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Verlock
03-11-2010, 11:58 PM
Hey yall. im geting ready to True Reincarnate my Fighter. and im wanting to make either a Dwarven or Halfling Ranger that uses Khopehs. I'm looking for a more solo type build but that can still DPS. Thanks for any help/builds yall got.

Laretes
03-12-2010, 02:01 AM
Dwarf hands down. Only one reason: When a halfling dual wields kopeshes (is that even the plural?) it looks like he fights with two slight odd-shaped butter knives.

Verlock
03-12-2010, 02:39 AM
The only reason i was thinking Halfling was the Dragonmarks. You know of any Self suf Dwarven Ranger builds?

unbongwah
03-12-2010, 01:56 PM
Pure Tempest rangers are tight on feats, especially if you're going khopesh: Dodge / Mobility / Spring Attack (Tempest 1 pre-reqs); Khopesh; Toughness; Improved Crit; Oversized TWF (Tempest III pre-req) - congrats, your non-human ranger is now out of feats. What do you drop for Dragonmarks?

Now, if you did a ranger 18 with fighter 2 or monk 2, you've got two more feats to spare, so you could squeeze in Dragonmarks that way. You give up Master of Archery, but not a big deal to a TWFer.

kitselli
03-12-2010, 02:05 PM
Another possible reason to go Dwarf is free dwarven axe feat.
Granted, DAxe damage is not as high as khopesh damage, but still respectable nonetheless.

just my two coins.
Kit

Sweyn
03-12-2010, 02:14 PM
Seems you'd be fit for the Exploiter, although i do recomend human...

grodon9999
03-12-2010, 02:16 PM
Seems you'd be fit for the Exploiter, although i do recomend human...

It's a GREAT build, though ironically mine will be a dwarf in his second-life :)

Thorboar
03-12-2010, 02:19 PM
Seems you'd be fit for the Exploiter, although i do recomend human...

I recently recarnated my pure ranger to the exploiter build who is a human and I'm able to solo quite a bit which is not bad for me...I'm at level 15 ranger/1 rogue/1monk right now and would say 60-70% of my xp was from solo and wilderness slayer experience points.

Verlock
03-12-2010, 07:00 PM
See if i can remember what yall all said ha. I figured id have to take 2 Ftr lvls (Not a Monk person, The khopeshes is cause ive already got Minerals and Chaosblades on him (And ive also got 2 Dwarven axe build already), whats a exploiter build? how would yall do the feats and stats? im really leaning towards halfling with healing mark on this guy just not sure how?

Butterknifeninja
03-14-2010, 08:48 AM
Dwarf hands down. Only one reason: When a halfling dual wields kopeshes (is that even the plural?) it looks like he fights with two slight odd-shaped butter knives.
You got a problem with someone who fights with butterknives? ;)

Darconeious
03-16-2010, 03:40 PM
i dont know if this will help but for what it is here goes-
as a dwarf you get alittle more SP than most (?). already start +2 resist poison +4 balance and proficiant with any axe
charisma starts at 6 but who cares start 12 wis. put the rest into str.-dex.-con. right now my dwarf is lv 6 str. 17 -
dex. 18- con. 17- int. 8- wis. 12 - car. 6 - 91 hp - 112 sp -
reflex, fort, save, is 9, 10, 6 accordingly
TWF (2) + 2 dwarven war axe 1d10+6 to slash 3 / 20 critical
with +2 shield and +2 axe the AC is 24
with a +3 bow and AA 1 the avg damage about 30 with critical avg 55 +many shot is doubled but only about 3 to 4 shots in 20 sec.
i mostly solo, so most quest even on hard little heal pot are a reality and elite a must. i fight and sneak 1st unless the distance can require ranged especielly to take out more than one caster you really have got to plan a good solo char. and be resistent to spells as best as you can and dish out as much damage as possible (but you knew that)
this is my 2nd build and i am pretty happy so far and way stronger than my 1st build which was human that was not nearly as strong suited all around than my dwarf
but this is by no means a sculped build or (tank) but pretty good concidering not really sure how it will all end i am however going to stay pure AA.

smorzie
03-16-2010, 07:54 PM
i dont know if this will help but for what it is here goes-
as a dwarf you get alittle more SP than most (?). already start +2 resist poison +4 balance and proficiant with any axe
charisma starts at 6 but who cares start 12 wis. put the rest into str.-dex.-con. right now my dwarf is lv 6 str. 17 -
dex. 18- con. 17- int. 8- wis. 12 - car. 6 - 91 hp - 112 sp -
reflex, fort, save, is 11, 12, 9 accordingly
TWF (2) + 2 dwarven war axe 1d10+6 to slash 3 / 20 critical
with +2 shield and +2 axe the AC is 24
with a +3 bow and AA 1 the avg damage about 30 with critical avg 55 +many shot is doubled but only about 3 to 4 shots in 20 sec.
i mostly solo, so most quest even on hard little heal pot are a reality and elite a must. i fight and sneak 1st unless the distance can require ranged especielly to take out more than one caster you really have got to plan a good solo char. and be resistent to spells as best as you can and dish out as much damage as possible (but you knew that)
this is my 2nd build and i am pretty happy so far and way stronger than my 1st build which was human that was not nearly as strong suited all around than my dwarf
but this is by no means a sculped build or (tank) but pretty good concidering not really sure how it will all end i am however going to stay pure AA.

just want to fix the reflex, fort, save to 11, 12, 9

Talon_Moonshadow
03-17-2010, 06:52 AM
The only reason i was thinking Halfling was the Dragonmarks. You know of any Self suf Dwarven Ranger builds?

:rolleyes:



There are no self sufficient builds, only self sufficient players.





















psst. Rgrs can use wands and can even memorise some healing spells if they want to. They can even take enhancements to make them more effective.

Verlock
03-18-2010, 11:51 PM
i dont know if this will help but for what it is here goes-
as a dwarf you get alittle more SP than most (?). already start +2 resist poison +4 balance and proficiant with any axe
charisma starts at 6 but who cares start 12 wis. put the rest into str.-dex.-con. right now my dwarf is lv 6 str. 17 -
dex. 18- con. 17- int. 8- wis. 12 - car. 6 - 91 hp - 112 sp -
reflex, fort, save, is 9, 10, 6 accordingly
TWF (2) + 2 dwarven war axe 1d10+6 to slash 3 / 20 critical
with +2 shield and +2 axe the AC is 24
with a +3 bow and AA 1 the avg damage about 30 with critical avg 55 +many shot is doubled but only about 3 to 4 shots in 20 sec.
i mostly solo, so most quest even on hard little heal pot are a reality and elite a must. i fight and sneak 1st unless the distance can require ranged especielly to take out more than one caster you really have got to plan a good solo char. and be resistent to spells as best as you can and dish out as much damage as possible (but you knew that)
this is my 2nd build and i am pretty happy so far and way stronger than my 1st build which was human that was not nearly as strong suited all around than my dwarf
but this is by no means a sculped build or (tank) but pretty good concidering not really sure how it will all end i am however going to stay pure AA.

ill have to try something like that. figure out a way to get UMD to a 39 and like 50 conc. to use heal scrolls with no fail and a ranger could solo anything i think