View Full Version : Staff Build idea X2
Desero
02-24-2010, 08:08 AM
So I sill find myself more addicted to coming up with builds then honestly playing the game lol (is this normal?) and while i have come up with a solid main now that I like and have been playing allot i cant seem to stop pondering alts.
So my addiction aside I was wondering it any of the bro builders would let me bounce a couple ideas off them. This is not full out builds atm but rough theory. Would just like some input and opinions. (No need to go and make the build for me. This is just the starting stage of these ideas.)
Also worth noting is both builds are by no means uber end game raid builds. They are more for fun flavor builds. Also it is certainly possible that they have been done before. (Though I could not find them on the forums. But I am no the best forum diver in the world.) I am not trying to rip-off anyone's build and claim credit for it. I am just a newer player working out ideas. Anyway here we go.
Both builds are based on the idea of using staffs and having rogue skills as well as being able to self heal. (I never play a char that can not self heal in any mmo.)
Jack of Staffs
Halfling 8monk/6rogue/6fighter
The basic idea here is to have both acrobat and Kensai. As well as 2nd tier monk stances and Dragonmarks+Light monk for healing. The reason for 6 fighter rather then 12 rogue is for feats (I am a feat junky) as well as I am just not that big of a rogue fan heh.
Pros- Lots of feats and good saves as well as should have fair damage as far as staffs go. Freedom from sp.
Cons- Heavy muticlassed that tends to turn people off and AP's will be tight.
The One Man Show OR Circus of One (Never said I was good at naming these heh)
Human 14bard/6rogue
Warchanter+acrobat is the hook here. Not to mention the flavor of a street performer like build. It will get me all the bard buffs I want as well as the fun of arcane haste+acrobat haste. (Note this is not a CC bard that's for sure.)
Pros- Solid self healing and wand use, Skill points galore, Use of about anything with UMD being easy to get up there quickly.
Cons- Slim on feats, Lower SP then I would like and will saves could be a problem.
So any thoughts? Ether have any merit? Or should I just stop with the alt rolling? Any comments welcome.
Rydin_Dirtay
02-24-2010, 06:53 PM
Jack of Staffs
Halfling 8monk/6rogue/6fighter
If you want Acrobat + Kensai, then go to Rogue 13/Fighter 6/Monk 1...would have to be Lawful...
With Rogue 13, you get Acrobat II, which makes you immune to knockdown, among other things. Acro II is the way to go if you go Acrobat.
And you'll get plenty of feats with 6 lvls of Fighter and 1 of Monk.
Also, you'll get self-healing if you invest in UMD. Now, UMD is the one area which would concern me about this build, since with that many Fighter levels, you'll not have very many skill points to play with -- it may be tight there. With the halfling dragonmarks, if you can fit them in, that'll help too.
The One Man Show OR Circus of One (Never said I was good at naming these heh)
Human 14bard/6rogue
Warchanter+acrobat is the hook here. Not to mention the flavor of a street performer like build. It will get me all the bard buffs I want as well as the fun of arcane haste+acrobat haste. (Note this is not a CC bard that's for sure.)
Not going Bard 15, means you miss the AC song, which is pretty much a watershed mark for a multi bard.
Here again, Acro I is really small potatoes...Showtime, for-the-win?
The Bard/Rogue build I was looking at was a human Bard 18/Rogue 2, the Harlequin. Ran a couple thru the planner, can't quite get it the way I want yet.
So any thoughts? Ether have any merit? Or should I just stop with the alt rolling? Any comments welcome.
Yeah don't take it from me, stop the alt-rolling :) I spend more time messin with 13 alts than I do playing. altaholics anonymous.
drsmooth
02-25-2010, 11:35 AM
go 13rog/7brd if you want Acrobat/War chanter.
It gives you the flavour you want, self haste, blur, displacement etc, UMD
Rogue 13 gives you Acrobat II and a second rogue feat
The One Man Show OR Circus of One (Never said I was good at naming these heh)
-I like Circus of One
-Poledancer also works :)
Dartwick
02-25-2010, 07:02 PM
Taking just 6 acrobat on a melee charcter is and idea that will just make a gimp with no strong point.
6 fighter 1 monk is much better idea.
I dont know enough about bards to comment on that build.
OldAquarian
02-25-2010, 07:15 PM
If you are curious about what a barb/Acro II staff build would look like
I converted this over to using a staff:
http://forums.ddo.com/showthread.php?t=231987
Desero
02-25-2010, 09:20 PM
The One Man Show OR Circus of One (Never said I was good at naming these heh)
-I like Circus of One
-Poledancer also works :)
Poledancer HAH! I love it. I might roll a female toon for the fist time ever in any game for that one.
I seriously have to disagree with those saying to take 1 lvl of monk. In my opinion taking any monk on a build that uses a monk weapon and not taking at least 3 for light path is pointless, You are throwing out any usefulness to a group. then you might as well drop the staff and make another monk splash build. Nothing against monk splash builds thats just not what this build is.
Seems all around the same problem keeps popping up. Its just hard to fit in what is needed to make staff viable even for a flavor toon. Perhaps my want for a staff user will get put on the back burner. Maybe someday there will be monk prestige and one of them will be at least helpful to staff. Then monk/fighter and/or monk/rogue will fit together better.
hydra_ex
02-25-2010, 09:34 PM
I was never fond of kensai I. Just too expensive for not much worth.
A staff bard is kinda strange. If you want a bard, you must have at least 14 levels. For acrobat, you should have at least 12 levels. Not really a good split.
I have a similar build concept posted to your first one. I personally haven't tried it out, but the one person who has says he loves it. (http://forums.ddo.com/showthread.php?t=212894)
Its pretty versatile, with its monkey and roguey goodness, as well as tactics, and has crazy fast q-staff attack speed.
Desero
02-25-2010, 10:02 PM
I was never fond of kensai I. Just too expensive for not much worth.
A staff bard is kinda strange. If you want a bard, you must have at least 14 levels. For acrobat, you should have at least 12 levels. Not really a good split.
I have a similar build concept posted to your first one. I personally haven't tried it out, but the one person who has says he loves it. (http://forums.ddo.com/showthread.php?t=212894)
Its pretty versatile, with its monkey and roguey goodness, as well as tactics, and has crazy fast q-staff attack speed.
Yahh the staff bard is a bit out there I will admit it. It was more a flavor idea then a min/max idea and it clearly has its short falls. Its just kind of fun sounding from a role play standpoint. Though I am not as quick to call it undoable as true having under acrobat II is not ideal there might be a way to hammer it out still. I donno I am far from a pro at the builds. I just find it a lot of fun to try.
I will play around with both (some changes to them perhaps.) later on I think. After I unlock Vet and have some resources to play around with (Yes I dont have Vet statues yet as sad as that is. Maybe I would get that before I try coming up with more off the wall builds heh.)
OldAquarian
02-25-2010, 10:17 PM
Yahh the staff bard is a bit out there I will admit it. It was more a flavor idea then a min/max idea and it clearly has its short falls. Its just kind of fun sounding from a role play standpoint. Though I am not as quick to call it undoable as true having under acrobat II is not ideal there might be a way to hammer it out still. I donno I am far from a pro at the builds. I just find it a lot of fun to try.
I will play around with both (some changes to them perhaps.) later on I think. After I unlock Vet and have some resources to play around with (Yes I dont have Vet statues yet as sad as that is. Maybe I would get that before I try coming up with more off the wall builds heh.)
The build I have the most fun with is WF Rogue 13/Pally 6/Monk 1 - it has huge survivability and quite fun especially in Bladesworn mode
http://forums.ddo.com/showthread.php?t=226556
hydra_ex
02-25-2010, 10:51 PM
Yahh the staff bard is a bit out there I will admit it. It was more a flavor idea then a min/max idea and it clearly has its short falls. Its just kind of fun sounding from a role play standpoint. Though I am not as quick to call it undoable as true having under acrobat II is not ideal there might be a way to hammer it out still. I donno I am far from a pro at the builds. I just find it a lot of fun to try.
I will play around with both (some changes to them perhaps.) later on I think. After I unlock Vet and have some resources to play around with (Yes I dont have Vet statues yet as sad as that is. Maybe I would get that before I try coming up with more off the wall builds heh.)
I don't see where the confusion between min/max and optimized comes from. For my standpoint, a build doesn't have to be optimal to be optimized. There's no reason why a fun, yet substandard build, cannot perform superbly. My build philosophy is build what's fun, but make sure that its as good as it can be within those parameters.
The build I posted was far from optimized, and its pretty weird, but at least on paper, it works very well.
That said, however, some builds are just weak and lacking in too many areas; an acrobat/bard would fall a bit into that category; An interesting and similar idea might be a WF wizard/acrobat 13/5/2 rogue/wizard/monk. It would take a good build and player to pull it off, but there's no reason why it can't work well and be fun.
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