REALb0r3d
02-26-2010, 10:26 AM
I've noticed that people making monk usually go with dex based, but with the insane number you can crank strength to I don't know how dex can compete with strength. I know GTWF requires 17 dex, and grandmaster windstance requires 18, but is that the only reason people go dex based? Wouldn't you be better off starting with 15 dex, eating a +3 tome, and pumping strength? With the build I'm messing with in GM WS my endgame dex is 36.
18 starting +5 level + 6 item +3 exceptional +4 WS
What more can I do to pump dexterity, and once I get any twink items am I going to be sad about my strength being higher than my dex?
Character Plan by DDO Character Planner Version 3.34
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Level 20 Lawful Good Warforged Male
(20 Monk)
Hit Points: 272
Spell Points: 0
BAB: 15\15\20\25\25
Fortitude: 16
Reflex: 18
Will: 13
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 14 14
Dexterity 18 23
Constitution 14 16
Intelligence 10 10
Wisdom 10 13
Charisma 6 6
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 8 16
Bluff -2 -2
Concentration 6 39
Diplomacy -2 25
Disable Device n/a n/a
Haggle -2 -2
Heal 0 1
Hide 4 8
Intimidate -2 -2
Jump 6 12
Listen 0 1
Move Silently 4 7
Open Lock n/a n/a
Perform n/a n/a
Repair 0 0
Search 0 0
Spot 4 24
Swim 2 2
Tumble n/a n/a
Use Magic Device n/a n/a
Level 1 (Monk)
Feat: (Monk Bonus) Power Attack
Feat: (Selected) Two Weapon Fighting
Level 2 (Monk)
Feat: (Monk Bonus) Weapon Finesse
Level 3 (Monk)
Feat: (Monk Path) Path of Inevitable Dominion: Fists of Darkness
Feat: (Selected) Toughness
Level 4 (Monk)
Level 5 (Monk)
Level 6 (Monk)
Feat: (Monk Bonus) Dodge
Feat: (Selected) Weapon Focus: Bludgeoning Weapons
Level 7 (Monk)
Level 8 (Monk)
Level 9 (Monk)
Feat: (Selected) Improved Two Weapon Fighting
Level 10 (Monk)
Level 11 (Monk)
Level 12 (Monk)
Feat: (Selected) Improved Critical: Bludgeoning Weapons
Level 13 (Monk)
Level 14 (Monk)
Level 15 (Monk)
Feat: (Selected) Greater Two Weapon Fighting
Level 16 (Monk)
Level 17 (Monk)
Level 18 (Monk)
Feat: (Selected) Power Critical
Level 19 (Monk)
Level 20 (Monk)
Enhancement: Monk Serenity
Enhancement: Static Charge
Enhancement: Way of the Elegant Crane I
Enhancement: Way of the Elegant Crane II
Enhancement: Way of the Elegant Crane III
Enhancement: Way of the Elegant Crane IV
Enhancement: Touch of Death
Enhancement: Porous Soul
Enhancement: All-Consuming Flame
Enhancement: Monk Improved Recovery I
Enhancement: Monk Improved Recovery II
Enhancement: Monk Improved Recovery III
Enhancement: Void Strike
Enhancement: Winter's Touch
Enhancement: Adept of Wind
Enhancement: Grandmaster of Storms
Enhancement: Master of Thunder
Enhancement: Racial Toughness I
Enhancement: Monk Concentration I
Enhancement: Monk Concentration II
Enhancement: Monk Concentration III
Enhancement: Monk Wisdom I
Enhancement: Monk Wisdom II
Enhancement: Monk Wisdom III
Enhancement: Warforged Constitution I
Enhancement: Warforged Constitution II
Enhancement: Warforged Hardiness I
Enhancement: Warforged Healer's Friend I
Enhancement: Warforged Power Attack I
Enhancement: Warforged Power Attack II
Enhancement: Warforged Power Attack III
18 starting +5 level + 6 item +3 exceptional +4 WS
What more can I do to pump dexterity, and once I get any twink items am I going to be sad about my strength being higher than my dex?
Character Plan by DDO Character Planner Version 3.34
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Level 20 Lawful Good Warforged Male
(20 Monk)
Hit Points: 272
Spell Points: 0
BAB: 15\15\20\25\25
Fortitude: 16
Reflex: 18
Will: 13
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 14 14
Dexterity 18 23
Constitution 14 16
Intelligence 10 10
Wisdom 10 13
Charisma 6 6
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 8 16
Bluff -2 -2
Concentration 6 39
Diplomacy -2 25
Disable Device n/a n/a
Haggle -2 -2
Heal 0 1
Hide 4 8
Intimidate -2 -2
Jump 6 12
Listen 0 1
Move Silently 4 7
Open Lock n/a n/a
Perform n/a n/a
Repair 0 0
Search 0 0
Spot 4 24
Swim 2 2
Tumble n/a n/a
Use Magic Device n/a n/a
Level 1 (Monk)
Feat: (Monk Bonus) Power Attack
Feat: (Selected) Two Weapon Fighting
Level 2 (Monk)
Feat: (Monk Bonus) Weapon Finesse
Level 3 (Monk)
Feat: (Monk Path) Path of Inevitable Dominion: Fists of Darkness
Feat: (Selected) Toughness
Level 4 (Monk)
Level 5 (Monk)
Level 6 (Monk)
Feat: (Monk Bonus) Dodge
Feat: (Selected) Weapon Focus: Bludgeoning Weapons
Level 7 (Monk)
Level 8 (Monk)
Level 9 (Monk)
Feat: (Selected) Improved Two Weapon Fighting
Level 10 (Monk)
Level 11 (Monk)
Level 12 (Monk)
Feat: (Selected) Improved Critical: Bludgeoning Weapons
Level 13 (Monk)
Level 14 (Monk)
Level 15 (Monk)
Feat: (Selected) Greater Two Weapon Fighting
Level 16 (Monk)
Level 17 (Monk)
Level 18 (Monk)
Feat: (Selected) Power Critical
Level 19 (Monk)
Level 20 (Monk)
Enhancement: Monk Serenity
Enhancement: Static Charge
Enhancement: Way of the Elegant Crane I
Enhancement: Way of the Elegant Crane II
Enhancement: Way of the Elegant Crane III
Enhancement: Way of the Elegant Crane IV
Enhancement: Touch of Death
Enhancement: Porous Soul
Enhancement: All-Consuming Flame
Enhancement: Monk Improved Recovery I
Enhancement: Monk Improved Recovery II
Enhancement: Monk Improved Recovery III
Enhancement: Void Strike
Enhancement: Winter's Touch
Enhancement: Adept of Wind
Enhancement: Grandmaster of Storms
Enhancement: Master of Thunder
Enhancement: Racial Toughness I
Enhancement: Monk Concentration I
Enhancement: Monk Concentration II
Enhancement: Monk Concentration III
Enhancement: Monk Wisdom I
Enhancement: Monk Wisdom II
Enhancement: Monk Wisdom III
Enhancement: Warforged Constitution I
Enhancement: Warforged Constitution II
Enhancement: Warforged Hardiness I
Enhancement: Warforged Healer's Friend I
Enhancement: Warforged Power Attack I
Enhancement: Warforged Power Attack II
Enhancement: Warforged Power Attack III