zazazayou
03-23-2010, 05:31 AM
I have a few little rules for the build, but otherwise it is really open-ended:
1. Must have at least Rogue level 12 assassin.
2. Must be able to take on multiple enemies using cc/good ac/trip/some sort of tricky tactic, preferably more than one method. (This guy is mainly for solo normal play and will need some very reliable cc or other defenses from low-mid levels and on)
3. I dont have 32 point builds, but i could get one or two tomes if really necessary. I have drow and wf.
I had a lot of views but nobody was posting so i came up with a build the best i could:
-the idea is to use fascinate trip stunning blow and grease to deal with things I dont assassinate(does grease work ok with only 1 bard level?)
Level 20 True Neutral Drow Male
(19 Rogue / 1 Bard)
Hit Points: 182
Spell Points: 50
BAB: 14/14/19/24
Fortitude: 7
Reflex: 16
Will: 7
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(28 Point) (Level 1) (Level 20)
Strength 16 23
Dexterity 16 17
Constitution 12 12
Intelligence 16 18
Wisdom 8 8
Charisma 10 10
Tomes Used
+2 Tome of Strength used at level 1
+1 Tome of Dexterity used at level 1
+2 Tome of Intelligence used at level 1
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 7 22
Bluff 0 1
Concentration 1 2
Diplomacy 0 1
Disable Device 8 28
Haggle 4 24
Heal -1 0
Hide 7 27
Intimidate 0 1
Jump 8 11
Listen -1 2
Move Silently 7 27
Open Lock 7 27
Perform n/a 24
Repair 4 5
Search 8 30
Spot 3 25
Swim 4 7
Tumble 7 27
Use Magic Device 4 24
Level 1 (Rogue)
Feat: (Selected) Two Weapon Fighting
Level 2 (Bard)
Spell (1): Grease
Level 3 (Rogue)
Feat: (Selected) Stunning Blow
Level 4 (Rogue)
Ability Raise: STR
Level 5 (Rogue)
Level 6 (Rogue)
Feat: (Selected) Toughness
Level 7 (Rogue)
Level 8 (Rogue)
Ability Raise: STR
Level 9 (Rogue)
Feat: (Selected) Improved Two Weapon Fighting
Level 10 (Rogue)
Level 11 (Rogue)
Feat: (Rogue Bonus) Cripling Strike
Level 12 (Rogue)
Ability Raise: STR
Feat: (Selected) Improved Critical: Piercing Weapons
Level 13 (Rogue)
Level 14 (Rogue)
Feat: (Rogue Bonus) Improved Evasion
Level 15 (Rogue)
Feat: (Selected) Power Attack
Level 16 (Rogue)
Ability Raise: STR
Level 17 (Rogue)
Feat: (Rogue Bonus) Slippery Mind
Level 18 (Rogue)
Feat: (Selected) Greater Two Weapon Fighting
Level 19 (Rogue)
Level 20 (Rogue)
Ability Raise: STR
Feat: (Rogue Bonus) Skill Mastery
1. Must have at least Rogue level 12 assassin.
2. Must be able to take on multiple enemies using cc/good ac/trip/some sort of tricky tactic, preferably more than one method. (This guy is mainly for solo normal play and will need some very reliable cc or other defenses from low-mid levels and on)
3. I dont have 32 point builds, but i could get one or two tomes if really necessary. I have drow and wf.
I had a lot of views but nobody was posting so i came up with a build the best i could:
-the idea is to use fascinate trip stunning blow and grease to deal with things I dont assassinate(does grease work ok with only 1 bard level?)
Level 20 True Neutral Drow Male
(19 Rogue / 1 Bard)
Hit Points: 182
Spell Points: 50
BAB: 14/14/19/24
Fortitude: 7
Reflex: 16
Will: 7
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(28 Point) (Level 1) (Level 20)
Strength 16 23
Dexterity 16 17
Constitution 12 12
Intelligence 16 18
Wisdom 8 8
Charisma 10 10
Tomes Used
+2 Tome of Strength used at level 1
+1 Tome of Dexterity used at level 1
+2 Tome of Intelligence used at level 1
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 7 22
Bluff 0 1
Concentration 1 2
Diplomacy 0 1
Disable Device 8 28
Haggle 4 24
Heal -1 0
Hide 7 27
Intimidate 0 1
Jump 8 11
Listen -1 2
Move Silently 7 27
Open Lock 7 27
Perform n/a 24
Repair 4 5
Search 8 30
Spot 3 25
Swim 4 7
Tumble 7 27
Use Magic Device 4 24
Level 1 (Rogue)
Feat: (Selected) Two Weapon Fighting
Level 2 (Bard)
Spell (1): Grease
Level 3 (Rogue)
Feat: (Selected) Stunning Blow
Level 4 (Rogue)
Ability Raise: STR
Level 5 (Rogue)
Level 6 (Rogue)
Feat: (Selected) Toughness
Level 7 (Rogue)
Level 8 (Rogue)
Ability Raise: STR
Level 9 (Rogue)
Feat: (Selected) Improved Two Weapon Fighting
Level 10 (Rogue)
Level 11 (Rogue)
Feat: (Rogue Bonus) Cripling Strike
Level 12 (Rogue)
Ability Raise: STR
Feat: (Selected) Improved Critical: Piercing Weapons
Level 13 (Rogue)
Level 14 (Rogue)
Feat: (Rogue Bonus) Improved Evasion
Level 15 (Rogue)
Feat: (Selected) Power Attack
Level 16 (Rogue)
Ability Raise: STR
Level 17 (Rogue)
Feat: (Rogue Bonus) Slippery Mind
Level 18 (Rogue)
Feat: (Selected) Greater Two Weapon Fighting
Level 19 (Rogue)
Level 20 (Rogue)
Ability Raise: STR
Feat: (Rogue Bonus) Skill Mastery