division
04-02-2010, 11:24 AM
hi, first off im relativly new to this game, been playing about 2 months and have loved it so far. So, i was thinking about how i would make a TWF fighter that was built primarily for dps but also had some solo survivablity and also some flavor. well the flavor i decided to go with is heavy picks. i love the look of them and like big number crits so yeah. the following is the build i came up with as a first draft of this character. i would love to hear your advice on what im doing wrong if anything, and ways to fix/optimize the character so i won't get boo'd out of parties later on xD.(btw, im sticking to picks, i can't be sold on switching to kopesh so don't try :P)
Character Plan by DDO Character Planner Version 3.34
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Level 20 True Neutral Human Male
(12 Fighter \ 2 Rogue \ 6 Ranger)
Hit Points: 354
Spell Points: 45
BAB: 19\19\24\29\29
Fortitude: 16
Reflex: 16
Will: 9
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(28 Point) (Level 1) (Level 20)
Strength 16 25
Dexterity 16 19
Constitution 14 16
Intelligence 8 8
Wisdom 10 10
Charisma 8 8
Tomes Used
+1 Tome of Dexterity used at level 8
+1 Tome of Strength used at level 10
+1 Tome of Constitution used at level 15
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 7 14
Bluff -1 1
Concentration 2 5
Diplomacy -1 1
Disable Device n/a n/a
Haggle -1 -1
Heal 0 0
Hide 3 4
Intimidate -1 3
Jump 7 18
Listen 0 0
Move Silently 7 9
Open Lock n/a n/a
Perform n/a n/a
Repair -1 -1
Search 3 10
Spot 4 11
Swim 7 12
Tumble 7 9
Use Magic Device 3 20
Level 1 (Rogue)
Feat: (Human Bonus) Bullheaded
Feat: (Selected) Toughness
Feat: (Automatic) Attack
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency: Rapier
Feat: (Automatic) Martial Weapon Proficiency: Shortsword
Feat: (Automatic) Martial Weapon Proficiency: Shortbow
Feat: (Automatic) Simple Weapon Proficiency
Feat: (Automatic) Sneak
Feat: (Automatic) Sneak Attack
Feat: (Automatic) Trapfinding
Enhancement: Rogue Improved Trap Sense I
Level 2 (Rogue)
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Evasion
Feat: (Automatic) Sunder
Feat: (Automatic) Trip
Enhancement: Human Improved Recovery I
Level 3 (Ranger)
Feat: (Selected) Dodge
Feat: (Favored Enemy) Favored Enemy: Undead
Feat: (Automatic) Bow Strength
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Wild Empathy
Enhancement: Ranger Sprint Boost I
Enhancement: Ranger Favored Damage I
Level 4 (Ranger)
Feat: (Automatic) Rapid Shot
Feat: (Automatic) Two Weapon Fighting
Enhancement: Racial Toughness I
Enhancement: Ranger Dexterity I
Level 5 (Ranger)
Feat: (Automatic) Diehard
Enhancement: Ranger Favored Defense I
Enhancement: Ranger Favored Resistance I
Level 6 (Ranger)
Feat: (Selected) Mobility
Level 7 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Evil Outsider
Level 8 (Ranger)
Feat: (Automatic) Improved Two Weapon Fighting
Feat: (Automatic) Manyshot
Level 9 (Fighter)
Feat: (Selected) Spring Attack
Feat: (Fighter Bonus) Weapon Focus: Piercing Weapons
Feat: (Automatic) Heavy Armor Proficiency
Feat: (Automatic) Medium Armor Proficiency
Feat: (Automatic) Tower Shield Proficiency
Enhancement: Fighter Attack Boost I
Enhancement: Fighter Haste Boost I
Enhancement: Fighter Critical Accuracy I
Enhancement: Human Adaptability Strength I
Enhancement: Human Improved Recovery II
Enhancement: Racial Toughness II
Enhancement: Ranger Favored Attack I
Enhancement: Ranger Favored Damage II
Enhancement: Ranger Tempest I
Enhancement: Ranger Dexterity II
Enhancement: Fighter Toughness I
Level 10 (Fighter)
Feat: (Fighter Bonus) Improved Critical: Piercing Weapons
Enhancement: Fighter Strength I
Level 11 (Fighter)
Level 12 (Fighter)
Feat: (Fighter Bonus) Greater Two Weapon Fighting
Feat: (Selected) Weapon Specialization: Piercing Weapons
Enhancement: Fighter Attack Boost II
Enhancement: Fighter Critical Accuracy II
Enhancement: Fighter Toughness II
Level 13 (Fighter)
Level 14 (Fighter)
Feat: (Fighter Bonus) Oversized Two Weapon Fighting
Enhancement: Kensei Heavy Pick Mastery I
Enhancement: Fighter Armor Mastery I
Enhancement: Fighter Kensei I
Enhancement: Fighter Strength II
Level 15 (Fighter)
Feat: (Selected) Toughness
Enhancement: Fighter Haste Boost II
Enhancement: Fighter Toughness III
Level 16 (Fighter)
Feat: (Fighter Bonus) Greater Weapon Focus: Piercing Weapons
Level 17 (Fighter)
Enhancement: Fighter Critical Accuracy III
Enhancement: Fighter Heavy Pick Specialization I
Enhancement: Human Greater Adaptability Constitution I
Level 18 (Fighter)
Feat: (Selected) Iron Will
Feat: (Fighter Bonus) Power Attack
Enhancement: Fighter Attack Boost III
Enhancement: Ranger Energy of the Wild I
Level 19 (Fighter)
Level 20 (Fighter)
Feat: (Fighter Bonus) Greater Weapon Specialization: Piercing Weapons
Enhancement: Kensei Heavy Pick Mastery II
Enhancement: Fighter Critical Accuracy IV
Enhancement: Fighter Kensei II
Enhancement: Fighter Strategy (Stunning Blow) I
Character Plan by DDO Character Planner Version 3.34
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Level 20 True Neutral Human Male
(12 Fighter \ 2 Rogue \ 6 Ranger)
Hit Points: 354
Spell Points: 45
BAB: 19\19\24\29\29
Fortitude: 16
Reflex: 16
Will: 9
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(28 Point) (Level 1) (Level 20)
Strength 16 25
Dexterity 16 19
Constitution 14 16
Intelligence 8 8
Wisdom 10 10
Charisma 8 8
Tomes Used
+1 Tome of Dexterity used at level 8
+1 Tome of Strength used at level 10
+1 Tome of Constitution used at level 15
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 7 14
Bluff -1 1
Concentration 2 5
Diplomacy -1 1
Disable Device n/a n/a
Haggle -1 -1
Heal 0 0
Hide 3 4
Intimidate -1 3
Jump 7 18
Listen 0 0
Move Silently 7 9
Open Lock n/a n/a
Perform n/a n/a
Repair -1 -1
Search 3 10
Spot 4 11
Swim 7 12
Tumble 7 9
Use Magic Device 3 20
Level 1 (Rogue)
Feat: (Human Bonus) Bullheaded
Feat: (Selected) Toughness
Feat: (Automatic) Attack
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency: Rapier
Feat: (Automatic) Martial Weapon Proficiency: Shortsword
Feat: (Automatic) Martial Weapon Proficiency: Shortbow
Feat: (Automatic) Simple Weapon Proficiency
Feat: (Automatic) Sneak
Feat: (Automatic) Sneak Attack
Feat: (Automatic) Trapfinding
Enhancement: Rogue Improved Trap Sense I
Level 2 (Rogue)
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Evasion
Feat: (Automatic) Sunder
Feat: (Automatic) Trip
Enhancement: Human Improved Recovery I
Level 3 (Ranger)
Feat: (Selected) Dodge
Feat: (Favored Enemy) Favored Enemy: Undead
Feat: (Automatic) Bow Strength
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Wild Empathy
Enhancement: Ranger Sprint Boost I
Enhancement: Ranger Favored Damage I
Level 4 (Ranger)
Feat: (Automatic) Rapid Shot
Feat: (Automatic) Two Weapon Fighting
Enhancement: Racial Toughness I
Enhancement: Ranger Dexterity I
Level 5 (Ranger)
Feat: (Automatic) Diehard
Enhancement: Ranger Favored Defense I
Enhancement: Ranger Favored Resistance I
Level 6 (Ranger)
Feat: (Selected) Mobility
Level 7 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Evil Outsider
Level 8 (Ranger)
Feat: (Automatic) Improved Two Weapon Fighting
Feat: (Automatic) Manyshot
Level 9 (Fighter)
Feat: (Selected) Spring Attack
Feat: (Fighter Bonus) Weapon Focus: Piercing Weapons
Feat: (Automatic) Heavy Armor Proficiency
Feat: (Automatic) Medium Armor Proficiency
Feat: (Automatic) Tower Shield Proficiency
Enhancement: Fighter Attack Boost I
Enhancement: Fighter Haste Boost I
Enhancement: Fighter Critical Accuracy I
Enhancement: Human Adaptability Strength I
Enhancement: Human Improved Recovery II
Enhancement: Racial Toughness II
Enhancement: Ranger Favored Attack I
Enhancement: Ranger Favored Damage II
Enhancement: Ranger Tempest I
Enhancement: Ranger Dexterity II
Enhancement: Fighter Toughness I
Level 10 (Fighter)
Feat: (Fighter Bonus) Improved Critical: Piercing Weapons
Enhancement: Fighter Strength I
Level 11 (Fighter)
Level 12 (Fighter)
Feat: (Fighter Bonus) Greater Two Weapon Fighting
Feat: (Selected) Weapon Specialization: Piercing Weapons
Enhancement: Fighter Attack Boost II
Enhancement: Fighter Critical Accuracy II
Enhancement: Fighter Toughness II
Level 13 (Fighter)
Level 14 (Fighter)
Feat: (Fighter Bonus) Oversized Two Weapon Fighting
Enhancement: Kensei Heavy Pick Mastery I
Enhancement: Fighter Armor Mastery I
Enhancement: Fighter Kensei I
Enhancement: Fighter Strength II
Level 15 (Fighter)
Feat: (Selected) Toughness
Enhancement: Fighter Haste Boost II
Enhancement: Fighter Toughness III
Level 16 (Fighter)
Feat: (Fighter Bonus) Greater Weapon Focus: Piercing Weapons
Level 17 (Fighter)
Enhancement: Fighter Critical Accuracy III
Enhancement: Fighter Heavy Pick Specialization I
Enhancement: Human Greater Adaptability Constitution I
Level 18 (Fighter)
Feat: (Selected) Iron Will
Feat: (Fighter Bonus) Power Attack
Enhancement: Fighter Attack Boost III
Enhancement: Ranger Energy of the Wild I
Level 19 (Fighter)
Level 20 (Fighter)
Feat: (Fighter Bonus) Greater Weapon Specialization: Piercing Weapons
Enhancement: Kensei Heavy Pick Mastery II
Enhancement: Fighter Critical Accuracy IV
Enhancement: Fighter Kensei II
Enhancement: Fighter Strategy (Stunning Blow) I