Goldeneye
04-01-2010, 12:18 PM
Warforged Sorcerer | New Player Friendly | Standard 28pt Build
20 Sorceror
Warforged: True Neutral
EDIT: This build is a slight variation for my Velkro (http://forums.ddo.com/showthread.php?t=230660) Sorcerer build. This build is focused around the idea of creating an effective sorcerer for new players. Very standard, very easy to build, effective all the way to end game, and self-sufficient.
STATS:28 pt build
18 CON
10 INT
16 CHA +5 Ranks
*Every 4 levels (4/8/12/16/20) you will get
1 ability increase. Put these all into CHA.
FEATS:
1 Sorcerer (Feat) Empower
3 Sorcerer (Feat) Spell Focus: Evocation
6 Sorcerer (Feat) Toughness
9 Sorcerer (Feat) Extend
12 Sorcerer (Feat) Maximize
15 Sorcerer (Feat) Heighten
18 Sorcerer (Feat) Mental Toughness or Spell Penetration
HP BREAKDOWN
80: Sorcerer (4 per level)
160: Con (26)
20: Heroic Durability
10: Draconic Vitality: 10
20: Minos Legens
45: GS/ MIN II Item
30: GFL
18: Toughness
40: Racial Toughness IV
Total: End-game, properly geared, around 423
*Hit points is dependent on Enhancements, gear, and tomes, will vary by level, and player.
SKILLS
UMD
Concentration
Instruction: every level, put as many skill points into UMD and Concentration as you can.
This build has just enough points to max each skill.
ENHANCEMENTS LEVEL 20:
IN PROGRESS
TOTAL: 80 AP
GREENSTEEL ITEMS
Triple Positive Greensteel Goggles: +6 Cha Skills, Spell Power, Greater Spell Power, Aspect of Positive Energy: True Resurrection (1/rest)
Mineral II Gloves (or Helmet): +45 HP, Stoneskin Clicky (3/rest), Heavy Fort, Prot +5, +6 Con skills
*Note: If you are a new player, don't plan on getting these items anytime soon.
Both of these Greensteel items require end-game raiding, and many hours
of invested time.
QUESTION & ANSWER
Q. Why did you go True Neutral?
A. True neutral lessens the damage you take from certain enemies, in addition it allows you to use the upgraded Death's Touch from Mindsunder (Inspired Quarter/Dreaming Dark) for +2 Necromancy Focus.
Q. But I don't have WF :(
A. Yes, for a free to play / premium, you must pay to unlock the WF race... however they are easily one of the best races in the game. If you're new, and want to play a caster, nothing matches the self-sufficiency and survivability of a Warforged Sorcerer!
Q. Why did you go 16 CON? Isn't that expensive?
A. Because every HP counts, and I didn't need any other stats. With 16 CON, and Warforged Racial benefits, this character has an above-average amount of HP for a caster, making this build self-sufficient, harder to hill, and easier for the new player.
Q. I noticed you chose Mental Toughness feats, are those really necessary??
A. The level 15 and 18 feats will depend on the player. A new player will benefit from the extra spell points these give you, however if you plan on running end-game content, you might consider swapping both these feats to Spell Penetration.
[B]Q. What if I have tomes?
A. This build is built with the idea, that a player shouldn't need to have expensive gear and tomes to play an effective character. Eat tomes as you get them, but don't worry since they are not necessary. If you have a +2 INT tome, consider eating it at level 7, and using that extra skill point each level to invest in haggle.
Q. 32 Point Build?
A.12 STR, 18 CON, 10 INT (Use a +2 INT tome) and 16 CHA. 12 STR = higher weight limit as to how much you can carry, and the extra INT +2 Tome allows you points into Balance or Haggle.
Q. Why did you choose Warforged?
A. For a new player, Warforged makes a great caster race. It is totally worth buying via Turbine points. You will not regret that purchase. Despite the -2 CHA from Racial Penalties, WF can self-heal, and have more HP then Drows or Humans, making them a great race for a new player who is looking for self-sufficiency, and survivability.
Below is a quick list of the benefits of the top Sorcerer races. If you are interested in going human, read my velkro (http://forums.ddo.com/showthread.php?t=230660)build.
Human
+1 CHA
+1 Feat
+1 Skill/level
Medium HP
Good AP
Drow
+2 CHA
Low HP
Bad AP
Warforged
-2 CHA
EASY SELF HEALING!
High HP
Enjoy! Post in this thread, or PM me if you have any question/comments regarding this build.
This has been yet another build by Krythan! If you give me credit, call me Krythan. Like my builds: read more in my signature!
20 Sorceror
Warforged: True Neutral
EDIT: This build is a slight variation for my Velkro (http://forums.ddo.com/showthread.php?t=230660) Sorcerer build. This build is focused around the idea of creating an effective sorcerer for new players. Very standard, very easy to build, effective all the way to end game, and self-sufficient.
STATS:28 pt build
18 CON
10 INT
16 CHA +5 Ranks
*Every 4 levels (4/8/12/16/20) you will get
1 ability increase. Put these all into CHA.
FEATS:
1 Sorcerer (Feat) Empower
3 Sorcerer (Feat) Spell Focus: Evocation
6 Sorcerer (Feat) Toughness
9 Sorcerer (Feat) Extend
12 Sorcerer (Feat) Maximize
15 Sorcerer (Feat) Heighten
18 Sorcerer (Feat) Mental Toughness or Spell Penetration
HP BREAKDOWN
80: Sorcerer (4 per level)
160: Con (26)
20: Heroic Durability
10: Draconic Vitality: 10
20: Minos Legens
45: GS/ MIN II Item
30: GFL
18: Toughness
40: Racial Toughness IV
Total: End-game, properly geared, around 423
*Hit points is dependent on Enhancements, gear, and tomes, will vary by level, and player.
SKILLS
UMD
Concentration
Instruction: every level, put as many skill points into UMD and Concentration as you can.
This build has just enough points to max each skill.
ENHANCEMENTS LEVEL 20:
IN PROGRESS
TOTAL: 80 AP
GREENSTEEL ITEMS
Triple Positive Greensteel Goggles: +6 Cha Skills, Spell Power, Greater Spell Power, Aspect of Positive Energy: True Resurrection (1/rest)
Mineral II Gloves (or Helmet): +45 HP, Stoneskin Clicky (3/rest), Heavy Fort, Prot +5, +6 Con skills
*Note: If you are a new player, don't plan on getting these items anytime soon.
Both of these Greensteel items require end-game raiding, and many hours
of invested time.
QUESTION & ANSWER
Q. Why did you go True Neutral?
A. True neutral lessens the damage you take from certain enemies, in addition it allows you to use the upgraded Death's Touch from Mindsunder (Inspired Quarter/Dreaming Dark) for +2 Necromancy Focus.
Q. But I don't have WF :(
A. Yes, for a free to play / premium, you must pay to unlock the WF race... however they are easily one of the best races in the game. If you're new, and want to play a caster, nothing matches the self-sufficiency and survivability of a Warforged Sorcerer!
Q. Why did you go 16 CON? Isn't that expensive?
A. Because every HP counts, and I didn't need any other stats. With 16 CON, and Warforged Racial benefits, this character has an above-average amount of HP for a caster, making this build self-sufficient, harder to hill, and easier for the new player.
Q. I noticed you chose Mental Toughness feats, are those really necessary??
A. The level 15 and 18 feats will depend on the player. A new player will benefit from the extra spell points these give you, however if you plan on running end-game content, you might consider swapping both these feats to Spell Penetration.
[B]Q. What if I have tomes?
A. This build is built with the idea, that a player shouldn't need to have expensive gear and tomes to play an effective character. Eat tomes as you get them, but don't worry since they are not necessary. If you have a +2 INT tome, consider eating it at level 7, and using that extra skill point each level to invest in haggle.
Q. 32 Point Build?
A.12 STR, 18 CON, 10 INT (Use a +2 INT tome) and 16 CHA. 12 STR = higher weight limit as to how much you can carry, and the extra INT +2 Tome allows you points into Balance or Haggle.
Q. Why did you choose Warforged?
A. For a new player, Warforged makes a great caster race. It is totally worth buying via Turbine points. You will not regret that purchase. Despite the -2 CHA from Racial Penalties, WF can self-heal, and have more HP then Drows or Humans, making them a great race for a new player who is looking for self-sufficiency, and survivability.
Below is a quick list of the benefits of the top Sorcerer races. If you are interested in going human, read my velkro (http://forums.ddo.com/showthread.php?t=230660)build.
Human
+1 CHA
+1 Feat
+1 Skill/level
Medium HP
Good AP
Drow
+2 CHA
Low HP
Bad AP
Warforged
-2 CHA
EASY SELF HEALING!
High HP
Enjoy! Post in this thread, or PM me if you have any question/comments regarding this build.
This has been yet another build by Krythan! If you give me credit, call me Krythan. Like my builds: read more in my signature!