fn_Chopper
04-05-2010, 06:54 AM
I've been running up my favour when there aren't any groups I want to join. Like lots of folks, I've got tonnes of holes everywhere in my mission list where for one reason or another .. I didn't ever run a particular mission. So I come back to these level 3 & 4 missions at level 12 and only the casual and norm levels are available.
So I've got to run missions I already know for no experience in order to reach elite for the favour. People get around this by looking for elite openers ... which often results in a high level group zerg like our mixed 11 - 14 STK the other day. Which was a boring cakewalk.
But this was actually an excellent result... finding a group of similarly levelled players to run a long series of relatively boring low XP missions for the favour. There are often worse situations like not being able to find members or confusing and annoying newbugs by running them into an XP brick wall.
<I>Suggestion #1:</I>
If the mission isn't giving any XP, allow the player to run the mission at a higher difficulty... regardless of whether it's been completed before.
Next ... Loot. My toon is reaching a level where lots of useful loot is being dumped to bartenders just because managing so many auctions for so little reward is not worth the effort. I dump decent gear off to the auction house at reasonable prices (it's usually bought) but it's too damned hard to try to manage inventory and auction space when auctioning everything.
<I>Suggestion #2</I>
Add a teleport for the haven in Ataraxia. If I could teleport straight to the general vendor, I wouldn't dump vendor trash anywhere else. That would allow other players to pick up the goods at reasonable prices and make the game a little more level.
Finally.. this one is a glitch. Able to re-produce this two occasions. Started 2 new toons in the last two weeks, and both had problems with the grotto. If I zerg past the NPC's, open the doors etc... in other words, move as quickly as possible, Jeets gets very screwed up. In one instance he ended up in the wrong room where I eventually found him and he managed to disable the trap and open the lock from the wrong room. In the second instance, I wasn't able to speak with Jeets at all ... he just wasn't selectable, like he was part of the background. But in this case, his body was where I expected (unlike the previous issue).
I've run through this (quickly) with other toons, so it looks like it might have been introduced in the last update. Waiting for the rest of the party to do their things and following the directions precisely (shrining, waiting for celemas to tell me to open the gate etc.) made it work fine.
<I>Suggestion #3</I>
Add a /strangle emote for whenever Jeets enters any mission.
Thanks for reading
So I've got to run missions I already know for no experience in order to reach elite for the favour. People get around this by looking for elite openers ... which often results in a high level group zerg like our mixed 11 - 14 STK the other day. Which was a boring cakewalk.
But this was actually an excellent result... finding a group of similarly levelled players to run a long series of relatively boring low XP missions for the favour. There are often worse situations like not being able to find members or confusing and annoying newbugs by running them into an XP brick wall.
<I>Suggestion #1:</I>
If the mission isn't giving any XP, allow the player to run the mission at a higher difficulty... regardless of whether it's been completed before.
Next ... Loot. My toon is reaching a level where lots of useful loot is being dumped to bartenders just because managing so many auctions for so little reward is not worth the effort. I dump decent gear off to the auction house at reasonable prices (it's usually bought) but it's too damned hard to try to manage inventory and auction space when auctioning everything.
<I>Suggestion #2</I>
Add a teleport for the haven in Ataraxia. If I could teleport straight to the general vendor, I wouldn't dump vendor trash anywhere else. That would allow other players to pick up the goods at reasonable prices and make the game a little more level.
Finally.. this one is a glitch. Able to re-produce this two occasions. Started 2 new toons in the last two weeks, and both had problems with the grotto. If I zerg past the NPC's, open the doors etc... in other words, move as quickly as possible, Jeets gets very screwed up. In one instance he ended up in the wrong room where I eventually found him and he managed to disable the trap and open the lock from the wrong room. In the second instance, I wasn't able to speak with Jeets at all ... he just wasn't selectable, like he was part of the background. But in this case, his body was where I expected (unlike the previous issue).
I've run through this (quickly) with other toons, so it looks like it might have been introduced in the last update. Waiting for the rest of the party to do their things and following the directions precisely (shrining, waiting for celemas to tell me to open the gate etc.) made it work fine.
<I>Suggestion #3</I>
Add a /strangle emote for whenever Jeets enters any mission.
Thanks for reading