mjllux
03-01-2010, 07:28 PM
Hi i've recently tried out the sorcerer and i really like them so i decided to try and make a build using some of the guides on the forums. This is what i have, if anyone could give me suggestions or tips that would be great.
Character Plan by DDO Character Planner Version 3.32
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Sorcerer
Level 20 Neutral Good Human Male
(20 Sorcerer)
Hit Points: 180
Spell Points: 2078
BAB: 10\10\15\20
Fortitude: 10
Reflex: 5
Will: 19
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 8 8
Dexterity 8 8
Constitution 16 18
Intelligence 12 12
Wisdom 10 10
Charisma 18 25
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 1 10.5
Bluff 4 7
Concentration 7 29
Diplomacy 6 18.5
Disable Device n/a n/a
Haggle 4 7
Heal 0 0
Hide -1 -1
Intimidate 4 7
Jump -1 -1
Listen 0 0
Move Silently -1 -1
Open Lock n/a n/a
Perform n/a n/a
Repair 1 1
Search 1 1
Spot 0 0
Swim -1 -1
Tumble n/a n/a
Use Magic Device 6 18.5
Level 1 (Sorcerer)
Skill: Balance (+2)
Skill: Concentration (+4)
Skill: Diplomacy (+2)
Skill: Use Magic Device (+2)
Feat: (Selected) Empower Spell
Feat: (Human Bonus) Spell Penetration
Spell (1): Niac's Cold Ray
Spell (1): Burning Hands
Enhancement: Sorcerer Elemental Manipulation I
Enhancement: Sorcerer Energy of the Dragonblooded I
Level 2 (Sorcerer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Use Magic Device (+0.5)
Spell (1): Hypnotism
Enhancement: Human Improved Recovery I
Enhancement: Sorcerer Charisma I
Enhancement: Sorcerer Wand Mastery I
Level 3 (Sorcerer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Extend Spell
Spell (1): Charm Person
Enhancement: Sorcerer Concentration I
Enhancement: Sorcerer Lineage of Elements I
Level 4 (Sorcerer)
Ability Raise: CHA
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Use Magic Device (+0.5)
Spell (2): Web
Enhancement: Sorcerer Improved Empowering I
Enhancement: Sorcerer Elemental Manipulation II
Level 5 (Sorcerer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Use Magic Device (+0.5)
Spell (2): Resist Energy
Enhancement: Human Adaptability Charisma I
Enhancement: Sorcerer Concentration II
Enhancement: Sorcerer Lineage of Deadly Elements I
Enhancement: Sorcerer Spell Penetration I
Level 6 (Sorcerer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Maximize Spell
Spell (3): Fireball
Enhancement: Sorcerer Improved Maximizing I
Enhancement: Sorcerer Energy of the Dragonblooded II
Level 7 (Sorcerer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Use Magic Device (+0.5)
Spell (2): Blur
Spell (3): Haste
Enhancement: Sorcerer Charisma II
Level 8 (Sorcerer)
Ability Raise: CHA
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Use Magic Device (+0.5)
Spell (4): Wall of Fire
Enhancement: Sorcerer Elemental Manipulation III
Level 9 (Sorcerer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Heighten Spell
Spell (3): Displacement
Spell (4): Phantasmal Killer
Spell (2): Knock
Enhancement: Sorcerer Spell Penetration II
Level 10 (Sorcerer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Use Magic Device (+0.5)
Spell (5): Hold Monster
Enhancement: Sorcerer Improved Heightening I
Level 11 (Sorcerer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Use Magic Device (+0.5)
Spell (3): Protection From Energy
Spell (4): Stoneskin
Spell (5): Cone of Cold
Enhancement: Sorcerer Elemental Manipulation IV
Level 12 (Sorcerer)
Ability Raise: CHA
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Greater Spell Penetration
Spell (6): Flesh to Stone
Enhancement: Sorcerer Improved Maximizing II
Level 13 (Sorcerer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Use Magic Device (+0.5)
Spell (4): Enervation
Spell (5): Break Enchantment
Spell (6): Disintegrate
Enhancement: Sorcerer Lineage of Elements II
Enhancement: Sorcerer Lineage of Elements III
Level 14 (Sorcerer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Use Magic Device (+0.5)
Spell (7): Finger of Death
Enhancement: Human Greater Adaptability Constitution I
Level 15 (Sorcerer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Force of Personality
Spell (6): Reconstruct
Spell (7): Waves of Exhaustion
Spell (5): Teleport
Enhancement: Sorcerer Lineage of Deadly Elements II
Enhancement: Sorcerer Wand Mastery II
Level 16 (Sorcerer)
Ability Raise: CON
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Use Magic Device (+0.5)
Spell (8): Polar Ray
Enhancement: Sorcerer Lineage of Deadly Elements III
Level 17 (Sorcerer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Use Magic Device (+0.5)
Spell (7): Mass Hold Person
Level 18 (Sorcerer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Spell Focus: Conjuration
Spell (9): Wail of the Banshee
Enhancement: Sorcerer Spell Penetration III
Enhancement: Sorcerer Energy of the Dragonblooded III
Level 19 (Sorcerer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Use Magic Device (+0.5)
Spell (9): Energy Drain
Spell (8): Trap the Soul
Enhancement: Sorcerer Energy of the Dragonblooded IV
Level 20 (Sorcerer)
Ability Raise: CHA
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Use Magic Device (+0.5)
Spell (9): Mass Hold Monster
Enhancement: Sorcerer Bloodline of Power
Enhancement: Sorcerer Subtle Spellcasting I
Enhancement: Sorcerer Wand Heightening I
Character Plan by DDO Character Planner Version 3.32
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Sorcerer
Level 20 Neutral Good Human Male
(20 Sorcerer)
Hit Points: 180
Spell Points: 2078
BAB: 10\10\15\20
Fortitude: 10
Reflex: 5
Will: 19
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 8 8
Dexterity 8 8
Constitution 16 18
Intelligence 12 12
Wisdom 10 10
Charisma 18 25
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 1 10.5
Bluff 4 7
Concentration 7 29
Diplomacy 6 18.5
Disable Device n/a n/a
Haggle 4 7
Heal 0 0
Hide -1 -1
Intimidate 4 7
Jump -1 -1
Listen 0 0
Move Silently -1 -1
Open Lock n/a n/a
Perform n/a n/a
Repair 1 1
Search 1 1
Spot 0 0
Swim -1 -1
Tumble n/a n/a
Use Magic Device 6 18.5
Level 1 (Sorcerer)
Skill: Balance (+2)
Skill: Concentration (+4)
Skill: Diplomacy (+2)
Skill: Use Magic Device (+2)
Feat: (Selected) Empower Spell
Feat: (Human Bonus) Spell Penetration
Spell (1): Niac's Cold Ray
Spell (1): Burning Hands
Enhancement: Sorcerer Elemental Manipulation I
Enhancement: Sorcerer Energy of the Dragonblooded I
Level 2 (Sorcerer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Use Magic Device (+0.5)
Spell (1): Hypnotism
Enhancement: Human Improved Recovery I
Enhancement: Sorcerer Charisma I
Enhancement: Sorcerer Wand Mastery I
Level 3 (Sorcerer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Extend Spell
Spell (1): Charm Person
Enhancement: Sorcerer Concentration I
Enhancement: Sorcerer Lineage of Elements I
Level 4 (Sorcerer)
Ability Raise: CHA
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Use Magic Device (+0.5)
Spell (2): Web
Enhancement: Sorcerer Improved Empowering I
Enhancement: Sorcerer Elemental Manipulation II
Level 5 (Sorcerer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Use Magic Device (+0.5)
Spell (2): Resist Energy
Enhancement: Human Adaptability Charisma I
Enhancement: Sorcerer Concentration II
Enhancement: Sorcerer Lineage of Deadly Elements I
Enhancement: Sorcerer Spell Penetration I
Level 6 (Sorcerer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Maximize Spell
Spell (3): Fireball
Enhancement: Sorcerer Improved Maximizing I
Enhancement: Sorcerer Energy of the Dragonblooded II
Level 7 (Sorcerer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Use Magic Device (+0.5)
Spell (2): Blur
Spell (3): Haste
Enhancement: Sorcerer Charisma II
Level 8 (Sorcerer)
Ability Raise: CHA
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Use Magic Device (+0.5)
Spell (4): Wall of Fire
Enhancement: Sorcerer Elemental Manipulation III
Level 9 (Sorcerer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Heighten Spell
Spell (3): Displacement
Spell (4): Phantasmal Killer
Spell (2): Knock
Enhancement: Sorcerer Spell Penetration II
Level 10 (Sorcerer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Use Magic Device (+0.5)
Spell (5): Hold Monster
Enhancement: Sorcerer Improved Heightening I
Level 11 (Sorcerer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Use Magic Device (+0.5)
Spell (3): Protection From Energy
Spell (4): Stoneskin
Spell (5): Cone of Cold
Enhancement: Sorcerer Elemental Manipulation IV
Level 12 (Sorcerer)
Ability Raise: CHA
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Greater Spell Penetration
Spell (6): Flesh to Stone
Enhancement: Sorcerer Improved Maximizing II
Level 13 (Sorcerer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Use Magic Device (+0.5)
Spell (4): Enervation
Spell (5): Break Enchantment
Spell (6): Disintegrate
Enhancement: Sorcerer Lineage of Elements II
Enhancement: Sorcerer Lineage of Elements III
Level 14 (Sorcerer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Use Magic Device (+0.5)
Spell (7): Finger of Death
Enhancement: Human Greater Adaptability Constitution I
Level 15 (Sorcerer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Force of Personality
Spell (6): Reconstruct
Spell (7): Waves of Exhaustion
Spell (5): Teleport
Enhancement: Sorcerer Lineage of Deadly Elements II
Enhancement: Sorcerer Wand Mastery II
Level 16 (Sorcerer)
Ability Raise: CON
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Use Magic Device (+0.5)
Spell (8): Polar Ray
Enhancement: Sorcerer Lineage of Deadly Elements III
Level 17 (Sorcerer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Use Magic Device (+0.5)
Spell (7): Mass Hold Person
Level 18 (Sorcerer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Spell Focus: Conjuration
Spell (9): Wail of the Banshee
Enhancement: Sorcerer Spell Penetration III
Enhancement: Sorcerer Energy of the Dragonblooded III
Level 19 (Sorcerer)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Use Magic Device (+0.5)
Spell (9): Energy Drain
Spell (8): Trap the Soul
Enhancement: Sorcerer Energy of the Dragonblooded IV
Level 20 (Sorcerer)
Ability Raise: CHA
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Use Magic Device (+0.5)
Spell (9): Mass Hold Monster
Enhancement: Sorcerer Bloodline of Power
Enhancement: Sorcerer Subtle Spellcasting I
Enhancement: Sorcerer Wand Heightening I