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Strategy
02-28-2010, 04:18 PM
Hey all, just wanted to throw out the staff user I've thrown together. Haven't really planned out the enhancements to seriously so just take em with a grain of salt. Anyways I want to make an acrobatic staff master. A whirling vortex of wood slapping everyone around me. This character will not min or max, but he'll be able to handle his stuff rogue wise endgame and be extremely mobile. I just liked the concept of a staff user whirling it around at mach 1 fighting off multiple enemeis at once. Out of nerd fantasy land and back in DDO I'll have a high diplo and a really fast rate of attack with decent sneak atk dmg.


Character Plan by DDO Character Planner Version 3.14
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)

Troja Black Staff
Level 20 Lawful Neutral Human Male
(2 Fighter \ 6 Monk \ 12 Rogue)
Hit Points: 302
Spell Points: 0
BAB: 15\15\20\25\25
Fortitude: 16
Reflex: 18
Will: 12

Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 15 24
Dexterity 14 20
Constitution 15 18
Intelligence 12 14
Wisdom 12 16
Charisma 10 12

Tomes Used
+2 Tome of Intelligence used at level 7
+2 Tome of Charisma used at level 7
+3 Tome of Strength used at level 20
+2 Tome of Dexterity used at level 20
+2 Tome of Constitution used at level 20
+2 Tome of Wisdom used at level 20

Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 4 13
Bluff 0 1
Concentration 2 24
Diplomacy 4 21
Disable Device 5 24
Haggle 0 1
Heal 1 3
Hide 6 15
Intimidate 0 1
Jump 4 16
Listen 1 3
Move Silently 6 12
Open Lock 6 18
Perform n/a n/a
Repair 1 2
Search 5 24
Spot 5 23
Swim 2 7
Tumble 6 33
Use Magic Device 4 23

Level 1 (Rogue)
Feat: (Human Bonus) Stunning Blow
Feat: (Selected) Toughness
Enhancement: Rogue Haste Boost I
Enhancement: Human Versatility I
Enhancement: Rogue Faster Sneaking I
Enhancement: Rogue Balance I


Level 2 (Monk)
Feat: (Monk Bonus) Power Attack
Enhancement: Human Improved Recovery I


Level 3 (Rogue)
Feat: (Selected) Two Handed Fighting


Level 4 (Rogue)
Enhancement: Rogue Tumble I
Enhancement: Rogue Dexterity I


Level 5 (Rogue)
Enhancement: Racial Toughness I
Enhancement: Rogue Balance II
Enhancement: Rogue Tumble II


Level 6 (Rogue)
Feat: (Selected) Cleave
Enhancement: Rogue Haste Boost II
Enhancement: Human Adaptability Constitution I
Enhancement: Human Improved Recovery II
Enhancement: Human Versatility II


Level 7 (Rogue)
Enhancement: Rogue Thief-Acrobat I


Level 8 (Fighter)
Feat: (Fighter Bonus) Dodge
Enhancement: Fighter Critical Accuracy I
Enhancement: Fighter Strategy (Stunning Blow) I
Enhancement: Racial Toughness II


Level 9 (Monk)
Feat: (Selected) Improved Two Handed Fighting
Feat: (Monk Bonus) Mobility
Enhancement: Rogue Dexterity II


Level 10 (Monk)
Feat: (Monk Path) Philosophy - Path of Harmonious Balance
Enhancement: Human Versatility III


Level 11 (Rogue)
Enhancement: Racial Toughness III
Enhancement: Monk Wisdom I


Level 12 (Monk)
Feat: (Selected) Spring Attack


Level 13 (Monk)


Level 14 (Rogue)


Level 15 (Monk)
Feat: (Monk Bonus) Combat Expertise
Feat: (Selected) Improved Critical: Bludgeoning Weapons


Level 16 (Rogue)
Enhancement: Human Greater Adaptability Dexterity I
Enhancement: Human Improved Recovery III
Enhancement: Human Versatility IV
Enhancement: Monk Wisdom II
Enhancement: Fighter Toughness I


Level 17 (Fighter)
Feat: (Fighter Bonus) Whirlwind Attack
Enhancement: Fighter Strength I


Level 18 (Rogue)
Feat: (Selected) Greater Two Handed Fighting
Feat: (Rogue Bonus) Improved Evasion
Enhancement: Rogue Dexterity III


Level 19 (Rogue)


Level 20 (Rogue)
Enhancement: Rogue Thief-Acrobat II

Dartwick
02-28-2010, 10:34 PM
cleave, spring attack, ww, mobility = ****

People will probably tell you that 13 rogue is vital instead of 2 fighter but its not a big deal.