View Full Version : Is Veterans Status worth it?
Kage72
01-03-2010, 04:13 PM
From what i can gather, it seems you start on an airship with 50k exp to upgrade your levels? 50k exp seems like alot. Almost seems like what I might get from a quest module. Is it generally considered worth buying while on sale? Or, would I ultimately yield ALOT more exp getting a good module later? It's on sale right now for 795.
Sirea
01-03-2010, 04:19 PM
All it really means is you can level up to level 4 without having to quest, and get some basic gear to start off with.
I wouldn't buy it, personally. You can get the same privilege with 1000 favor.
Angelus_dead
01-03-2010, 04:20 PM
From what i can gather, it seems you start on an airship with 50k exp to upgrade your levels? 50k exp seems like alot. Almost seems like what I might get from a quest module. Is it generally considered worth buying while on sale? Or, would I ultimately yield ALOT more exp getting a good module later?
Veteran status is not worth buying for any realistic kind of player profile. All it does is let you skip running quests to advance to level four, which is not difficult or time-consuming in any event.
Players will fit into one of these categories:
1. You should really save the points for Adventure Packs.
2. You already have access to Adventure Packs, meaning you easily earned Veteran Status as a favor reward.
The only person it might make a little sense for is a VIP customer who's planning to start on another server, but even then you'd probably be better off spending the points on Mnemonic Enhancers.
There's also this question to consider: Veteran Status allows you to avoid playing some DDO quests. If you don't enjoy playing DDO quests, why are you here?
Arwinja
01-03-2010, 04:20 PM
Especially if movin servers at any time, yu do not have to start at lvl 1. also makes it easy to figure out what game play/build you like the most since you can start a toon at lvl 4 and have a taste of the power it will have.
Sirea
01-03-2010, 04:22 PM
Especially if movin servers at any time, yu do not have to start at lvl 1. also makes it easy to figure out what game play/build you like the most since you can start a toon at lvl 4 and have a taste of the power it will have.
If you're starting off on another server, you really should go back and farm those quests that you would have been running anyway for favor and TP points. If you're going to run them anyway for those purposes, what's the point in skipping them?
Kage72
01-03-2010, 04:34 PM
well, i was mostly thinking in terms of +50k exp. I could still run all the starter quests if i truly wanted. I'd only take a real exp penalty from normal lev.1 quests. So, i wasn't looking at it in a way to skip the earlt stuff so much as way to start with extra 50k exp.
UnderwearModel
01-03-2010, 04:39 PM
Why?
Once I hit 1750 favor I could create 32 point builds.
Now, I can create an instant 32 point mule without having to do the Korthos Island quests to get to the mailbox.
But, it sounds as if you do not 1750 or 1000 favor. Since I am cheap I would NOT buy it since I know I will get it once I hit 1000 favor anyway. I could spend those points on a +2 TOME.
knightgf
01-03-2010, 04:46 PM
This would be worth something if you could true rez at level 4.
But you can't, so this REALLY diminishes the value of the veteran status.
Really, the only value of veteran status is if you start a new character is if your making a new class of character. Sometimes I think its more of a downfall than it is a benefit, because it gives you a illusion of the difficulty in leveling up, and then if you decide to true rez, not only do you have 1.6X the XP to level, but oh ho! Look at this! You have to start at level 1 instead of 4!
Besides, I think the story your character tells when hes starting as a veteran character is ridiculous. I mean, if he did quests and all sorts of stuff, then why doesn't he start with favor? It makes no sense for a veteran character not to start with favor. Personally, they should change the story of how you start as a veteran character; instead of telling how your character does feats and stuff, he should go on to tell about his years at a academy of some sort. That will at least explain why you start with no favor as well as have the experience. Or they could just simply give us elite completion of all Korthos quests, as well as maybe a few elite, hard and normal completions in the harbor to give is a little exp, since by level 4, your bound to have those types of completions anyways, right?
Either way, the veteran character introduction should be changed so it makes sense.
ddaedelus
01-03-2010, 05:01 PM
There's also this question to consider: Veteran Status allows you to avoid playing some DDO quests. If you don't enjoy playing DDO quests, why are you here?
For the sake of argument, say I'm an altoholic and I'm tired of running Korthos/Harbor/Marketplace quests over and over for the billionth time. I'd rather move on to run adventure packs and house quests over and over instead. Vet Status is nice for that.
Also, 1000 favor is not entirely trivial. It took me three months to get it. Of course it was also never a primary goal of mine, so I wasn't approaching it efficiently at all.
That said, if you're free-to-play it is definitely NOT a good way to spend your Turbine points.
(Also, Veteran Status doesn't really mean you can skip content, it just means you start at 4th level. You're going to do that content anyway for the missed favor.)
Kaldahr
01-03-2010, 05:18 PM
A couple of the people that I group with paid for vet status and they're ok with it. I resisted for a few reasons.
First, 1000 favor isn't all that big a stretch. Yes, it's time consuming, yes, you have to run a lot of adventures. I understand the time commitment. However, after just running a lot of level appropriate stuff on normal then going back and doing favor runs on all the lower level content, the favor comes in faster that you might think.
Second, and the is the biggest reason to me, if you're trying out different classes, I feel that you're missing out on crucial experience in how your new character operates. If you're new to magic, those lower levels are meant to be introductory and starting off slow means that you have to play within your limits, which tends to pay dividends later on in the game. Sure, you could purchase vet status then go back and do those beginning quests but you're way overpowered at that point and may not learn as much.
Third, the TP could better be spent watching for the big adventure packs that go on sale.
For the people who are power-leveling to the top, it may make a difference. For people learning how the games / classes work, I think there's better places to drop your TP.
ddaedelus
01-03-2010, 05:27 PM
Second, and the is the biggest reason to me, if you're trying out different classes, I feel that you're missing out on crucial experience in how your new character operates.
I don't entirely agree with this. A wizard can melee his way through the first few levels. If I used that as a benchmark for how the class would play through the rest of the game, I'd be in for a rude awakening. I think you can get that "crucial experience" at 4 just as well as at 1 (and it will probably be a more accurate experience).
I still wouldn't do Vet Status as a ftp player.
melkor1702
01-03-2010, 05:54 PM
Besides, I think the story your character tells when hes starting as a veteran character is ridiculous. I mean, if he did quests and all sorts of stuff, then why doesn't he start with favor? It makes no sense for a veteran character not to start with favor. Personally, they should change the story of how you start as a veteran character; instead of telling how your character does feats and stuff, he should go on to tell about his years at a academy of some sort. That will at least explain why you start with no favor as well as have the experience. Or they could just simply give us elite completion of all Korthos quests, as well as maybe a few elite, hard and normal completions in the harbor to give is a little exp, since by level 4, your bound to have those types of completions anyways, right?
Maybe their questing was done in another city on another continent with different fractions giving their favor to you? Maybe the two branches or the same house don't talk to each other? Or maybe you just have to prove yourself with the local house hierarchy?
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