PDA

View Full Version : Why is Holy Aura and Pro. from evil...



knightgf
01-27-2010, 04:11 PM
Broken?

No really, why?

Sure, maybe the AC bonuses work from the spells, that I agree. And the resistance bonus from Holy Aura also works. But what doesn't work is that:

-Protection from evil DOES NOT ward against magical mental control or compulsions from evil creatures(I.E.:Doesn't protect against a vampire's dominate, for example.)

-Holy Aura DOES NOT give you immunity to enchantment effects from evil creatures(I.E.: Dominate, as well as a Quori's intercession for example.)

-Holy Aura DOES NOT ward allies with the same effects(Both in a party, outside a party, and in a raid party; its a piece of bull dung.)

-Holy Aura DOES NOT blind evil creatures(I.E.:Shavarath enemies are NOT blinded)

-Oh, and to top it off, the Holy Aura Enchantment immunity DOES NOT wear off when you die for some reason. Not a con, but certainly a weird bug...

This would not bother me as much if such features were not listed in the description of the spells. Heck, the spells alone aren't the only things that have major flaws in descriptions. There are so many items and effects with hidden catches its not even funny. But before I get lost on track, I will admit, 'maybe' you could keep protection from evil going if you wanted to. It seems to be a popular spell that a lot of low levels use, so why not keep it? But the thing that REALLY gets my blood burning is Holy Aura. Its just another excuse to have a spell on the level 8 spell list. By that level, Shield of faith gives +4 deflection bonuses, the +1 resistance bonus is only SLIGHTLY better than nightshield, and as well know, Turbine can't really add immunities to charm and enchantment effects in the game because if they did they would think it's 'overpowered' and mess up the spells even more.

Can holy aura be more useful? Why, I agree, it can be! Instead of making the +4 AC bonus a 'deflection' bonus, why not make it a holy or other bonus that isin't deflection, armor or shield bonus? That certainly would make it a nice spell! Same with the saves, just give it a 'holy' bonus to saves, I wouldn't see why it would be so bad. And if the immunities to charm and 'enchantment' spells(Whatever they are) actually worked, this wouldn't be an excuse in the level 8 spells list. It would be a decent spell that gives nice bonuses for a little while. Protection from evil could also use a slight tweak; I.E.:Enable the ward for magical mental control and compulsions! That way, when your getting attacked by a evil character(I.E. A vampire), you wont be under the effects of domination or other similar effects!

Don't ask me why Turbine made some things work and not work. If Holy Aura didn't work at all, why not just take the description and icon out of the list? And if Protection from Evil didn't ward against anything, why add it to the description list? If they changed the description of the spells, they would be worthless spells instead of worthless, deceiving spells. Yeah, sounds better, but its still bad. Overall, it would really great if Turbine either changed the spells around so that they worked completely or if they simply scrapped both spells entirely(Though I doubt that will happen). Either way, it would be fine by me.

JayDubya
01-27-2010, 04:51 PM
Can holy aura be more useful? Why, I agree, it can be! Instead of making the +4 AC bonus a 'deflection' bonus, why not make it a holy or other bonus that isin't deflection, armor or shield bonus? That certainly would make it a nice spell! Same with the saves, just give it a 'holy' bonus to saves, I wouldn't see why it would be so bad. And if the immunities to charm and 'enchantment' spells(Whatever they are) actually worked, this wouldn't be an excuse in the level 8 spells list. It would be a decent spell that gives nice bonuses for a little while. Protection from evil could also use a slight tweak; I.E.:Enable the ward for magical mental control and compulsions! That way, when your getting attacked by a evil character(I.E. A vampire), you wont be under the effects of domination or other similar effects!


I agree that Holy Aura is disappointing. Even a +1 or +2 sacred bonus to saves and AC would be nice, and stackable.

And to my recollection, Protection from Evil used to ward against domination. (It used to ward against Hold Person too, accidentally).

I had not realized that it was broken now.

Matuse
01-27-2010, 09:20 PM
"ward against" != "immune to".

Holy Aura is just a bad spell, but Pro:Evil is not, has not, and was never meant to provide immunity to mind spells.

Shade
01-28-2010, 12:25 AM
Have you actually tested these spells?

I ask because your post is 95% nonsense. I won't even bother to try to point out all the inaccrracies. I'll just note:
Prot Evil/Circle Against evil are both 100% functional and very useful spells.
Holy Aura is partially bugged: The aoe portion and blind portion does not work, but the self only one does quite well. Interestingly, if cast by a monster, the spell is fully functional. You can see this in the quest "Wrath of the Flame" as the silver flame use it against the devils in there and blind them.

esoitl
01-28-2010, 12:38 AM
lol,

Not too long ago I ran Bloody Crypt solo on my FvS. Nothing too miraculous, I know, but the vampire can be a pain when he dominates. My solution: Protection from evil!

This spell that you claim is broken... well it isn't. Try it before you spew nonsense and the forums would be a lot better and more informative....

Talon_Moonshadow
01-28-2010, 07:04 AM
lol,

Not too long ago I ran Bloody Crypt solo on my FvS. Nothing too miraculous, I know, but the vampire can be a pain when he dominates. My solution: Protection from evil!

This spell that you claim is broken... well it isn't. Try it before you spew nonsense and the forums would be a lot better and more informative....

There might be an occasional bug with it.

Was attempting Church and the Cult with a group that could not handle it.
I decided to go get some PfE pots.

During an eternal useless battle, I know I was dominated once with the PfE clearly still active.

But I also know it was working most of the time, as I definately got dominated less often when it was active. He dispelled me a lot. it ran out a lot. But only that one time did I see it still active and got dominated.

Someone else mentioned being dominated by something in another quest with PfE on.

So I'm guessing an intermitant bug right now.

macros123
01-28-2010, 07:12 AM
In my opinion, the immunity to Greater Command is the best effect from PfE. Magic Circle on the party and the lvl 20 fighter with a 5 will save is laughing.

Kaervas
01-28-2010, 07:17 AM
In my opinion, the immunity to Greater Command is the best effect from PfE. Magic Circle on the party and the lvl 20 fighter with a 5 will save is laughing.

Protection from Evil (at least, from the persistent effect on the Silver Flame necklace) does NOT protect from Greater Command.

I can attest that it does prevent Dominate effects, but it has not protected me from a Greater Command, ever.

I believe there was a dev post stating that it was not supposed to, anyways (the reason being because Greater Command allowed a recurring save every six seconds, it was not counted as "ongoing control or compulsion" or words to that effect).

macros123
01-28-2010, 08:46 AM
Protection from Evil (at least, from the persistent effect on the Silver Flame necklace) does NOT protect from Greater Command.

I can attest that it does prevent Dominate effects, but it has not protected me from a Greater Command, ever.

I believe there was a dev post stating that it was not supposed to, anyways (the reason being because Greater Command allowed a recurring save every six seconds, it was not counted as "ongoing control or compulsion" or words to that effect).


On the necklace....perhaps not. But I can assure you the spell cast by a caster/cleric on you will make you immune. This can be confirmed by entering a death match PvP arena and testing it out.

Immunity to Greater Command is a beautiful thing.