Mastery I
Enhancement: Favored Soul Wand and Scroll Mastery II
Enhancement: Favored Soul Wand and Scroll Mastery III
Enhancement: Favored Soul Wand and Scroll Mastery IV