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View Full Version : Healer Build as a cleric



dragoels1n5
04-01-2010, 02:55 PM
Okay I know there's lots of stuff in this forum like this but here goes: I have a cleric character my main toon character anyway I'm on level 6 and people telling me to search these forums (because i asked what feat should i take). so i came here i need a build to do for healer mostly 1 target healer or mass healer (aka aoe healer) so i wanted an advice for build... i know I'm a newbie and ain't searching the forum but... id like a link for 2 of these builds (btw I'm a human and chose warpriest of siberys).









help would be appreciated and reply as fast as you can thank you.

guardianx2009
04-01-2010, 03:49 PM
If you took a a predefined path, your feats and ability bonuses are chosen for you, I think? If so you may want to reroll and choose a custom path instead.

Anyways, i would consider the following feat path for healer specced:
1. Extend
1. (human bonus) Toughness
3. Mental Toughness
6. Empower Healing
9. Maximize
11. (Feat Swap) Quicken (Swap out either toughness/mental toughness/extend)
12. Empower
15. Spell Penetration
18. Greater Spell Penetration

At low levels, extend/toughness/mental toughness will help you along. Empower Healing/Maximize/Empower will maximize your healing output. Swap for Quicken at or before Level 11 to make your Blade Barrier useful.

Which feat you swap out is personal preference:
- Extend - Most your buffs will start lasting 8 - 10 minutes unextended, which is plenty. But it your short term duration spells suffer (ie. shorter blade barrier, divine power).
- Mental Toughness - by this time, you should have close to or over 1k sp, swapping out MT means a loss of about 125~ SP, which is not much in the grand scheme of things. In addition, you should have a few mana pots also
- Toughness - If you're a healbot, the extra hp may not matter. Though personally I wouldn't risk it, hp is too important. A dead/incapped cleric can't heal very well.

Personally I would swap out either MT or Extend, probably MT is the first to go. You are less likely to miss the SP loss.

dragoels1n5
04-02-2010, 04:22 AM
Hehe then we got kind of a problem... I'm already level 5 and can advance O.o does that mean i should create another cleric? and if yes then try to get into paths or yet also choose a customization build... please and thank you (btw I'm mostly offensive and trying to be polite did i succeed? rofl I'm imoa sometimes).

rendet
04-02-2010, 09:39 AM
Ya reroll it with 18 wis base, pump con to 14 or 16 and put the rest in str.
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Anyways, i would consider the following feat path for healer specced:
1. Extend
1. (human bonus) Toughness
3. Mental Toughness
6. Empower Healing
9. Maximize
11. (Feat Swap) Quicken (Swap out either toughness/mental toughness/extend)
12. Empower
15. Spell Penetration
18. Greater Spell Penetration
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These look like good feat choices to me but you should keep extend and toughness and drop a mental toughness (or both) if you want spell pen. My advice is instead of gtr spell pen to take heighten spell. That will really help you Gtr command and BB/Destruction DC's at endgame. Goodluck with your reroll :p