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View Full Version : If you join a group....



Glorious
03-03-2010, 11:09 AM
Last night - 4 of us from our guild went out to run some GH quests - we posted for 2 more people to come and join the fun and get some xp.

First guy - we were forming, sent him many in party and tell messages to let him know we were heading out to Cabal for One - response "OMW" so off we go. Half way through the quest - still no 6th man and then we are getting questions on how to get to the quest.

Gave him directions and kept going - he still didn't get there - somehow got past the quest and went to Crucible - then apparently recalled back to town etc. Then were told by Mr. Wayward that we were lousy at giving directions - firmly told player that we expect people that join a group to actually assemble when we all are and not 10 minutes later and booted him.

Second last spot filler - just couldn't get there either so booted them as well *sigh*

Guys if you join a group and the group is getting ready to go out - stop what you are doing - sending in game mail - checking facebook whatever and high tail your character to where the group is heading to. If you aren't ready to go then don't join the group. If you want to surf the AH - great - have fun! - just don't join a group.

It's very simple....

Gnorbert
03-03-2010, 11:11 AM
ESPECIALLY true if you don't know your way to the quest.

Definitely a big pet peeve of mine.

M0NKEYB0Y
03-03-2010, 11:15 AM
First of all +1 rep, not that it will do any good as I have none to give:).
Secondly if you are going to be a late to tha party and don't know the area a visit to see old Dorim would be a nice way to show the group you are not a complete idiot, take Dorim some ale as he is grumpy and l have found it helps with his mood.

Cheers,

petegunn
03-03-2010, 11:21 AM
Ruthless and efficient I like your style Glorious, good girl for issuing said fool the big boot.

Ministry
03-03-2010, 11:29 AM
/Signed!!!!

Seriously, can't people google DDO Gianthold Map?

I'm horrible with navigation and maps, so the first thing I did when getting back into game was too google DDO Amarath Map and took my Cleric out there to run around and learn the map.

Is this really too much to ask these players that they respect themselves and our time and do something so simple and courteous.

Sure, they get into the quest and who knows what they will do, but at worst, they die and we keep dropping them off at the shrines or rez them, but at least we all get xp and completion and don't waste double the time of the quest trying to explain the way to the quest or stop them from being on the AH.

:mad:

M0NKEYB0Y
03-03-2010, 11:33 AM
Sorry to link in your post but you can visit Dorim here. http://forums.ddo.com/showthread.php?t=99331&highlight=maps

Futility
03-03-2010, 11:38 AM
New players don't know who Dorim is or what his relevance is to the game. Why not send them a link to the Map Collection thread. It would really help them get more knowledgeable. Other than that I agree with the OP.

Glorious
03-03-2010, 11:39 AM
Challenging it was last night for sure. I have an almost photographic image of each area in my head - but I have been playing for years - if I join a group - any group I drop whatever I have been doing and zip myself over there - even if the group is still forming. Honestly it's just rude to join a group and then not show up to the area.

If you aren't ready to go - then DON'T HIT THE JOIN BUTTON!

Pete - you would laugh I didn't actually boot him out - I passed Wujen the star and he booted him out and then he passed back to me....only because I kept getting that darn "Can't boot a player while in dungeon" message - Wujen talked him back to GH and then booted him....

However for the second one - The decision was made to boot him out very quickly and to provide humour to the group I just passed Wujen the star again and he booted the person and then passed it back to me - there was silence and then absolute hilarity over voice chat in the group...

Monkeyboy - thanks for adding in the Map to the thread - hopefully more people will bookmark that in the internet bookmarks list..or heck download and print them out!!!

ddaedelus
03-03-2010, 11:46 AM
/Signed!!!!

Seriously, can't people google DDO Gianthold Map?

I'm horrible with navigation and maps, so the first thing I did when getting back into game was too google DDO Amarath Map and took my Cleric out there to run around and learn the map.

Is this really too much to ask these players that they respect themselves and our time and do something so simple and courteous.

Sure, they get into the quest and who knows what they will do, but at worst, they die and we keep dropping them off at the shrines or rez them, but at least we all get xp and completion and don't waste double the time of the quest trying to explain the way to the quest or stop them from being on the AH.

:mad:
I don't disagree at all, but the Gianthold map isn't terribly useful. Of all the zones, I've found Gianthold to be the most difficult to navigate. It's filled with overpasses and underpasses and walls and cliffs... some of which are clear on the map, some not. I would imagine that even good directions would be confusing for someone who was not familiar with the zone.

Personally I would never join a group in Gianthold unless I was certain I already knew how to get to the instance, or I had someone present to lead me to the instance. Good thing this game is soloable now.

Bunker
03-03-2010, 12:08 PM
Just as the population of newer players questing in dungeons lvls 14-cap has increased. That means the % of players that DO NOT read these forums have increased.

There is some truth in saying there is value to joining a group that best fits the players needs. Lets hope my assumptions above are inaccurate, and Glorie's words do not fall on deaf ears.

bellatrixx
03-03-2010, 12:09 PM
I think the person you booted joined my group for GH runs!

Was it by chance a cleric?

M0NKEYB0Y
03-03-2010, 12:23 PM
Just as the population of newer players questing in dungeons lvls 14-cap has increased. That means the % of players that DO NOT read these forums have increased.

There is some truth in saying there is value to joining a group that best fits the players needs. Lets hope my assumptions above are inaccurate, and Glorie's words do not fall on deaf ears.

Bunker,

You hit the nail on the head here. I am a new player, 2 days after I started playing I started checking out the fourms. When I group with people I suggest checking out the forums all the time when people ask stupid questions, I don't know everything, with the help of the VET VIP players I have learned a ton. Thanks to all of you who have posted good information here in the forums.

Bunker
03-03-2010, 12:33 PM
Bunker,

You hit the nail on the head here. I am a new player, 2 days after I started playing I started checking out the fourms. When I group with people I suggest checking out the forums all the time when people ask stupid questions, I don't know everything, with the help of the VET VIP players I have learned a ton. Thanks to all of you who have posted good information here in the forums.

There is absolutly nothing wrong with avoiding the mass spoilers on the forums. I can appreciate those players that wish to play the game with that First Time PoV way.

But heck yeah, if you are a new player and want to be part of the fast track. Want to learn, want to know, the best way is the forums. Sure there is loads and loads of BS and garbage, but between all the rotten parts, there is a vast amount of knowledge at the players' fingertips.

Dorim's, as mentioned above, is just one of the many threads that can really improve a players experience. That is if they choose to. I'm not a big fan of wiki, but some peeps say ddowiki.com is another great spot.

I wonder, do you all think that Turbine promotes the forums enough? I know they have been promoting myddo, but what about the forums. There are so many times in the past months, that I have directed a player toward the forums, and they come back with a remark like, "Oh, I didn't even know they were there."

Gnorbert
03-03-2010, 12:34 PM
Just as the population of newer players questing in dungeons lvls 14-cap has increased. That means the % of players that DO NOT read these forums have increased.

There is some truth in saying there is value to joining a group that best fits the players needs. Lets hope my assumptions above are inaccurate, and Glorie's words do not fall on deaf ears.

Actually, I would imagine that your observation is inaccurate. There might be a higher volume of people who don't come to the forums, but I would imagine the % is still the same. There are newer players that visit the forums, there are F2P, premium and VIP alike that do NOT visit the forums. The % of people in your PUGs that are newer has certainly gone up... but don't assume that none of them visit the forums. I would imagine that the stat of about 10% of players visit the forums still holds true.

Zenako
03-03-2010, 12:36 PM
But what can you do about old farts who just go to the wrong quest....

Guild group doing GH (go figure) walkups. Announce to all are doing Cry for Help. Most of us are in and waiting for the mass buffs. Curiously the last one is out there taking damage. We had pretty much cleared out everything along the way since there is a shrine right there anyway....

We ask why was he getting hurt ? ?
He says he was just clearing the first couple of rooms!
Ummm, rooms in which quest? ?

Cabal...:)

sigh...about 2 minutes later he joins us in Cry....

This is someone with scores of runs in everyquest...sometimes one just brain farts...

Bunker
03-03-2010, 12:38 PM
Actually, I would imagine that your observation is inaccurate. There might be a higher volume of people who don't come to the forums, but I would imagine the % is still the same. There are newer players that visit the forums, there are F2P, premium and VIP alike that do NOT visit the forums. The % of people in your PUGs that are newer has certainly gone up... but don't assume that none of them visit the forums. I would imagine that the stat of about 10% of players visit the forums still holds true.

Put your calculator away. The accuracy of those numbers was not my point.

Gercho
03-03-2010, 12:49 PM
well, the other night i joined a lfm for temple of vol, i only knew that it was in the orchard, when i get accepted, i teleport myself to house p, and start running with my house p pendant for the necropolis, when i get to the orchard, i find that the party was inside the quest already, i had all the orchard map obscured and didnt knew where the quest was, but luckyly i had dorim at my service, just checked the general direction and jumped, fortunately i found the entrace pretty straight forward, joined the quest and found the party after a couple big jumps, everyone would have thought that i was a vet that knew the way like his hand :P i really was very lucky, i usually wonder a lot till i get to an entrance when i dont know the way, but this time lady luck smiled to me, i was so happy that i need to share though is a little off topic :P

Glorious
03-03-2010, 02:13 PM
I think the person you booted joined my group for GH runs!

Was it by chance a cleric?

No it wasn't a cleric - a fighter - so there were more of them than the 2 that we picked up??

*Sigh*

Glorious
03-03-2010, 02:15 PM
I don't disagree at all, but the Gianthold map isn't terribly useful. Of all the zones, I've found Gianthold to be the most difficult to navigate. It's filled with overpasses and underpasses and walls and cliffs... some of which are clear on the map, some not. I would imagine that even good directions would be confusing for someone who was not familiar with the zone.

Personally I would never join a group in Gianthold unless I was certain I already knew how to get to the instance, or I had someone present to lead me to the instance. Good thing this game is soloable now.

For me it wasn't about not knowing how to get there - it was not getting to the group in the first place. I make an assumption that if the group is forming and you join it you are then ready to quest - okay everyone here and there has been maybe 2 minutes to start moving to the right zone to get going - however this guy was in the marketplace for over 10 minutes and not moving (yes I know I should have booted him then).

I am fine if you don't know the way to quests - that's the point of running with the group to get there so then you know for the future. I know lots of people that have been playing this game for 4 years and still get lost in GH - those people know to run with the group.

So if you join a group and ignore it forming then I do expect you to know how to get there on your own and not sass the entire party when you finally start making your way there and get lost on the way....

rimble
03-03-2010, 02:22 PM
If you aren't ready to go - then DON'T HIT THE JOIN BUTTON!

This.

I also remember many times when I was learning seeing a LFM that looked interesting, but I was clueless about the specfics. So I'd go do the research, run the explorer area, figure out whatever needed to be figured, and then I was ready for the next time it showed up. I don't understand why people won't do some things for themselves.

hermespan
03-03-2010, 02:41 PM
For real. The worst is you are standing there waiting, notice their blue dot is in your instance and it's next to the AH.
/kick

Lately I give them 3 minutes (unless they say I need x minutes, I'm doing y and z, or coming from A) and ask them where they are. If they don't have a good answer I kick them and put the LFM back up.

It's not about wasting *my* time, I've got the star and if you waste my time, you are wasting 4 other people's time too. I'm not trying to be penile, I'm trying to not lose people because they bail waiting for your butt.

Deusxmachina
03-03-2010, 03:55 PM
well, the other night i joined a lfm for temple of vol, i only knew that it was in the orchard, when i get accepted, i teleport myself to house p, and start running with my house p pendant for the necropolis, when i get to the orchard, i find that the party was inside the quest already,

And on that note, it goes both ways. If the party is already in the quest, then put some reference to that in the LFM. I did freakin' Chamber in the Vale with a couple cowboys who were already in and zerging but hadn't said so, and I was at red Dungeon Alert the moment I walked in the door.

Later got swarmed by bats and some other mobs trying to catch up. Dead. A couple other people came in. Dead. So then people either recall or run to find stones. May as well have just started from the beginning like a normal group would.

Glorious
03-03-2010, 07:51 PM
I agree if the group has already started the quest that absolutely should be in the LFM - that's just common courtesy which, in essence is what I am putting forth in this entire thread...

However we actually hadn't started - hadn't even left Gianthold in fact when the group filled up - waited 3 minutes to start the run - told the person who wasn't with us that we were ready to leave and were heading out....

Just common simple courtesy - you hit an LFM then get to where you are supposed to be...