paan
03-01-2010, 06:25 AM
Hi,
I am working on a finesse based rapier build.
I think its an ok build, except maybe the low str.
I wasnt sure of what to take for the last few feats so I got stuff like luck of heroes in there.
Not looking to be super uber, just need to be solid, playable at the end game.
What do you guys think? Is there something I am missing?
Character Plan by DDO Character Planner Version 3.32
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Kensai Monk
Level 20 Lawful Neutral Human Male
(18 Fighter \ 2 Monk)
Hit Points: 362
Spell Points: 0
BAB: 19\19\24\29\29
Fortitude: 15
Reflex: 14
Will: 12
Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(28 Point) (Level 1) (Level 20) (Level 20)
Strength 14 14 18
Dexterity 15 20 21
Constitution 12 12 12
Intelligence 10 10 10
Wisdom 15 15 16
Charisma 8 8 8
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 6 13
Bluff -1 2
Concentration 5 8
Diplomacy -1 2
Disable Device n/a n/a
Haggle -1 0
Heal 2 3
Hide 2 5
Intimidate -1 22
Jump 6 28
Listen 2 3
Move Silently 2 5
Open Lock n/a n/a
Perform n/a n/a
Repair 0 0
Search 0 0
Spot 2 3
Swim 6 26
Tumble 6 10
Use Magic Device n/a n/a
Level 1 (Monk)
Feat: (Monk Bonus) Deflect Arrows
Feat: (Human Bonus) Two Weapon Defense
Feat: (Selected) Two Weapon Fighting
Enhancement: Monk Balance I
Level 2 (Fighter)
Feat: (Fighter Bonus) Oversized Two Weapon Fighting
Enhancement: Fighter Attack Boost I
Enhancement: Fighter Critical Accuracy I
Enhancement: Human Improved Recovery I
Enhancement: Fighter Item Defense I
Enhancement: Fighter Intimidate I
Enhancement: Fighter Jump I
Level 3 (Fighter)
Feat: (Fighter Bonus) Dodge
Feat: (Selected) Toughness
Enhancement: Racial Toughness I
Enhancement: Fighter Swim I
Enhancement: Fighter Strength I
Level 4 (Monk)
Feat: (Monk Bonus) Weapon Finesse
Enhancement: Way of the Clever Monkey I
Enhancement: Monk Wisdom I
Enhancement: Fighter Toughness I
Level 5 (Fighter)
Enhancement: Fighter Flanking Mastery I
Enhancement: Human Adaptability Dexterity I
Level 6 (Fighter)
Feat: (Selected) Weapon Focus: Piercing Weapons
Feat: (Fighter Bonus) Weapon Specialization: Piercing Weapons
Enhancement: Fighter Attack Boost II
Enhancement: Fighter Critical Accuracy II
Level 7 (Fighter)
Enhancement: Fighter Strategy (Trip) I
Enhancement: Fighter Strategy (Trip) II
Level 8 (Fighter)
Feat: (Fighter Bonus) Improved Two Weapon Fighting
Enhancement: Fighter Kensei I
Enhancement: Kensei Rapier Mastery I
Level 9 (Fighter)
Feat: (Selected) Improved Critical: Piercing Weapons
Enhancement: Fighter Critical Accuracy III
Level 10 (Fighter)
Feat: (Fighter Bonus) Greater Weapon Focus: Piercing Weapons
Enhancement: Fighter Rapier Specialization I
Enhancement: Racial Toughness II
Enhancement: Fighter Toughness II
Level 11 (Fighter)
Enhancement: Fighter Strength II
Level 12 (Fighter)
Feat: (Fighter Bonus) Greater Two Weapon Fighting
Feat: (Selected) Power Critical
Enhancement: Fighter Critical Accuracy IV
Level 13 (Fighter)
Enhancement: Fighter Toughness III
Level 14 (Fighter)
Feat: (Fighter Bonus) Greater Weapon Specialization: Piercing Weapons
Enhancement: Fighter Kensei II
Enhancement: Kensei Rapier Mastery II
Level 15 (Fighter)
Feat: (Selected) Toughness
Enhancement: Fighter Toughness IV
Level 16 (Fighter)
Enhancement: Fighter Attack Boost III
Enhancement: Fighter Strategy (Trip) III
Level 17 (Fighter)
Enhancement: Human Greater Adaptability Strength I
Level 18 (Fighter)
Feat: (Fighter Bonus) Superior Weapon Focus: Piercing Weapons
Feat: (Selected) Toughness
Enhancement: Fighter Rapier Specialization II
Level 19 (Fighter)
Enhancement: Fighter Strength III
Level 20 (Fighter)
Feat: (Fighter Bonus) Stunning Blow
Enhancement: Fighter Kensei III
Enhancement: Kensei Rapier Mastery III
Enhancement: Fighter Strategy (Stunning Blow) I
I am working on a finesse based rapier build.
I think its an ok build, except maybe the low str.
I wasnt sure of what to take for the last few feats so I got stuff like luck of heroes in there.
Not looking to be super uber, just need to be solid, playable at the end game.
What do you guys think? Is there something I am missing?
Character Plan by DDO Character Planner Version 3.32
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Kensai Monk
Level 20 Lawful Neutral Human Male
(18 Fighter \ 2 Monk)
Hit Points: 362
Spell Points: 0
BAB: 19\19\24\29\29
Fortitude: 15
Reflex: 14
Will: 12
Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(28 Point) (Level 1) (Level 20) (Level 20)
Strength 14 14 18
Dexterity 15 20 21
Constitution 12 12 12
Intelligence 10 10 10
Wisdom 15 15 16
Charisma 8 8 8
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 6 13
Bluff -1 2
Concentration 5 8
Diplomacy -1 2
Disable Device n/a n/a
Haggle -1 0
Heal 2 3
Hide 2 5
Intimidate -1 22
Jump 6 28
Listen 2 3
Move Silently 2 5
Open Lock n/a n/a
Perform n/a n/a
Repair 0 0
Search 0 0
Spot 2 3
Swim 6 26
Tumble 6 10
Use Magic Device n/a n/a
Level 1 (Monk)
Feat: (Monk Bonus) Deflect Arrows
Feat: (Human Bonus) Two Weapon Defense
Feat: (Selected) Two Weapon Fighting
Enhancement: Monk Balance I
Level 2 (Fighter)
Feat: (Fighter Bonus) Oversized Two Weapon Fighting
Enhancement: Fighter Attack Boost I
Enhancement: Fighter Critical Accuracy I
Enhancement: Human Improved Recovery I
Enhancement: Fighter Item Defense I
Enhancement: Fighter Intimidate I
Enhancement: Fighter Jump I
Level 3 (Fighter)
Feat: (Fighter Bonus) Dodge
Feat: (Selected) Toughness
Enhancement: Racial Toughness I
Enhancement: Fighter Swim I
Enhancement: Fighter Strength I
Level 4 (Monk)
Feat: (Monk Bonus) Weapon Finesse
Enhancement: Way of the Clever Monkey I
Enhancement: Monk Wisdom I
Enhancement: Fighter Toughness I
Level 5 (Fighter)
Enhancement: Fighter Flanking Mastery I
Enhancement: Human Adaptability Dexterity I
Level 6 (Fighter)
Feat: (Selected) Weapon Focus: Piercing Weapons
Feat: (Fighter Bonus) Weapon Specialization: Piercing Weapons
Enhancement: Fighter Attack Boost II
Enhancement: Fighter Critical Accuracy II
Level 7 (Fighter)
Enhancement: Fighter Strategy (Trip) I
Enhancement: Fighter Strategy (Trip) II
Level 8 (Fighter)
Feat: (Fighter Bonus) Improved Two Weapon Fighting
Enhancement: Fighter Kensei I
Enhancement: Kensei Rapier Mastery I
Level 9 (Fighter)
Feat: (Selected) Improved Critical: Piercing Weapons
Enhancement: Fighter Critical Accuracy III
Level 10 (Fighter)
Feat: (Fighter Bonus) Greater Weapon Focus: Piercing Weapons
Enhancement: Fighter Rapier Specialization I
Enhancement: Racial Toughness II
Enhancement: Fighter Toughness II
Level 11 (Fighter)
Enhancement: Fighter Strength II
Level 12 (Fighter)
Feat: (Fighter Bonus) Greater Two Weapon Fighting
Feat: (Selected) Power Critical
Enhancement: Fighter Critical Accuracy IV
Level 13 (Fighter)
Enhancement: Fighter Toughness III
Level 14 (Fighter)
Feat: (Fighter Bonus) Greater Weapon Specialization: Piercing Weapons
Enhancement: Fighter Kensei II
Enhancement: Kensei Rapier Mastery II
Level 15 (Fighter)
Feat: (Selected) Toughness
Enhancement: Fighter Toughness IV
Level 16 (Fighter)
Enhancement: Fighter Attack Boost III
Enhancement: Fighter Strategy (Trip) III
Level 17 (Fighter)
Enhancement: Human Greater Adaptability Strength I
Level 18 (Fighter)
Feat: (Fighter Bonus) Superior Weapon Focus: Piercing Weapons
Feat: (Selected) Toughness
Enhancement: Fighter Rapier Specialization II
Level 19 (Fighter)
Enhancement: Fighter Strength III
Level 20 (Fighter)
Feat: (Fighter Bonus) Stunning Blow
Enhancement: Fighter Kensei III
Enhancement: Kensei Rapier Mastery III
Enhancement: Fighter Strategy (Stunning Blow) I