AMDarkwolf
02-07-2010, 03:30 AM
Would it be a fair buff to the monk class, or a huge unbalancing effect, to allow monks to add, to any random drop handwraps(as it is now) any touch/element/burst effect (as of the games now, similar process but any elemental effect to any random dropped handwrap)
I was mulling over the idea and thinking it would be quite cool and interesting(and in a way, a poor mans green steel idea for monks) - but then would it be overpowered and unbalanced to have monks with all 4 elemental bursts on thier wraps vs. greensteel users?
(Keep in mind that monks, for most part, are using x2 crit multiplier wraps vs x3 or x4 greensteel weapons, that we have abysmally low chances to find metalline wraps, and that adding elemental bursts to weapons won't assist in bypassing DR)
If this was implemented, and not 'limited', would it put the monk inline with other melees, or put us far ahead of them?
I was mulling over the idea and thinking it would be quite cool and interesting(and in a way, a poor mans green steel idea for monks) - but then would it be overpowered and unbalanced to have monks with all 4 elemental bursts on thier wraps vs. greensteel users?
(Keep in mind that monks, for most part, are using x2 crit multiplier wraps vs x3 or x4 greensteel weapons, that we have abysmally low chances to find metalline wraps, and that adding elemental bursts to weapons won't assist in bypassing DR)
If this was implemented, and not 'limited', would it put the monk inline with other melees, or put us far ahead of them?