View Full Version : My spell timers won't go away
phoenixfencer
03-19-2010, 03:55 AM
I go into a dungeon and cast a few spells. Mage armor, master's touch, maybe a little false life, then go about kickin butt. When I come out of the dungeon, those spells are still going and when the timer gets to 0, the little box won't go away no matter what I do. If I cast mage armor again I get a second box instead of the old one doing anything.
If you use Master's Touch, you'll encounter this visual bug all the time. I believe it has to do with what is active on you at the time masters touch is removed.
The best is getting killed while in enemy cc (like web, earth grab, otto's). Then you can run around town with a wacky animation.
Visty
03-19-2010, 05:06 AM
a simple relog fixes that, just a visual bug with masters touch
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